Player Matchup

Guan Yu
Guan Yu
M0nti_1312
Guan Yu
Level 64
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 8L
1,080 Elo+
Party 1
Skadi
Skadi
jinougiblack
Skadi
Level 65
God Stats
3W - 3L
1,471 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo
Zeus
Zeus
xM0NSTAAx_
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,077 Elo+
Party 1
Team Averages
Level 51
1,421 SR
1,215 Elo+

VS

Team Averages
Level 142
1,476 SR
1,656 Elo+
Cernunnos
Cernunnos
Ben Apes
Cernunnos
Level 136
God Stats
2W - 0L
1,435 SR
Queue Stats
80W - 43L
1,689 Elo+
Party 2
Ao Kuang
Ao Kuang
Lindsay99
Ao Kuang
Level 158
God Stats
4W - 0L
1,505 SR
Queue Stats
190W - 98L
1,635 Elo+
Party 2
Thoth
Thoth
SuPPeRSaaaM
Thoth
Level 132
God Stats
1W - 1L
1,487 SR
Queue Stats
160W - 78L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
M0nti_1312
Guan Yu
11
0 / 3 / 0
6,006
601
3,370
11,600
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 2 / 0
6,213
621
4,811
7,848
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 0
6,062
606
5,128
7,260
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ben Apes
Cernunnos
13
1 / 1 / 9
7,828
783
8,776
7,587
3,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Lindsay99
Ao Kuang
13
6 / 0 / 4
8,859
886
8,268
16,752
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 7
8,512
851
7,206
3,560
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ben Apes
Cernunnos
1
1
9
5.5
W
Ao Kuang
Lindsay99
Ao Kuang
6
0
4
8
L
Guan Yu
M0nti_1312
Guan Yu
0
3
0
0
W
3
0
7
6.5
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,309
Damage
24,250
26,708
Taken
27,899
14,846
Mitigated
15,250
6,050
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ben Apes
Cernunnos
8,776
3,424
0
2,812
7,587
3,090
1,434
1,158
6,349
0
42,025
W
Ao Kuang
Lindsay99
Ao Kuang
8,268
1,832
2,332
8,104
16,752
10,722
229
2,865
13,261
21,228
0
L
Guan Yu
M0nti_1312
Guan Yu
3,370
547
1,308
3,562
11,600
9,333
0
5,664
5,584
0
6,510
W
7,206
270
0
449
3,560
1,438
827
1,216
2,302
34,168
0
L
4,811
1,702
0
735
7,848
3,099
0
4,420
3,270
0
23,867
L
5,128
888
0
445
7,260
2,414
0
4,753
2,371
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,281
Gold Earned
25,199
88
Minions Killed
166
0
Camps Cleared
0
524,290
Distance Traveled
578,743
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,828
783
68
7
0
177,800
3
W
Ao Kuang
8,859
886
23
2
0
199,307
1
L
Guan Yu
6,006
601
12
1
0
206,158
1
W
Thoth
8,512
851
75
8
0
201,636
1
L
Skadi
6,213
621
43
4
0
167,188
0
L
Zeus
6,062
606
33
3
0
150,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role