Player Matchup

Baron Samedi
Baron Samedi
Hexenbiestk
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,356 Elo+
Party 1
Tyr
Tyr
Ondra_NNN
Tyr
Level 25
God Stats
21W - 28L
1,466 SR
Queue Stats
42W - 57L
1,327 Elo+
Party 1
Izanami
Izanami
eeriedolls
Izanami
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 19L
1,200 Elo+
Party 3
Maui
Maui
fidoughs
Maui
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,465 Elo+
Party 3
Bastet
Bastet
x-Deidara_Cz
Bastet
Level 108
God Stats
19W - 13L
1,527 SR
Queue Stats
86W - 127L
1,365 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,342 Elo+

VS

Team Averages
Level 126
1,567 SR
1,545 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BodyLikeBacchus
Cu Chulainn
Level 151
God Stats
3W - 0L
1,522 SR
Queue Stats
21W - 14L
1,578 Elo+
Party 2
Bakasura
Bakasura
Djinrick
Bakasura
Level 159
God Stats
2W - 0L
1,779 SR
Queue Stats
24W - 11L
1,674 Elo+
Party 2
Medusa
Medusa
WO0OO0dy
Medusa
Level 90
God Stats
5W - 1L
1,604 SR
Queue Stats
7W - 4L
1,715 Elo+
Party 2
Anubis
Anubis
araminatorcze
Anubis
Level 124
God Stats
8W - 10L
1,427 SR
Queue Stats
18W - 30L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hexenbiestk
Baron Samedi
14
0 / 8 / 1
8,624
392
5,494
15,394
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 9 / 0
8,020
365
4,890
19,731
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
eeriedolls
Izanami
15
0 / 3 / 3
9,059
412
6,758
12,875
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
13
2 / 0 / 2
8,268
376
3,224
11,245
9,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
4 / 6 / 1
9,972
453
14,090
22,414
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 2 / 8
11,660
530
9,564
15,151
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
BodyLikeBacchus
Cu Chulainn
20
12 / 0 / 4
13,665
621
16,794
19,399
24,881
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Djinrick
Bakasura
20
5 / 0 / 5
12,340
561
10,191
21,584
11,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
WO0OO0dy
Medusa
16
0 / 2 / 4
10,750
489
8,214
13,936
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 2 / 4
12,389
563
13,604
12,748
7,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
26
26
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
8
3.5
W
Cu Chulainn
BodyLikeBacchus
Cu Chulainn
12
0
4
14
W
Bakasura
Djinrick
Bakasura
5
0
5
7.5
L
Baron Samedi
Hexenbiestk
Baron Samedi
0
8
1
0.06
L
0
9
0
0
W
Medusa
WO0OO0dy
Medusa
0
2
4
1
W
6
2
4
4
L
Izanami
eeriedolls
Izanami
0
3
3
0.5
L
Maui
2
0
2
3
L
Bastet
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
58,367
81,659
Taken
82,818
45,175
Mitigated
60,013
21,002
Healing
35,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,564
474
0
5,767
15,151
10,371
354
3,539
11,475
32,338
1,005
W
Cu Chulainn
BodyLikeBacchus
Cu Chulainn
16,794
2,701
0
3,620
19,399
24,881
2,357
459
18,436
319
98,113
W
Bakasura
Djinrick
Bakasura
10,191
7,404
0
9,033
21,584
11,347
1,682
1,636
19,948
0
120,706
L
Baron Samedi
Hexenbiestk
Baron Samedi
5,494
243
510
2,168
15,394
7,252
0
8,684
6,417
53,603
0
L
4,890
541
0
2,969
19,731
14,864
0
3,569
15,736
0
38,481
W
Medusa
WO0OO0dy
Medusa
8,214
3,152
0
8,419
13,936
5,932
1,922
2,632
11,304
0
90,977
W
13,604
1,112
0
8,820
12,748
7,482
292
1,999
10,710
111,182
0
L
Izanami
eeriedolls
Izanami
6,758
4,697
0
4,108
12,875
4,774
1,103
3,204
9,321
0
73,975
L
Maui
3,224
799
394
963
11,245
9,012
0
2,871
7,642
22,332
0
L
Bastet
14,090
4,292
0
9,890
22,414
9,273
0
5,027
16,757
0
86,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
60,804
467
Minions Killed
722
0
Camps Cleared
0
2,109,404
Distance Traveled
2,064,739
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,660
530
73
3
0
408,437
0
W
Cu Chulainn
13,665
621
169
8
0
418,992
8
W
Bakasura
12,340
561
171
8
0
472,293
6
L
Baron Samedi
8,624
392
101
5
0
380,528
5
L
Tyr
8,020
365
67
3
0
460,907
0
W
Medusa
10,750
489
144
7
0
394,685
4
W
Anubis
12,389
563
165
8
0
370,332
5
L
Izanami
9,059
412
134
6
0
386,812
3
L
Maui
8,268
376
41
2
0
425,302
8
L
Bastet
9,972
453
124
6
0
455,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role