Player Matchup

Cthulhu
Cthulhu
KAaBNaTypa
Cthulhu
Level 16
God Stats
2W - 1L
1,478 SR
Queue Stats
18W - 17L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
PepiTo0x
Kukulkan
Level 60
God Stats
5W - 2L
1,721 SR
Queue Stats
99W - 106L
1,419 Elo+
Party 1
Arachne
Arachne
RealCryptic
Arachne
Level 49
God Stats
5W - 4L
1,384 SR
Queue Stats
53W - 49L
1,523 Elo+
Party 3
Horus
Horus
WhiteWidow9752
Horus
Level 84
God Stats
21W - 10L
1,677 SR
Queue Stats
99W - 108L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
madAapw
Heimdallr
Level 55
God Stats
3W - 3L
1,546 SR
Queue Stats
54W - 49L
1,523 Elo+
Party 3
Team Averages
Level 53
1,561 SR
1,472 Elo+

VS

Team Averages
Level 37
1,374 SR
1,116 Elo+
Hachiman
Hachiman
Anlocu
Hachiman
Level 25
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 14L
978 Elo+
Party 2
Sol
Sol
Toparan
Sol
Level 66
God Stats
16W - 19L
1,454 SR
Queue Stats
224W - 279L
1,394 Elo+
Solo
Yemoja
Yemoja
Xfranmi_11X
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 35L
1,067 Elo+
Party 2
Anubis
Anubis
aniceto4042
Anubis
Level 8
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 11L
982 Elo+
Party 2
Thanatos
Thanatos
javierRC22
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KAaBNaTypa
Cthulhu
12
4 / 1 / 2
7,156
596
5,711
9,996
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
PepiTo0x
Kukulkan
13
5 / 0 / 4
7,549
629
4,788
3,753
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
RealCryptic
Arachne
12
7 / 0 / 3
7,183
599
7,670
9,569
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 5
6,436
536
2,100
7,166
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
madAapw
Heimdallr
12
1 / 0 / 2
6,554
546
7,469
6,164
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anlocu
Hachiman
8
0 / 3 / 0
4,967
414
4,095
8,234
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
10
1 / 6 / 0
6,142
512
7,149
12,538
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
9
0 / 0 / 0
5,825
485
1,036
5,015
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
9
0 / 3 / 0
5,298
442
1,314
4,727
2,257
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
javierRC22
Thanatos
8
0 / 6 / 0
5,041
420
2,352
10,749
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anlocu
Hachiman
0
3
0
0
W
Cthulhu
KAaBNaTypa
Cthulhu
4
1
2
5
W
Kukulkan
PepiTo0x
Kukulkan
5
0
4
7
W
Arachne
RealCryptic
Arachne
7
0
3
8.5
L
Sol
1
6
0
0.17
W
1
0
5
3.5
L
Yemoja
0
0
0
0
L
Anubis
0
3
0
0
L
Thanatos
javierRC22
Thanatos
0
6
0
0
W
Heimdallr
madAapw
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
15,946
36,648
Taken
41,263
17,402
Mitigated
16,612
15,248
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anlocu
Hachiman
4,095
1,769
0
664
8,234
2,059
0
0
8,234
0
32,272
W
Cthulhu
KAaBNaTypa
Cthulhu
5,711
492
68
3,220
9,996
5,227
135
5,887
4,109
40,957
0
W
Kukulkan
PepiTo0x
Kukulkan
4,788
1,097
0
720
3,753
1,494
73
897
2,856
49,873
0
W
Arachne
RealCryptic
Arachne
7,670
5,107
0
3,129
9,569
3,377
403
1,307
8,262
0
45,565
L
Sol
7,149
3,611
0
5,072
12,538
4,777
1,416
5,738
6,368
42,844
0
W
2,100
1,135
708
2,959
7,166
4,424
46
953
6,213
0
23,170
L
Yemoja
1,036
415
3,195
1,881
5,015
2,891
0
0
5,015
15,380
0
L
Anubis
1,314
226
0
1,248
4,727
2,257
0
1,091
3,636
24,653
0
L
Thanatos
javierRC22
Thanatos
2,352
762
60
4,721
10,749
4,628
0
3,190
7,511
0
26,094
W
Heimdallr
madAapw
Heimdallr
7,469
3,276
0
4,444
6,164
2,880
0
455
5,709
0
55,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
27,273
398
Minions Killed
239
0
Camps Cleared
0
1,229,788
Distance Traveled
1,024,568
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,967
414
57
5
0
245,065
0
W
Cthulhu
7,156
596
89
7
0
246,064
2
W
Kukulkan
7,549
629
110
9
0
240,775
5
W
Arachne
7,183
599
75
6
0
292,892
2
L
Sol
6,142
512
75
6
0
154,266
4
W
Horus
6,436
536
29
2
0
243,985
8
L
Yemoja
5,825
485
17
1
0
224,069
0
L
Anubis
5,298
442
45
4
0
181,119
0
L
Thanatos
5,041
420
45
4
0
220,049
0
W
Heimdallr
6,554
546
95
8
0
206,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role