Player Matchup

Heimdallr
Heimdallr
Anthony6098
Heimdallr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo
Poseidon
Poseidon
Cord3r
Poseidon
Level 80
God Stats
79W - 87L
1,472 SR
Queue Stats
347W - 392L
1,398 Elo+
Solo
Yemoja
Yemoja
MR MESEEKS8332
Yemoja
Level 155
God Stats
19W - 22L
1,425 SR
Queue Stats
695W - 788L
1,420 Elo+
Party 2
Lancelot
Lancelot
Neonwolf8796
Lancelot
Level 63
God Stats
14W - 15L
1,527 SR
Queue Stats
246W - 279L
1,428 Elo+
Party 2
Odin
Odin
SCUBBASTEVEDAMNU
Odin
Level 94
God Stats
6W - 5L
1,614 SR
Queue Stats
292W - 303L
1,413 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,431 Elo+

VS

Team Averages
Level 110
1,484 SR
1,409 Elo+
Sol
Sol
ArchGhoulKen
Sol
Level 125
God Stats
12W - 12L
1,473 SR
Queue Stats
122W - 146L
1,379 Elo+
Party 1
Cupid
Cupid
Hakai11
Cupid
Level 117
God Stats
4W - 2L
1,592 SR
Queue Stats
239W - 239L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
Leonfrontline
Xing Tian
Level 86
God Stats
20W - 17L
1,492 SR
Queue Stats
87W - 91L
1,379 Elo+
Party 1
Bellona
Bellona
ghillieandknive
Bellona
Level 121
God Stats
11W - 6L
1,661 SR
Queue Stats
264W - 267L
1,521 Elo+
Solo
Bastet
Bastet
wolverine2223
Bastet
Level 99
God Stats
1W - 3L
1,203 SR
Queue Stats
90W - 93L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anthony6098
Heimdallr
14
0 / 5 / 0
8,732
437
11,957
16,343
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Cord3r
Poseidon
18
4 / 2 / 2
11,364
568
16,473
12,824
6,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
1 / 3 / 2
8,874
444
4,156
19,297
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
Neonwolf8796
Lancelot
13
2 / 2 / 1
8,369
418
3,873
12,381
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
8,330
417
11,199
17,727
20,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,537
477
7,636
10,797
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Hakai11
Cupid
17
3 / 0 / 6
10,966
548
13,061
13,981
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Leonfrontline
Xing Tian
12
3 / 2 / 3
8,243
412
5,483
15,760
16,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 0
10,897
545
13,711
19,617
22,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 4
10,113
506
14,571
17,753
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anthony6098
Heimdallr
0
5
0
0
W
2
2
4
2
L
Poseidon
Cord3r
Poseidon
4
2
2
2.5
W
Cupid
Hakai11
Cupid
3
0
6
6
W
Xing Tian
Leonfrontline
Xing Tian
3
2
3
2.25
L
1
3
2
0.67
L
Lancelot
Neonwolf8796
Lancelot
2
2
1
1.25
L
0
4
2
0.25
W
5
1
0
5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,658
Damage
54,462
78,572
Taken
77,908
50,553
Mitigated
57,548
26,415
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anthony6098
Heimdallr
11,957
5,480
0
5,377
16,343
7,079
112
2,928
13,415
0
80,091
W
7,636
3,172
0
4,765
10,797
5,184
1,868
4,703
6,094
71,214
7,766
L
Poseidon
Cord3r
Poseidon
16,473
2,481
0
5,558
12,824
6,243
92
3,068
9,756
126,519
229
W
Cupid
Hakai11
Cupid
13,061
6,834
499
8,842
13,981
5,467
2,382
1,606
12,375
0
89,243
W
Xing Tian
Leonfrontline
Xing Tian
5,483
539
130
2,086
15,760
16,575
502
5,978
9,782
25,016
0
L
4,156
1,015
5,993
7,089
19,297
11,932
46
3,941
15,356
22,331
922
L
Lancelot
Neonwolf8796
Lancelot
3,873
704
0
0
12,381
5,266
0
903
11,478
0
62,897
L
11,199
1,660
0
2,398
17,727
20,033
0
1,408
16,319
5,875
52,764
W
13,711
6,835
0
8,112
19,617
22,554
380
5,502
14,115
0
81,329
W
14,571
4,792
0
7,294
17,753
7,768
116
4,264
13,489
0
78,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
49,756
552
Minions Killed
570
0
Camps Cleared
0
1,837,094
Distance Traveled
1,957,831
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,732
437
128
6
0
323,547
2
W
Sol
9,537
477
122
6
0
389,911
2
L
Poseidon
11,364
568
203
10
0
366,011
4
W
Cupid
10,966
548
157
8
0
364,682
5
W
Xing Tian
8,243
412
29
1
0
379,960
0
L
Yemoja
8,874
444
33
2
0
348,660
7
L
Lancelot
8,369
418
98
5
0
444,407
0
L
Odin
8,330
417
90
5
0
354,469
0
W
Bellona
10,897
545
153
8
0
379,157
1
W
Bastet
10,113
506
109
5
0
444,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role