Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
KEVINSITO16
Chiron
Level 57
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Ra
Ra
Makynflaki
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Susano
Susano
UkraineGeneral
Susano
Level 30
God Stats
0W - 1L
1,155 SR
Queue Stats
8W - 22L
1,203 Elo+
Solo
Arachne
Arachne
ivan_luque17
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Team Averages
Level 36
1,415 SR
1,250 Elo+

VS

Team Averages
Level 68
1,467 SR
1,392 Elo+
Bellona
Bellona
Kingyassen
Bellona
Level 57
God Stats
16W - 8L
1,580 SR
Queue Stats
56W - 54L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PogCemp
Tsukuyomi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,377 Elo+
Party 1
Raijin
Raijin
Shumaa
Raijin
Level 49
God Stats
1W - 0L
1,386 SR
Queue Stats
50W - 51L
1,399 Elo+
Party 1
Izanami
Izanami
Tadoshihamoriii
Izanami
Level 13
God Stats
8W - 9L
1,435 SR
Queue Stats
14W - 22L
1,298 Elo+
Party 1
Maui
Maui
hardtulipaprimo
Maui
Level 157
God Stats
4W - 1L
1,432 SR
Queue Stats
334W - 355L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 0 / 0
3,937
358
113
501
173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
9
1 / 3 / 0
5,289
481
2,654
6,838
2,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 3 / 0
4,155
378
861
4,025
1,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,665
424
1,933
7,783
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ivan_luque17
Arachne
3
0 / 4 / 0
3,947
359
1,663
4,456
1,103

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kingyassen
Bellona
11
3 / 0 / 2
7,017
638
3,068
6,998
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
PogCemp
Tsukuyomi
11
6 / 0 / 2
7,098
645
4,603
5,836
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Shumaa
Raijin
10
3 / 1 / 2
6,545
595
4,687
3,786
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,613
601
908
3,474
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 2
6,567
597
1,725
9,515
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
14
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Chiron
1
3
0
0.33
W
Bellona
Kingyassen
Bellona
3
0
2
4
L
0
3
0
0
W
Tsukuyomi
PogCemp
Tsukuyomi
6
0
2
7
W
Raijin
Shumaa
Raijin
3
1
2
4
W
1
0
0
1
L
0
4
0
0
W
1
0
2
2
L
Arachne
ivan_luque17
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,224
Damage
14,991
23,603
Taken
29,609
7,655
Mitigated
16,796
5,380
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
113
42
0
139
501
173
0
0
501
0
6,907
L
Chiron
2,654
721
40
1,145
6,838
2,338
168
2,305
4,338
0
24,703
W
Bellona
Kingyassen
Bellona
3,068
753
0
1,090
6,998
6,410
1,229
103
6,895
0
25,904
L
861
85
0
805
4,025
1,381
0
2,223
1,562
9,196
0
W
Tsukuyomi
PogCemp
Tsukuyomi
4,603
1,606
0
3,114
5,836
1,972
707
197
5,639
0
41,122
W
Raijin
Shumaa
Raijin
4,687
627
0
0
3,786
1,187
2,104
561
3,225
29,438
0
W
908
496
0
2,089
3,474
1,124
2,591
0
3,474
0
38,399
L
1,933
430
0
2,371
7,783
2,660
0
1,322
6,287
0
19,723
W
1,725
331
0
1,635
9,515
6,103
294
0
9,515
30,597
5,148
L
Arachne
ivan_luque17
Arachne
1,663
1,356
0
880
4,456
1,103
0
0
4,174
0
4,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
33,840
114
Minions Killed
333
0
Camps Cleared
0
749,346
Distance Traveled
1,061,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,937
358
15
1
0
105,656
0
L
Chiron
5,289
481
40
4
0
207,634
1
W
Bellona
7,017
638
48
4
0
214,513
1
L
Ra
4,155
378
15
1
0
131,633
2
W
Tsukuyomi
7,098
645
75
7
0
242,134
2
W
Raijin
6,545
595
68
6
0
212,582
0
W
Izanami
6,613
601
84
8
0
194,883
0
L
Susano
4,665
424
37
3
0
179,547
0
W
Maui
6,567
597
58
5
0
197,006
1
L
Arachne
3,947
359
7
1
0
124,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role