Player Matchup

Cliodhna
Cliodhna
Arbss
Cliodhna
Level 117
God Stats
5W - 9L
1,423 SR
Queue Stats
285W - 304L
1,411 Elo+
Solo
The Morrigan
The Morrigan
Belkador
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,368 Elo+
Party 2
Rama
Rama
JustiiinSane
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,166 Elo+
Party 3
Scylla
Scylla
Yjaska
Scylla
Level 109
God Stats
1W - 2L
1,612 SR
Queue Stats
36W - 51L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
naanaaa
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,166 Elo+
Party 3
Team Averages
Level 69
1,507 SR
1,296 Elo+

VS

Team Averages
Level 78
1,583 SR
1,437 Elo+
Kumbhakarna
Kumbhakarna
HNPU
Kumbhakarna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,428 Elo+
Party 1
Tiamat
Tiamat
Merphala
Tiamat
Level 84
God Stats
3W - 0L
1,753 SR
Queue Stats
109W - 80L
1,435 Elo+
Solo
Nox
Nox
jabrarzax
Nox
Level 148
God Stats
7W - 12L
1,400 SR
Queue Stats
648W - 650L
1,436 Elo+
Solo
Mulan
Mulan
loizacrash
Mulan
Level 101
God Stats
11W - 9L
1,526 SR
Queue Stats
269W - 262L
1,487 Elo+
Solo
Xing Tian
Xing Tian
qwerty031
Xing Tian
Level 29
God Stats
4W - 5L
1,738 SR
Queue Stats
57W - 56L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arbss
Cliodhna
20
8 / 6 / 6
12,368
773
15,814
22,506
12,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Belkador
The Morrigan
17
1 / 8 / 11
9,802
613
9,267
13,918
6,869
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 6 / 9
11,450
716
22,431
14,706
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Yjaska
Scylla
18
5 / 5 / 9
10,796
675
21,221
11,139
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
naanaaa
Hun Batz
14
1 / 12 / 6
9,282
580
7,727
20,898
10,034
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HNPU
Kumbhakarna
18
1 / 5 / 25
11,644
728
6,008
23,383
24,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Merphala
Tiamat
17
2 / 5 / 18
10,753
672
7,889
14,199
11,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 6 / 12
13,782
861
23,842
16,473
10,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
20
10 / 3 / 20
13,531
846
18,792
30,717
32,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
qwerty031
Xing Tian
19
6 / 5 / 25
12,691
793
12,789
28,798
44,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
136
23
Kills
36
37
Deaths
24
41
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arbss
Cliodhna
8
6
6
1.83
L
The Morrigan
Belkador
The Morrigan
1
8
11
0.81
W
Kumbhakarna
HNPU
Kumbhakarna
1
5
25
2.7
L
8
6
9
2.08
W
Tiamat
Merphala
Tiamat
2
5
18
2.2
L
Scylla
Yjaska
Scylla
5
5
9
1.9
W
17
6
12
3.83
W
Mulan
10
3
20
6.67
L
Hun Batz
naanaaa
Hun Batz
1
12
6
0.33
W
Xing Tian
qwerty031
Xing Tian
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,460
Damage
69,320
83,167
Taken
113,570
42,059
Mitigated
123,344
15,408
Healing
37,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arbss
Cliodhna
15,814
1,717
1,835
5,620
22,506
12,911
357
11,046
11,460
0
34,701
L
The Morrigan
Belkador
The Morrigan
9,267
2,479
1,033
1,452
13,918
6,869
165
8,937
4,839
16,365
451
W
Kumbhakarna
HNPU
Kumbhakarna
6,008
470
925
3,456
23,383
24,613
626
3,656
19,727
20,221
0
L
22,431
10,488
349
1,978
14,706
6,928
885
9,404
5,302
0
35,758
W
Tiamat
Merphala
Tiamat
7,889
902
2,107
2,488
14,199
11,575
2,371
4,595
9,604
25,254
0
L
Scylla
Yjaska
Scylla
21,221
1,062
1,166
799
11,139
5,317
95
5,926
5,213
38,250
0
W
23,842
1,424
903
938
16,473
10,011
2,664
5,249
11,224
46,131
0
W
Mulan
18,792
965
1,666
13,391
30,717
32,524
313
8,643
22,074
0
43,143
L
Hun Batz
naanaaa
Hun Batz
7,727
1,542
0
1,176
20,898
10,034
570
15,073
5,825
0
14,634
W
Xing Tian
qwerty031
Xing Tian
12,789
972
3,499
7,651
28,798
44,621
659
7,894
20,904
33,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
62,401
135
Minions Killed
180
0
Camps Cleared
0
1,245,719
Distance Traveled
1,450,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,368
773
36
2
0
294,901
1
L
The Morrigan
9,802
613
19
1
0
231,762
0
W
Kumbhakarna
11,644
728
22
1
0
294,527
0
L
Rama
11,450
716
29
2
0
233,514
0
W
Tiamat
10,753
672
21
1
0
244,594
0
L
Scylla
10,796
675
34
2
0
273,382
0
W
Nox
13,782
861
62
4
0
274,631
0
W
Mulan
13,531
846
48
3
0
331,187
2
L
Hun Batz
9,282
580
17
1
0
212,160
2
W
Xing Tian
12,691
793
27
2
0
305,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role