Player Matchup

Xing Tian
Xing Tian
GaXyLa
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,339 Elo+
Party 2
He Bo
He Bo
JackNeon
He Bo
Level 87
God Stats
0W - 2L
1,303 SR
Queue Stats
128W - 154L
1,319 Elo+
Party 2
Lancelot
Lancelot
Maikar01
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 192L
1,361 Elo+
Party 2
Hades
Hades
aaron1234567
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,343 Elo+
Party 1
Thanatos
Thanatos
bobert42069
Thanatos
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,351 Elo+

VS

Team Averages
Level 75
1,482 SR
1,317 Elo+
Danzaburou
Danzaburou
Anty Starr1971
Danzaburou
Level 116
God Stats
13W - 15L
1,310 SR
Queue Stats
358W - 384L
1,320 Elo+
Solo
Sobek
Sobek
Dhawgy
Sobek
Level 87
God Stats
6W - 2L
1,726 SR
Queue Stats
508W - 584L
1,293 Elo+
Solo
Artemis
Artemis
MarksMan0013
Artemis
Level 29
God Stats
5W - 3L
1,620 SR
Queue Stats
242W - 259L
1,325 Elo+
Solo
Anhur
Anhur
MrGrayBush5386
Anhur
Level 88
God Stats
3W - 3L
1,610 SR
Queue Stats
190W - 210L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
paganprincess10
Zhong Kui
Level 57
God Stats
1W - 1L
1,144 SR
Queue Stats
58W - 101L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GaXyLa
Xing Tian
20
6 / 3 / 15
13,795
690
16,532
39,877
55,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
JackNeon
He Bo
20
9 / 9 / 11
13,448
672
31,234
22,339
14,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Maikar01
Lancelot
20
7 / 6 / 13
13,242
662
19,685
21,530
16,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 12 / 14
11,980
599
20,794
31,393
31,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
bobert42069
Thanatos
17
1 / 11 / 13
11,153
558
6,657
24,751
15,701
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anty Starr1971
Danzaburou
20
8 / 2 / 23
14,818
741
21,129
15,394
9,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Dhawgy
Sobek
20
6 / 5 / 26
14,799
740
12,279
32,630
48,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
MarksMan0013
Artemis
20
12 / 3 / 25
15,434
772
47,796
18,109
11,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 6 / 10
14,358
718
14,583
13,480
7,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
paganprincess10
Zhong Kui
19
6 / 10 / 24
13,220
661
25,621
27,365
21,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
149
26
Kills
41
41
Deaths
26
66
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anty Starr1971
Danzaburou
8
2
23
9.75
W
Sobek
Dhawgy
Sobek
6
5
26
3.8
L
Xing Tian
GaXyLa
Xing Tian
6
3
15
4.5
L
He Bo
JackNeon
He Bo
9
9
11
1.61
L
Lancelot
Maikar01
Lancelot
7
6
13
2.25
W
Artemis
MarksMan0013
Artemis
12
3
25
8.17
W
9
6
10
2.33
L
3
12
14
0.83
L
Thanatos
bobert42069
Thanatos
1
11
13
0.68
W
Zhong Kui
paganprincess10
Zhong Kui
6
10
24
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,902
Damage
121,408
139,890
Taken
106,978
133,150
Mitigated
97,378
45,755
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anty Starr1971
Danzaburou
21,129
10,080
1,104
6,167
15,394
9,048
1,003
9,484
5,851
0
45,593
W
Sobek
Dhawgy
Sobek
12,279
1,197
1,451
9,464
32,630
48,377
1,450
18,944
13,686
21,734
0
L
Xing Tian
GaXyLa
Xing Tian
16,532
1,091
1,178
16,492
39,877
55,030
30
11,331
28,546
31,577
0
L
He Bo
JackNeon
He Bo
31,234
828
2,041
4,276
22,339
14,952
164
7,111
15,228
54,399
0
L
Lancelot
Maikar01
Lancelot
19,685
7,186
2,005
3,250
21,530
16,401
581
5,063
16,467
0
29,211
W
Artemis
MarksMan0013
Artemis
47,796
17,942
3,172
5,197
18,109
11,333
3,927
10,766
7,343
0
88,930
W
14,583
6,194
1,805
1,247
13,480
7,001
154
9,254
4,226
0
25,038
L
20,794
1,991
1,930
7,119
31,393
31,066
458
8,207
23,186
45,490
0
L
Thanatos
bobert42069
Thanatos
6,657
1,483
992
6,472
24,751
15,701
429
6,188
18,563
0
15,115
W
Zhong Kui
paganprincess10
Zhong Kui
25,621
5,994
1,886
5,191
27,365
21,619
501
20,112
7,253
39,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,618
Gold Earned
72,629
176
Minions Killed
185
0
Camps Cleared
0
1,632,442
Distance Traveled
1,448,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,818
741
58
3
0
328,532
1
W
Sobek
14,799
740
14
1
0
335,601
0
L
Xing Tian
13,795
690
20
1
0
328,441
0
L
He Bo
13,448
672
45
2
0
307,868
0
L
Lancelot
13,242
662
24
1
0
427,246
0
W
Artemis
15,434
772
63
3
0
318,263
0
W
Anhur
14,358
718
21
1
0
203,746
0
L
Hades
11,980
599
60
3
0
264,638
1
L
Thanatos
11,153
558
27
1
0
304,249
1
W
Zhong Kui
13,220
661
29
1
0
262,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role