Player Matchup

Nemesis
Nemesis
Jqkami
Nemesis
Level 17
God Stats
5W - 3L
1,630 SR
Queue Stats
29W - 34L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Princesaiyen
Kumbhakarna
Level 109
God Stats
2W - 0L
1,675 SR
Queue Stats
108W - 123L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Salade2frites
Sun Wukong
Level 19
God Stats
30W - 27L
1,534 SR
Queue Stats
60W - 77L
1,369 Elo+
Party 1
Anhur
Anhur
Tauks
Anhur
Level 84
God Stats
12W - 8L
1,580 SR
Queue Stats
63W - 79L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
drumtom05
Zhong Kui
Level 82
God Stats
18W - 17L
1,535 SR
Queue Stats
176W - 184L
1,431 Elo+
Solo
Team Averages
Level 62
1,591 SR
1,396 Elo+

VS

Team Averages
Level 59
1,551 SR
1,439 Elo+
Anubis
Anubis
Bou3ooo
Anubis
Level 89
God Stats
7W - 9L
1,501 SR
Queue Stats
348W - 394L
1,458 Elo+
Solo
Ah Puch
Ah Puch
FriedaKohl
Ah Puch
Level 104
God Stats
3W - 4L
1,427 SR
Queue Stats
54W - 69L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 66
God Stats
68W - 44L
1,561 SR
Queue Stats
161W - 148L
1,423 Elo+
Party 2
Mercury
Mercury
WiZiVie
Mercury
Level 28
God Stats
8W - 7L
1,764 SR
Queue Stats
157W - 146L
1,441 Elo+
Party 2
Ymir
Ymir
axeluss2
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jqkami
Nemesis
14
2 / 1 / 5
8,547
503
8,523
14,474
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Princesaiyen
Kumbhakarna
13
1 / 0 / 8
8,590
505
3,342
10,926
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Salade2frites
Sun Wukong
15
3 / 2 / 1
9,335
549
4,959
13,891
8,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Tauks
Anhur
14
9 / 0 / 2
8,909
524
12,590
10,366
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
drumtom05
Zhong Kui
16
2 / 1 / 1
9,547
562
5,999
10,474
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bou3ooo
Anubis
15
2 / 4 / 1
9,055
533
12,830
12,546
6,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
FriedaKohl
Ah Puch
13
1 / 3 / 1
7,768
457
9,394
8,630
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kpgs04
Danzaburou
10
0 / 6 / 0
6,607
389
4,411
11,260
3,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
WiZiVie
Mercury
12
1 / 3 / 1
7,692
452
6,768
13,914
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 1 / 0
6,723
395
2,913
9,153
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bou3ooo
Anubis
2
4
1
0.63
L
Ah Puch
FriedaKohl
Ah Puch
1
3
1
0.5
W
Nemesis
Jqkami
Nemesis
2
1
5
4.5
L
Danzaburou
Kpgs04
Danzaburou
0
6
0
0
W
Kumbhakarna
Princesaiyen
Kumbhakarna
1
0
8
5
W
Sun Wukong
Salade2frites
Sun Wukong
3
2
1
1.75
W
Anhur
Tauks
Anhur
9
0
2
10
L
Mercury
WiZiVie
Mercury
1
3
1
0.5
L
Ymir
0
1
0
0
W
Zhong Kui
drumtom05
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
36,316
60,131
Taken
55,503
38,451
Mitigated
24,082
16,400
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bou3ooo
Anubis
12,830
1,404
0
6,323
12,546
6,456
660
558
11,988
79,560
0
L
Ah Puch
FriedaKohl
Ah Puch
9,394
587
0
2,610
8,630
3,296
174
3,296
5,334
61,060
0
W
Nemesis
Jqkami
Nemesis
8,523
3,922
0
860
14,474
5,259
0
4,910
9,564
0
71,346
L
Danzaburou
Kpgs04
Danzaburou
4,411
1,469
0
1,939
11,260
3,177
0
1,877
9,383
0
48,623
W
Kumbhakarna
Princesaiyen
Kumbhakarna
3,342
648
0
2,022
10,926
11,322
84
2,128
8,798
20,357
3,416
W
Sun Wukong
Salade2frites
Sun Wukong
4,959
1,551
0
3,910
13,891
8,108
1,086
8,603
5,288
0
61,405
W
Anhur
Tauks
Anhur
12,590
6,738
0
4,965
10,366
4,965
834
3,040
7,326
0
56,793
L
Mercury
WiZiVie
Mercury
6,768
3,496
0
500
13,914
5,060
0
1,203
12,711
0
66,199
L
Ymir
2,913
749
76
2,392
9,153
6,093
0
2,240
6,913
10,835
0
W
Zhong Kui
drumtom05
Zhong Kui
5,999
248
0
4,643
10,474
8,797
1,421
6,456
4,018
79,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
37,845
494
Minions Killed
412
0
Camps Cleared
0
1,654,285
Distance Traveled
1,494,547
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,055
533
138
8
0
242,023
1
L
Ah Puch
7,768
457
95
6
0
285,241
1
W
Nemesis
8,547
503
97
6
0
359,879
3
L
Danzaburou
6,607
389
72
4
0
299,232
6
W
Kumbhakarna
8,590
505
46
3
0
346,862
2
W
Sun Wukong
9,335
549
105
6
0
317,692
1
W
Anhur
8,909
524
78
5
0
300,332
3
L
Mercury
7,692
452
96
6
0
372,383
0
L
Ymir
6,723
395
11
1
0
295,668
0
W
Zhong Kui
9,547
562
168
10
0
329,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role