Player Matchup

Hun Batz
Hun Batz
Anthony6098
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Fy_franck
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,298 Elo+
Party 3
Medusa
Medusa
Menakely
Medusa
Level 147
God Stats
0W - 2L
1,490 SR
Queue Stats
39W - 41L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
naivebiggy
Nu Wa
Level 15
God Stats
0W - 2L
1,230 SR
Queue Stats
6W - 16L
1,309 Elo+
Solo
Fafnir
Fafnir
ravitoto
Fafnir
Level 128
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 3
Team Averages
Level 77
1,387 SR
1,409 Elo+

VS

Team Averages
Level 90
1,332 SR
1,409 Elo+
Loki
Loki
DKY4EVER
Loki
Level 69
God Stats
1W - 2L
1,298 SR
Queue Stats
54W - 69L
1,349 Elo+
Party 2
Susano
Susano
Henri Young
Susano
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 79L
1,382 Elo+
Solo
Scylla
Scylla
LosJTheGoat2
Scylla
Level 104
God Stats
3W - 1L
1,305 SR
Queue Stats
73W - 90L
1,365 Elo+
Party 2
Hercules
Hercules
TheBug25
Hercules
Level 131
God Stats
1W - 0L
1,059 SR
Queue Stats
25W - 20L
1,504 Elo+
Party 1
Odin
Odin
shadowslain286
Odin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthony6098
Hun Batz
17
4 / 7 / 7
10,085
630
17,788
16,650
8,358
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Fy_franck
Ah Puch
17
6 / 8 / 3
11,173
698
17,634
16,661
7,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Menakely
Medusa
16
1 / 5 / 9
10,191
637
12,073
17,170
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
0 / 4 / 6
8,776
549
10,906
12,023
4,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
ravitoto
Fafnir
19
3 / 3 / 8
11,795
737
8,895
31,647
39,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 3 / 11
11,170
698
13,160
15,105
12,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
5 / 5 / 8
11,165
698
13,052
17,759
9,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
11 / 2 / 11
13,190
824
29,011
11,097
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
TheBug25
Hercules
18
4 / 2 / 10
11,124
695
15,178
20,734
23,198
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
1 / 3 / 15
11,431
714
8,515
18,171
21,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
14
Kills
26
27
Deaths
15
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anthony6098
Hun Batz
4
7
7
1.07
W
Loki
5
3
11
3.5
L
Ah Puch
Fy_franck
Ah Puch
6
8
3
0.94
W
Susano
5
5
8
1.8
W
Scylla
11
2
11
8.25
L
Medusa
Menakely
Medusa
1
5
9
1.1
W
Hercules
TheBug25
Hercules
4
2
10
4.5
L
Nu Wa
0
4
6
0.75
L
Fafnir
ravitoto
Fafnir
3
3
8
2.33
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,296
Damage
78,916
94,151
Taken
82,866
68,442
Mitigated
72,840
33,668
Healing
29,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anthony6098
Hun Batz
17,788
2,118
53
2,050
16,650
8,358
0
4,622
12,028
0
31,120
W
Loki
13,160
2,563
1,202
1,296
15,105
12,817
1,780
7,023
8,082
0
34,778
L
Ah Puch
Fy_franck
Ah Puch
17,634
1,300
428
2,400
16,661
7,643
60
7,417
9,244
34,457
0
W
Susano
13,052
4,091
2,151
3,635
17,759
9,806
1,609
4,595
13,164
34
26,093
W
Scylla
29,011
3,281
0
1,225
11,097
5,852
2,550
6,486
4,611
68,615
0
L
Medusa
Menakely
Medusa
12,073
4,796
1,811
5,332
17,170
8,365
1,367
5,240
11,930
0
30,444
W
Hercules
TheBug25
Hercules
15,178
3,298
6,231
8,513
20,734
23,198
360
10,912
9,822
372
24,660
L
Nu Wa
10,906
3,469
1,223
3,075
12,023
4,710
132
2,255
9,768
17,157
0
L
Fafnir
ravitoto
Fafnir
8,895
2,927
520
16,776
31,647
39,366
330
9,883
21,764
16,315
0
W
8,515
1,899
2,445
2,797
18,171
21,167
458
8,419
9,752
0
19,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
58,080
125
Minions Killed
223
0
Camps Cleared
0
1,342,788
Distance Traveled
1,605,515
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,085
630
29
2
0
287,841
0
W
Loki
11,170
698
27
2
0
325,283
0
L
Ah Puch
11,173
698
34
2
0
241,588
0
W
Susano
11,165
698
32
2
0
329,219
2
W
Scylla
13,190
824
99
6
0
276,865
1
L
Medusa
10,191
637
33
2
0
286,966
2
W
Hercules
11,124
695
27
2
0
332,945
1
L
Nu Wa
8,776
549
20
1
0
207,362
0
L
Fafnir
11,795
737
9
1
0
319,031
0
W
Odin
11,431
714
38
2
0
341,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role