Player Matchup

Ao Kuang
Ao Kuang
Betnyeu15679
Ao Kuang
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 97L
1,303 Elo+
Solo
Yemoja
Yemoja
RGduser
Yemoja
Level 18
God Stats
2W - 1L
1,811 SR
Queue Stats
45W - 39L
1,419 Elo+
Party 2
Ishtar
Ishtar
RGkittykitty
Ishtar
Level 116
God Stats
1W - 3L
1,419 SR
Queue Stats
62W - 62L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
harlyquinzel1221
Amaterasu
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 102L
1,397 Elo+
Solo
Ne Zha
Ne Zha
machinegun270
Ne Zha
Level 86
God Stats
4W - 6L
1,403 SR
Queue Stats
69W - 92L
1,314 Elo+
Solo
Team Averages
Level 60
1,527 SR
1,374 Elo+

VS

Team Averages
Level 121
1,725 SR
1,580 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
HerausPosTrunC
Maui
Level 155
God Stats
4W - 0L
1,955 SR
Queue Stats
39W - 26L
1,613 Elo+
Party 1
Neith
Neith
Ice9Kleaver
Neith
Level 122
God Stats
3W - 0L
1,669 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
MissingBasicsINC
Awilix
Level 19
God Stats
3W - 0L
1,793 SR
Queue Stats
15W - 4L
1,643 Elo+
Party 1
Sol
Sol
VVater3oardKid5
Sol
Level 149
God Stats
8W - 1L
1,705 SR
Queue Stats
36W - 24L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Betnyeu15679
Ao Kuang
11
2 / 7 / 0
6,929
495
4,085
13,989
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
RGduser
Yemoja
9
0 / 4 / 0
5,731
409
3,575
11,856
7,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
9
0 / 6 / 0
5,236
374
3,041
12,853
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
12
1 / 3 / 0
7,050
504
4,834
12,395
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,390
456
5,542
14,235
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 2
8,249
589
5,392
10,540
6,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 7
6,779
484
5,193
10,647
7,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 2
8,389
599
6,163
2,817
1,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 8
8,730
624
11,657
9,026
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 3
8,982
642
18,357
14,869
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
24
25
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
L
Ao Kuang
Betnyeu15679
Ao Kuang
2
7
0
0.29
W
1
0
7
4.5
W
5
1
2
6
W
7
1
8
11
L
Yemoja
RGduser
Yemoja
0
4
0
0
L
Ishtar
0
6
0
0
W
9
0
3
10.5
L
Amaterasu
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
46,762
65,328
Taken
47,899
31,333
Mitigated
25,460
18,440
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,392
2,186
0
4,314
10,540
6,717
0
0
10,540
0
54,397
L
Ao Kuang
Betnyeu15679
Ao Kuang
4,085
1,721
0
3,559
13,989
4,905
0
1,633
12,356
33,848
0
W
5,193
2,018
0
1,644
10,647
7,940
84
2,181
8,466
21,694
1,806
W
6,163
2,227
0
795
2,817
1,127
964
613
2,204
0
56,399
W
11,657
4,578
0
2,014
9,026
4,386
0
2,238
6,788
0
62,005
L
Yemoja
RGduser
Yemoja
3,575
1,378
1,586
2,280
11,856
7,569
0
6,342
5,514
20,474
0
L
Ishtar
3,041
1,448
0
1,659
12,853
4,665
0
8,851
4,002
0
23,048
W
18,357
7,771
0
12,146
14,869
5,290
1,200
2,936
11,933
75,105
10,516
L
Amaterasu
4,834
2,289
0
6,627
12,395
8,593
797
1,587
10,808
0
45,078
L
5,542
2,365
0
2,729
14,235
5,601
547
3,359
10,876
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
41,129
278
Minions Killed
448
0
Camps Cleared
0
1,240,648
Distance Traveled
1,316,498
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,249
589
107
8
0
247,757
5
L
Ao Kuang
6,929
495
49
4
0
247,506
0
W
Maui
6,779
484
32
2
0
263,836
7
W
Neith
8,389
599
103
7
0
250,420
2
W
Awilix
8,730
624
89
6
0
302,811
2
L
Yemoja
5,731
409
26
2
0
242,998
1
L
Ishtar
5,236
374
43
3
0
232,440
1
W
Sol
8,982
642
117
8
0
251,674
0
L
Amaterasu
7,050
504
89
6
0
239,354
4
L
Ne Zha
6,390
456
71
5
0
278,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role