Player Matchup

Sol
Sol
Alemeko
Sol
Level 38
God Stats
5W - 1L
1,849 SR
Queue Stats
99W - 93L
1,434 Elo+
Party 2
Neith
Neith
GGsoldier1
Neith
Level 154
God Stats
84W - 102L
1,389 SR
Queue Stats
492W - 695L
1,298 Elo+
Solo
Cernunnos
Cernunnos
Zakyfacie
Cernunnos
Level 61
God Stats
1W - 0L
1,701 SR
Queue Stats
176W - 183L
1,474 Elo+
Party 2
Team Averages
Level 84
1,647 SR
1,402 Elo+

VS

Team Averages
Level 65
1,296 SR
1,155 Elo+
Bellona
Bellona
Cody Eclipse
Bellona
Level 40
God Stats
5W - 3L
1,495 SR
Queue Stats
25W - 51L
1,138 Elo+
Party 1
Janus
Janus
CorP-se
Janus
Level 129
God Stats
1W - 5L
1,211 SR
Queue Stats
98W - 114L
1,229 Elo+
Solo
Loki
Loki
Forsaken MU
Loki
Level 27
God Stats
0W - 3L
1,183 SR
Queue Stats
11W - 27L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 0 / 5
10,789
719
9,021
7,511
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
3 / 2 / 6
10,841
723
9,060
13,180
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Zakyfacie
Cernunnos
17
2 / 0 / 7
10,709
714
6,943
7,675
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cody Eclipse
Bellona
15
1 / 4 / 1
9,455
630
5,675
11,516
12,218
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
CorP-se
Janus
15
1 / 2 / 1
9,509
634
12,998
8,144
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
8,831
589
3,790
9,897
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
5
6.5
L
Bellona
Cody Eclipse
Bellona
1
4
1
0.38
L
Janus
CorP-se
Janus
1
2
1
0.75
L
0
3
2
0.33
W
Neith
3
2
6
3
W
Cernunnos
Zakyfacie
Cernunnos
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
22,463
28,366
Taken
29,557
11,920
Mitigated
20,566
14,343
Healing
857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,021
2,064
0
4,433
7,511
2,723
1,350
4,323
3,188
42,985
0
L
Bellona
Cody Eclipse
Bellona
5,675
1,083
0
30
11,516
12,218
0
3,084
8,432
0
23,734
L
Janus
CorP-se
Janus
12,998
677
0
406
8,144
3,866
0
2,218
5,926
62,508
0
L
3,790
99
0
421
9,897
4,482
0
3,739
6,158
0
22,953
W
Neith
9,060
3,288
480
5,410
13,180
5,798
123
5,805
7,375
0
41,897
W
Cernunnos
Zakyfacie
Cernunnos
6,943
3,471
0
4,020
7,675
3,399
1,728
2,961
4,714
0
50,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
27,795
205
Minions Killed
182
0
Camps Cleared
0
787,705
Distance Traveled
777,481
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,789
719
59
4
0
268,171
1
L
Bellona
9,455
630
47
3
0
262,353
0
L
Janus
9,509
634
91
6
0
214,642
0
L
Loki
8,831
589
44
3
0
300,486
0
W
Neith
10,841
723
71
5
0
256,665
3
W
Cernunnos
10,709
714
75
5
0
262,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role