Player Matchup

Maui
Maui
BootyChariot
Maui
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 15L
1,266 Elo+
Party 3
Artemis
Artemis
D3v1Lw0rSh1p
Artemis
Level 88
God Stats
24W - 24L
1,482 SR
Queue Stats
409W - 448L
1,434 Elo+
Party 3
Poseidon
Poseidon
Wxuq
Poseidon
Level 27
God Stats
13W - 1L
1,582 SR
Queue Stats
103W - 22L
1,800 Elo+
Party 3
Bellona
Bellona
bababoosh248
Bellona
Level 114
God Stats
27W - 26L
1,499 SR
Queue Stats
349W - 358L
1,416 Elo+
Party 3
Pele
Pele
meh666
Pele
Level 88
God Stats
15W - 13L
1,534 SR
Queue Stats
296W - 348L
1,423 Elo+
Party 3
Team Averages
Level 69
1,474 SR
1,468 Elo+

VS

Team Averages
Level 82
1,556 SR
1,548 Elo+
Bacchus
Bacchus
Elhami99
Bacchus
Level 48
God Stats
28W - 11L
1,633 SR
Queue Stats
174W - 168L
1,502 Elo+
Party 1
Mercury
Mercury
Jyuhnn
Mercury
Level 148
God Stats
9W - 7L
1,684 SR
Queue Stats
399W - 266L
1,686 Elo+
Party 2
Chaac
Chaac
XoroElvix
Chaac
Level 44
God Stats
41W - 37L
1,588 SR
Queue Stats
95W - 118L
1,379 Elo+
Solo
Neith
Neith
Yuhh x Yuhh
Neith
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
91W - 58L
1,631 Elo+
Party 2
Anubis
Anubis
ma5ter mexican
Anubis
Level 145
God Stats
9W - 12L
1,432 SR
Queue Stats
373W - 338L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,899
460
2,453
10,172
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
D3v1Lw0rSh1p
Artemis
12
0 / 4 / 0
6,990
466
3,834
13,602
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Wxuq
Poseidon
14
1 / 4 / 0
8,290
553
5,454
11,378
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
bababoosh248
Bellona
12
1 / 4 / 0
7,365
491
4,008
12,931
11,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
meh666
Pele
11
1 / 6 / 2
7,260
484
8,752
14,410
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elhami99
Bacchus
13
2 / 0 / 6
8,205
547
7,133
9,101
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Jyuhnn
Mercury
17
9 / 0 / 6
10,056
670
11,695
12,529
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
XoroElvix
Chaac
15
3 / 1 / 4
9,225
615
10,618
10,703
12,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
8,151
543
6,529
7,168
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 8
8,968
598
8,062
8,645
4,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
19
19
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Artemis
D3v1Lw0rSh1p
Artemis
0
4
0
0
W
Bacchus
Elhami99
Bacchus
2
0
6
5
W
Mercury
Jyuhnn
Mercury
9
0
6
12
L
Poseidon
Wxuq
Poseidon
1
4
0
0.25
W
Chaac
XoroElvix
Chaac
3
1
4
5
W
3
1
3
4.5
L
Bellona
bababoosh248
Bellona
1
4
0
0.25
W
2
1
8
6
L
Pele
meh666
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
44,037
62,493
Taken
48,146
35,503
Mitigated
36,564
13,980
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,453
646
0
1,776
10,172
8,656
0
3,436
6,736
21,164
0
L
Artemis
D3v1Lw0rSh1p
Artemis
3,834
1,025
0
5,803
13,602
5,625
0
3,359
10,243
0
50,228
W
Bacchus
Elhami99
Bacchus
7,133
401
0
2,533
9,101
11,542
0
1,628
7,473
32,024
6,325
W
Mercury
Jyuhnn
Mercury
11,695
6,265
0
1,682
12,529
5,166
0
2,530
9,999
0
89,817
L
Poseidon
Wxuq
Poseidon
5,454
420
0
1,482
11,378
4,105
0
3,253
8,125
75,893
0
W
Chaac
XoroElvix
Chaac
10,618
993
0
2,704
10,703
12,379
0
644
10,059
0
78,955
W
6,529
2,002
0
2,667
7,168
3,287
924
703
6,465
0
63,089
L
Bellona
bababoosh248
Bellona
4,008
1,805
0
3,995
12,931
11,987
0
40
12,891
0
37,683
W
8,062
349
0
5,961
8,645
4,190
1,235
2,807
5,838
74,325
0
L
Pele
meh666
Pele
8,752
2,214
0
924
14,410
5,130
0
4,334
10,076
0
53,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
44,605
418
Minions Killed
581
0
Camps Cleared
0
1,423,358
Distance Traveled
1,518,380
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,899
460
18
1
0
315,180
4
L
Artemis
6,990
466
100
7
0
239,347
2
W
Bacchus
8,205
547
65
4
0
321,206
1
W
Mercury
10,056
670
130
9
0
369,314
0
L
Poseidon
8,290
553
135
9
0
284,502
2
W
Chaac
9,225
615
131
9
0
305,674
6
W
Neith
8,151
543
100
7
0
237,036
3
L
Bellona
7,365
491
84
6
0
262,636
3
W
Anubis
8,968
598
155
10
0
285,150
4
L
Pele
7,260
484
81
5
0
321,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role