Player Matchup

He Bo
He Bo
ArmoredCareBear
He Bo
Level 109
God Stats
2W - 1L
1,923 SR
Queue Stats
14W - 9L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F0xyKn0xy
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,696 SR
Queue Stats
21W - 18L
1,543 Elo+
Party 1
Cerberus
Cerberus
ShaveMe
Cerberus
Level 6
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 1
Team Averages
Level 74
1,764 SR
1,629 Elo+

VS

Team Averages
Level 95
1,631 SR
1,654 Elo+
Nox
Nox
SrChoma
Nox
Level 157
God Stats
6W - 1L
1,666 SR
Queue Stats
150W - 113L
1,705 Elo+
Solo
King Arthur
King Arthur
WimbledonTheGod
King Arthur
Level 89
God Stats
2W - 1L
1,393 SR
Queue Stats
58W - 92L
1,405 Elo+
Solo
Arachne
Arachne
notchakazulou
Arachne
Level 40
God Stats
5W - 1L
1,833 SR
Queue Stats
211W - 52L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,558
660
11,242
11,995
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
F0xyKn0xy
Ah Muzen Cab
16
1 / 6 / 1
10,578
661
17,788
15,443
7,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ShaveMe
Cerberus
14
1 / 4 / 3
10,623
664
6,218
21,930
26,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
6 / 0 / 8
12,520
783
17,161
8,250
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WimbledonTheGod
King Arthur
17
3 / 4 / 9
11,397
712
14,186
20,952
26,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
18
5 / 0 / 9
12,998
812
13,339
20,639
13,779
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ah Muzen Cab
F0xyKn0xy
Ah Muzen Cab
1
6
1
0.25
L
Cerberus
ShaveMe
Cerberus
1
4
3
0.63
W
Nox
6
0
8
10
W
King Arthur
WimbledonTheGod
King Arthur
3
4
9
1.88
W
Arachne
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
44,686
49,368
Taken
49,841
39,433
Mitigated
44,306
8,180
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,242
741
804
2,113
11,995
5,206
0
4,409
7,586
32,705
0
L
Ah Muzen Cab
F0xyKn0xy
Ah Muzen Cab
17,788
5,414
0
1,545
15,443
7,840
0
5,358
10,085
0
72,974
L
Cerberus
ShaveMe
Cerberus
6,218
298
0
3,718
21,930
26,387
0
8,168
13,762
20,432
0
W
Nox
17,161
1,191
0
1,162
8,250
4,325
1,799
2,610
5,640
88,630
0
W
King Arthur
WimbledonTheGod
King Arthur
14,186
1,816
0
1,083
20,952
26,202
276
7,624
13,328
0
43,521
W
Arachne
13,339
9,156
2,542
8,028
20,639
13,779
444
7,356
13,283
4,116
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
36,915
237
Minions Killed
253
0
Camps Cleared
0
802,729
Distance Traveled
970,692
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,558
660
59
4
0
277,825
1
L
Ah Muzen Cab
10,578
661
136
9
0
262,411
1
L
Cerberus
10,623
664
42
3
0
262,493
3
W
Nox
12,520
783
147
9
0
316,252
5
W
King Arthur
11,397
712
53
3
0
333,906
4
W
Arachne
12,998
812
53
3
0
320,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role