Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Achis17
Fenrir
Level 108
God Stats
2W - 5L
1,323 SR
Queue Stats
317W - 335L
1,418 Elo+
Solo
Nox
Nox
Greydan
Nox
Level 112
God Stats
8W - 11L
1,410 SR
Queue Stats
416W - 438L
1,404 Elo+
Party 1
Chang'e
Chang'e
Maxsimys23
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,247 Elo+
Solo
Kuzenbo
Kuzenbo
cryptofice
Kuzenbo
Level 102
God Stats
4W - 8L
1,366 SR
Queue Stats
142W - 173L
1,421 Elo+
Party 1
Team Averages
Level 108
1,420 SR
1,398 Elo+

VS

Team Averages
Level 81
1,409 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
Green4206969
Tsukuyomi
Level 28
God Stats
4W - 1L
1,549 SR
Queue Stats
96W - 126L
1,344 Elo+
Solo
Maui
Maui
Hellfire47
Maui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,371 Elo+
Party 2
Guan Yu
Guan Yu
JetBrains
Guan Yu
Level 87
God Stats
2W - 0L
1,285 SR
Queue Stats
196W - 201L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Psych0Netero
Heimdallr
Level 80
God Stats
1W - 1L
1,282 SR
Queue Stats
155W - 165L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
TristNini
Baba Yaga
Level 107
God Stats
1W - 2L
1,432 SR
Queue Stats
63W - 71L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 9 / 6
12,595
630
24,004
26,688
16,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Achis17
Fenrir
18
3 / 7 / 11
11,103
555
13,068
24,737
22,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
20
4 / 6 / 11
12,857
643
28,392
19,583
10,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Maxsimys23
Chang'e
19
2 / 7 / 8
10,783
539
16,278
26,227
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
cryptofice
Kuzenbo
20
4 / 4 / 12
12,137
607
20,121
40,713
33,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Green4206969
Tsukuyomi
20
14 / 8 / 15
14,605
730
44,124
25,744
23,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 0 / 25
15,369
768
12,315
37,140
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
JetBrains
Guan Yu
20
3 / 3 / 23
13,113
656
19,375
25,626
35,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Psych0Netero
Heimdallr
20
9 / 6 / 18
14,682
734
29,361
25,287
13,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TristNini
Baba Yaga
20
3 / 4 / 21
12,885
644
19,961
17,331
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
21
Kills
33
33
Deaths
21
48
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
9
6
1.22
L
Fenrir
Achis17
Fenrir
3
7
11
1.21
W
Tsukuyomi
Green4206969
Tsukuyomi
14
8
15
2.69
L
Nox
4
6
11
1.58
W
4
0
25
16.5
W
Guan Yu
JetBrains
Guan Yu
3
3
23
4.83
L
Chang'e
Maxsimys23
Chang'e
2
7
8
0.86
W
Heimdallr
Psych0Netero
Heimdallr
9
6
18
3
W
Baba Yaga
TristNini
Baba Yaga
3
4
21
3.38
L
Kuzenbo
cryptofice
Kuzenbo
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,863
Damage
125,136
137,948
Taken
131,128
93,708
Mitigated
108,701
60,060
Healing
73,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
24,004
16,456
1,887
5,210
26,688
16,109
0
5,516
21,172
0
28,619
L
Fenrir
Achis17
Fenrir
13,068
2,656
2,291
6,459
24,737
22,395
0
6,014
18,723
0
17,173
W
Tsukuyomi
Green4206969
Tsukuyomi
44,124
8,691
4,436
4,824
25,744
23,760
682
10,474
15,270
0
67,767
L
Nox
28,392
1,221
2,639
2,723
19,583
10,714
0
4,997
14,586
65,204
0
W
12,315
3,499
2,003
18,626
37,140
27,172
1,205
20,370
16,770
29,155
0
W
Guan Yu
JetBrains
Guan Yu
19,375
2,619
12,960
12,068
25,626
35,542
391
11,879
13,747
0
40,550
L
Chang'e
Maxsimys23
Chang'e
16,278
2,204
11,826
9,043
26,227
10,997
0
5,628
20,599
34,326
0
W
Heimdallr
Psych0Netero
Heimdallr
29,361
10,785
2,721
8,118
25,287
13,393
4,419
12,795
12,492
0
90,053
W
Baba Yaga
TristNini
Baba Yaga
19,961
2,409
2,729
5,337
17,331
8,834
1,929
9,273
8,058
44,284
0
L
Kuzenbo
cryptofice
Kuzenbo
20,121
5,312
2,067
15,915
40,713
33,493
0
10,121
30,592
42,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
70,654
182
Minions Killed
283
0
Camps Cleared
0
1,887,017
Distance Traveled
1,825,475
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,595
630
9
0
0
401,462
0
L
Fenrir
11,103
555
4
0
0
422,963
2
W
Tsukuyomi
14,605
730
35
2
0
360,525
1
L
Nox
12,857
643
109
5
0
365,207
1
W
Maui
15,369
768
30
2
0
378,290
0
W
Guan Yu
13,113
656
49
2
0
413,185
0
L
Chang'e
10,783
539
27
1
0
291,304
2
W
Heimdallr
14,682
734
119
6
0
352,303
0
W
Baba Yaga
12,885
644
50
3
0
321,172
0
L
Kuzenbo
12,137
607
33
2
0
406,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role