Player Matchup

King Arthur
King Arthur
Dh3r0
King Arthur
Level 43
God Stats
3W - 1L
1,741 SR
Queue Stats
24W - 23L
1,546 Elo+
Party 1
Yemoja
Yemoja
IzzySensei
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,320 Elo+
Party 1
Chronos
Chronos
JaZiiRaH
Chronos
Level 29
God Stats
1W - 1L
1,169 SR
Queue Stats
27W - 34L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
XxeLaxX94
Ne Zha
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 36L
1,480 Elo+
Party 1
Achilles
Achilles
xReiDx
Achilles
Level 26
God Stats
3W - 3L
1,380 SR
Queue Stats
20W - 29L
1,394 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,444 Elo+

VS

Team Averages
Level 88
1,461 SR
1,336 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LucaForti94
Loki
Level 69
God Stats
1W - 2L
1,303 SR
Queue Stats
229W - 279L
1,352 Elo+
Solo
Anubis
Anubis
Zenox3
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Hel
Hel
sery1942
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dh3r0
King Arthur
11
2 / 1 / 3
6,653
605
5,626
7,401
4,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
IzzySensei
Yemoja
9
0 / 1 / 1
5,728
521
1,806
3,418
1,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
JaZiiRaH
Chronos
10
0 / 1 / 1
5,412
492
3,382
6,780
2,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
XxeLaxX94
Ne Zha
11
6 / 2 / 2
6,765
615
5,473
10,029
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
xReiDx
Achilles
10
2 / 1 / 2
5,607
510
3,565
8,417
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 3
5,821
529
7,273
7,723
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
 
Cupid
8
0 / 0 / 1
4,603
418
1,373
4,589
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 3 / 1
6,290
572
4,914
7,319
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zenox3
Anubis
7
0 / 3 / 0
4,613
419
2,871
5,333
1,975
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 2
4,725
430
1,065
3,517
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
5
6
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
3
0.63
L
Cupid
 
Cupid
0
0
1
0.5
W
King Arthur
Dh3r0
King Arthur
2
1
3
3.5
W
Yemoja
IzzySensei
Yemoja
0
1
1
0.5
W
Chronos
JaZiiRaH
Chronos
0
1
1
0.5
L
4
3
1
1.5
W
Ne Zha
XxeLaxX94
Ne Zha
6
2
2
3.5
L
Anubis
Zenox3
Anubis
0
3
0
0
L
0
0
2
1
W
Achilles
xReiDx
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,852
Damage
17,496
36,045
Taken
28,481
17,838
Mitigated
10,341
9,457
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,273
565
0
641
7,723
2,398
308
0
7,422
34,078
0
L
Cupid
 
Cupid
1,373
340
181
2,084
4,589
1,482
0
1,835
2,754
0
27,504
W
King Arthur
Dh3r0
King Arthur
5,626
638
0
1,807
7,401
4,367
78
2,163
5,238
0
39,665
W
Yemoja
IzzySensei
Yemoja
1,806
209
1,933
703
3,418
1,431
0
890
2,384
15,830
2,106
W
Chronos
JaZiiRaH
Chronos
3,382
1,204
0
1,720
6,780
2,119
0
384
6,350
44,852
1,605
L
4,914
1,551
0
1,457
7,319
3,012
0
928
6,321
0
30,840
W
Ne Zha
XxeLaxX94
Ne Zha
5,473
1,384
0
2,023
10,029
3,548
0
2,730
7,299
0
41,837
L
Anubis
Zenox3
Anubis
2,871
430
0
729
5,333
1,975
481
0
5,333
16,432
0
L
1,065
389
1,236
2,232
3,517
1,474
576
2,251
1,266
14,305
0
W
Achilles
xReiDx
Achilles
3,565
926
0
1,271
8,417
6,373
0
4,852
3,565
0
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
26,052
291
Minions Killed
234
0
Camps Cleared
0
1,051,446
Distance Traveled
973,055
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,821
529
59
5
0
190,265
1
L
Cupid
4,603
418
53
5
0
182,262
0
W
King Arthur
6,653
605
72
7
0
195,305
3
W
Yemoja
5,728
521
27
2
0
205,399
1
W
Chronos
5,412
492
88
8
0
193,780
2
L
Loki
6,290
572
59
5
0
212,628
1
W
Ne Zha
6,765
615
62
6
0
230,591
0
L
Anubis
4,613
419
31
3
0
176,852
1
L
Hel
4,725
430
32
3
0
211,048
1
W
Achilles
5,607
510
42
4
0
226,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role