Player Matchup

Sol
Sol
Gold IV
AdriXtrem
Sol
Gold IV
Level 115
God Stats
5W - 5L
1,468 SR
Queue Stats
167W - 179L
1,391 MMR
Solo
Vamana
Vamana
Gold IV
Il_Mitico_Gandhi
Vamana
Gold IV
Level 123
God Stats
16W - 9L
1,608 SR
Queue Stats
52W - 47L
1,558 MMR
Solo
Artemis
Artemis
Gold III
OptikDangl
Artemis
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,613 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
inmortela
Tsukuyomi
Platinum III
Level 122
God Stats
13W - 8L
1,615 SR
Queue Stats
195W - 187L
1,549 MMR
Solo
Geb
Geb
Gold IV
lefaucheur57
Geb
Gold IV
Level 160
God Stats
5W - 1L
1,614 SR
Queue Stats
172W - 174L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,561 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,619 SR
1,532 MMR
Sun Wukong
Sun Wukong
Gold IV
Inoki9058
Sun Wukong
Gold IV
Level 121
God Stats
50W - 28L
1,648 SR
Queue Stats
356W - 362L
1,449 MMR
Solo
Ishtar
Ishtar
Gold V
NanashiΜumei
Ishtar
Gold V
Level 63
God Stats
2W - 1L
1,791 SR
Queue Stats
16W - 2L
1,674 MMR
Party 1
Ullr
Ullr
Gold IV
Sinoctis
Ullr
Gold IV
Level 121
God Stats
15W - 3L
1,632 SR
Queue Stats
24W - 6L
1,688 MMR
Party 1
Ares
Ares
Gold I
TroopaLuvah
Ares
Gold I
Level 126
God Stats
11W - 13L
1,452 SR
Queue Stats
218W - 225L
1,468 MMR
Solo
Nemesis
Nemesis
Gold IV
chusacossj
Nemesis
Gold IV
Level 106
God Stats
7W - 5L
1,573 SR
Queue Stats
110W - 112L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,652
463
14,807
29,946
10,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 2
12,061
524
20,540
32,508
44,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OptikDangl
Artemis
17
4 / 7 / 3
10,557
459
10,177
23,482
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
inmortela
Tsukuyomi
14
4 / 8 / 5
9,957
433
10,373
20,751
10,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 10 / 9
8,610
374
10,480
28,349
28,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesCharybdisAthenaThor

VS

Bans
PoseidonSusanoLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Inoki9058
Sun Wukong
18
3 / 1 / 10
12,763
555
15,490
23,112
23,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 3 / 6
14,613
635
36,851
23,473
12,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
20
10 / 3 / 13
13,547
589
33,312
20,895
11,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 11
11,189
486
14,740
25,794
33,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
chusacossj
Nemesis
17
4 / 3 / 8
11,879
516
8,360
20,916
10,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
16
Kills
36
36
Deaths
16
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
4
3
2
1.67
W
Sun Wukong
Inoki9058
Sun Wukong
3
1
10
8
W
16
3
6
6.33
L
Artemis
OptikDangl
Artemis
4
7
3
0.79
W
Ullr
10
3
13
5.5
W
3
6
11
1.42
W
Nemesis
chusacossj
Nemesis
4
3
8
2.67
L
Tsukuyomi
inmortela
Tsukuyomi
4
8
5
0.81
L
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
108,753
135,036
Taken
114,190
104,157
Mitigated
91,142
38,004
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,807
4,890
0
14,438
29,946
10,780
949
2,748
27,198
92,365
0
L
20,540
13,352
0
9,254
32,508
44,342
0
3,471
29,037
0
94,271
W
Sun Wukong
Inoki9058
Sun Wukong
15,490
4,296
0
8,873
23,112
23,049
2,194
1,796
21,316
0
101,590
W
36,851
22,047
0
14,201
23,473
12,921
5,402
5,329
18,144
0
161,686
L
Artemis
OptikDangl
Artemis
10,177
3,851
0
6,431
23,482
9,780
449
2,292
21,190
0
72,813
W
Ullr
33,312
16,547
0
3,369
20,895
11,786
4,218
7,927
12,968
0
122,612
W
14,740
472
0
2,414
25,794
33,128
198
6,438
19,356
32,840
0
W
Nemesis
chusacossj
Nemesis
8,360
4,296
0
1,360
20,916
10,258
1,442
4,951
15,965
0
112,504
L
Tsukuyomi
inmortela
Tsukuyomi
10,373
3,294
0
5,015
20,751
10,956
0
2,378
18,373
0
70,971
L
10,480
1,015
0
2,866
28,349
28,299
0
3,851
24,498
31,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
63,991
527
Minions Killed
651
0
Camps Cleared
0
1,933,479
Distance Traveled
2,234,934
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,652
463
132
6
0
380,887
3
L
Vamana
12,061
524
154
7
0
422,290
3
W
Sun Wukong
12,763
555
156
7
0
441,199
3
W
Ishtar
14,613
635
188
8
0
410,275
2
L
Artemis
10,557
459
109
5
0
373,890
3
W
Ullr
13,547
589
155
7
0
454,487
1
W
Ares
11,189
486
28
1
0
443,713
2
W
Nemesis
11,879
516
124
5
0
485,260
3
L
Tsukuyomi
9,957
433
94
4
0
385,528
1
L
Geb
8,610
374
38
2
0
370,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role