Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ATG x IPOST
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 335L
1,331 Elo+
Party 2
Maui
Maui
GFcollins1739
Maui
Level 8
God Stats
1W - 8L
1,231 SR
Queue Stats
2W - 10L
1,222 Elo+
Party 2
Neith
Neith
Luckofthejon
Neith
Level 86
God Stats
4W - 5L
1,605 SR
Queue Stats
181W - 226L
1,372 Elo+
Solo
Anubis
Anubis
XxINeed-An-Adult
Anubis
Level 146
God Stats
27W - 25L
1,566 SR
Queue Stats
143W - 154L
1,378 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,360 Elo+

VS

Team Averages
Level 76
1,590 SR
1,525 Elo+
Poseidon
Poseidon
CrazierMetal4
Poseidon
Level 64
God Stats
14W - 13L
1,536 SR
Queue Stats
74W - 54L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
Don galleta1996
Sylvanus
Level 22
God Stats
3W - 1L
1,633 SR
Queue Stats
7W - 2L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
JeielCST
Sun Wukong
Level 146
God Stats
6W - 7L
1,563 SR
Queue Stats
276W - 223L
1,594 Elo+
Party 1
Cernunnos
Cernunnos
NeededCarcass41
Cernunnos
Level 82
God Stats
8W - 6L
1,627 SR
Queue Stats
22W - 14L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
darck_ghost2002
Nu Wa
Level 67
God Stats
22W - 14L
1,589 SR
Queue Stats
212W - 277L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 3 / 0
4,974
355
2,445
6,128
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ATG x IPOST
Ratatoskr
12
1 / 3 / 3
7,013
501
5,884
13,502
4,900
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,834
417
2,265
11,426
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
6,084
435
5,997
9,959
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 1
9,303
665
11,997
10,169
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrazierMetal4
Poseidon
11
0 / 1 / 1
6,865
490
4,054
7,993
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
8
0 / 3 / 2
5,738
410
5,515
14,710
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JeielCST
Sun Wukong
15
9 / 1 / 0
9,647
689
11,175
13,120
8,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
NeededCarcass41
Cernunnos
13
3 / 0 / 0
7,573
541
7,169
7,751
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
7,089
506
5,272
8,604
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
12
12
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Ratatoskr
ATG x IPOST
Ratatoskr
1
3
3
0.83
W
Poseidon
CrazierMetal4
Poseidon
0
1
1
0.5
W
Sylvanus
0
3
2
0.33
L
1
4
0
0.25
W
Sun Wukong
JeielCST
Sun Wukong
9
1
0
9
L
1
1
1
1.5
W
Cernunnos
NeededCarcass41
Cernunnos
3
0
0
3
L
7
1
1
7.5
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
33,185
51,184
Taken
52,178
22,070
Mitigated
23,569
13,689
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,445
1,376
0
1,836
6,128
2,406
0
617
5,429
0
18,905
L
Ratatoskr
ATG x IPOST
Ratatoskr
5,884
1,733
0
280
13,502
4,900
0
3,044
10,376
0
52,772
W
Poseidon
CrazierMetal4
Poseidon
4,054
938
0
2,692
7,993
2,202
939
2,042
5,951
49,103
0
W
Sylvanus
5,515
1,287
1,456
4,667
14,710
7,382
189
5,234
9,476
21,463
6,079
L
2,265
991
46
757
11,426
5,283
258
1,926
9,428
16,150
0
W
Sun Wukong
JeielCST
Sun Wukong
11,175
2,904
0
5,196
13,120
8,560
664
1,398
11,722
0
71,546
L
5,997
1,858
0
4,362
9,959
3,914
0
2,591
7,286
0
44,001
W
Cernunnos
NeededCarcass41
Cernunnos
7,169
2,896
0
4,125
7,751
3,067
2,257
729
7,022
0
57,882
L
11,997
494
0
6,408
10,169
5,567
356
5,569
4,356
79,168
0
W
5,272
945
0
831
8,604
2,358
210
4,859
3,745
44,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
36,912
342
Minions Killed
433
0
Camps Cleared
0
1,116,513
Distance Traveled
1,303,722
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,974
355
28
2
0
114,014
2
L
Ratatoskr
7,013
501
86
6
0
276,896
1
W
Poseidon
6,865
490
83
6
0
284,061
3
W
Sylvanus
5,738
410
39
3
0
271,559
2
L
Maui
5,834
417
29
2
0
251,438
0
W
Sun Wukong
9,647
689
133
10
0
265,310
3
L
Neith
6,084
435
68
5
0
252,371
5
W
Cernunnos
7,573
541
91
7
0
276,462
0
L
Anubis
9,303
665
131
9
0
221,794
2
W
Nu Wa
7,089
506
87
6
0
206,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role