Player Matchup

Guan Yu
Guan Yu
Bigbosshoss
Guan Yu
Level 69
God Stats
14W - 11L
1,544 SR
Queue Stats
72W - 74L
1,499 Elo+
Solo
Janus
Janus
BlackStorm373333
Janus
Level 55
God Stats
10W - 11L
1,438 SR
Queue Stats
396W - 472L
1,447 Elo+
Party 1
Artio
Artio
LilacJGrace
Artio
Level 46
God Stats
1W - 10L
1,214 SR
Queue Stats
424W - 524L
1,420 Elo+
Party 1
Medusa
Medusa
Mikey170499
Medusa
Level 62
God Stats
6W - 7L
1,738 SR
Queue Stats
63W - 66L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
SeekOn
Aphrodite
Level 100
God Stats
2W - 2L
1,839 SR
Queue Stats
4W - 10L
1,362 Elo+
Party 2
Team Averages
Level 66
1,554 SR
1,438 Elo+

VS

Team Averages
Level 69
1,496 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigCawkMatt
Ah Muzen Cab
Level 76
God Stats
20W - 12L
1,575 SR
Queue Stats
31W - 23L
1,510 Elo+
Solo
Charybdis
Charybdis
Dappio
Charybdis
Level 41
God Stats
20W - 28L
1,407 SR
Queue Stats
68W - 87L
1,367 Elo+
Solo
Hera
Hera
Gamma360
Hera
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,580 Elo+
Solo
Yemoja
Yemoja
LIKEAHYENA
Yemoja
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 144L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigbosshoss
Guan Yu
16
4 / 3 / 0
10,840
985
14,637
21,712
28,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 4 / 3
10,848
986
16,294
12,668
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 0 / 5
10,033
912
5,140
17,078
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
16
0 / 3 / 2
9,712
883
5,054
13,158
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SeekOn
Aphrodite
16
2 / 3 / 2
10,801
982
17,244
17,684
10,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
1 / 1 / 8
10,258
933
11,739
9,830
5,274
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
BigCawkMatt
Ah Muzen Cab
16
5 / 2 / 4
11,498
1,045
19,781
11,342
5,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Dappio
Charybdis
16
0 / 0 / 10
10,190
926
10,788
16,925
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
6 / 4 / 7
11,989
1,090
26,731
11,906
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
LIKEAHYENA
Yemoja
17
1 / 0 / 11
11,562
1,051
7,579
11,604
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
13
13
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
8
5
W
Ah Muzen Cab
BigCawkMatt
Ah Muzen Cab
5
2
4
3.5
L
Guan Yu
Bigbosshoss
Guan Yu
4
3
0
1.33
L
1
4
3
0.63
W
Charybdis
Dappio
Charybdis
0
0
10
5
W
Hera
6
4
7
2.38
W
Yemoja
LIKEAHYENA
Yemoja
1
0
11
6.5
L
0
0
5
2.5
L
Medusa
0
3
2
0.33
L
Aphrodite
SeekOn
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,369
Damage
76,618
82,300
Taken
61,607
70,645
Mitigated
34,976
30,811
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,739
8,573
0
1,894
9,830
5,274
0
6,747
2,727
0
16,905
W
Ah Muzen Cab
BigCawkMatt
Ah Muzen Cab
19,781
7,141
951
1,177
11,342
5,229
0
8,226
2,828
0
49,347
L
Guan Yu
Bigbosshoss
Guan Yu
14,637
1,129
4,490
6,086
21,712
28,982
0
9,306
12,406
0
25,607
L
16,294
536
89
1,085
12,668
4,885
0
5,440
7,228
61,796
0
W
Charybdis
Dappio
Charybdis
10,788
6,387
0
2,469
16,925
7,419
0
10,078
6,611
0
22,396
W
Hera
26,731
5,512
0
321
11,906
4,924
0
6,669
4,917
60,957
0
W
Yemoja
LIKEAHYENA
Yemoja
7,579
941
6,539
4,546
11,604
12,130
0
6,102
4,866
21,489
0
L
5,140
79
310
2,423
17,078
21,554
0
7,145
9,933
18,496
0
L
Medusa
5,054
2,530
0
907
13,158
5,067
0
5,872
7,286
0
19,391
L
Aphrodite
SeekOn
Aphrodite
17,244
743
6,937
8,484
17,684
10,157
0
6,547
11,137
52,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
55,497
306
Minions Killed
224
10
Camps Cleared
8
1,116,607
Distance Traveled
1,018,356
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,258
933
7
1
2
245,554
0
W
Ah Muzen Cab
11,498
1,045
76
7
4
189,230
0
L
Guan Yu
10,840
985
37
3
4
249,688
1
L
Janus
10,848
986
123
11
0
213,465
0
W
Charybdis
10,190
926
32
3
1
205,774
0
W
Hera
11,989
1,090
89
8
1
198,161
0
W
Yemoja
11,562
1,051
20
2
0
179,637
1
L
Artio
10,033
912
46
4
0
224,985
0
L
Medusa
9,712
883
28
3
0
213,946
0
L
Aphrodite
10,801
982
72
7
6
214,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role