Player Matchup

Sobek
Sobek
BeardedGOAT
Sobek
Level 156
God Stats
1W - 0L
1,445 SR
Queue Stats
31W - 10L
1,750 Elo+
Party 1
The Morrigan
The Morrigan
BrianDao
The Morrigan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,748 Elo+
Party 1
Zeus
Zeus
MetroBeahmin24
Zeus
Level 68
God Stats
1W - 0L
1,315 SR
Queue Stats
23W - 18L
1,568 Elo+
Party 1
Chaac
Chaac
SWANDT
Chaac
Level 143
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 0L
1,937 Elo+
Party 1
Guan Yu
Guan Yu
VirtualDragon59
Guan Yu
Level 150
God Stats
1W - 0L
1,674 SR
Queue Stats
84W - 54L
1,613 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,724 Elo+

VS

Team Averages
Level 135
1,517 SR
1,533 Elo+
Nu Wa
Nu Wa
Branler
Nu Wa
Level 113
God Stats
0W - 1L
1,393 SR
Queue Stats
180W - 172L
1,554 Elo+
Solo
Hercules
Hercules
Helios915
Hercules
Level 142
God Stats
0W - 2L
1,389 SR
Queue Stats
34W - 40L
1,534 Elo+
Solo
Guan Yu
Guan Yu
SupineBuffalo90
Guan Yu
Level 143
God Stats
4W - 5L
1,659 SR
Queue Stats
455W - 466L
1,528 Elo+
Solo
Camazotz
Camazotz
Tugok
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 317L
1,518 Elo+
Solo
Anhur
Anhur
teabeear
Anhur
Level 119
God Stats
4W - 2L
1,646 SR
Queue Stats
279W - 256L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 15
8,300
830
3,502
13,450
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
BrianDao
The Morrigan
15
9 / 2 / 9
9,509
951
13,085
6,777
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 14
8,663
866
18,184
6,772
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SWANDT
Chaac
18
5 / 1 / 16
9,848
985
14,118
16,567
20,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 13
8,451
845
8,545
12,128
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Branler
Nu Wa
12
0 / 5 / 3
6,714
671
9,074
8,885
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Helios915
Hercules
13
2 / 5 / 1
7,063
706
5,433
20,115
16,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 4
7,348
735
2,302
11,311
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Tugok
Camazotz
15
4 / 2 / 3
7,693
769
11,846
13,327
4,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
teabeear
Anhur
12
1 / 6 / 0
6,654
665
3,371
10,142
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
21
Kills
7
8
Deaths
21
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Nu Wa
Branler
Nu Wa
0
5
3
0.3
W
The Morrigan
BrianDao
The Morrigan
9
2
9
6.75
L
Hercules
Helios915
Hercules
2
5
1
0.5
W
2
1
14
9
W
Chaac
SWANDT
Chaac
5
1
16
13
L
0
3
4
0.67
L
Camazotz
Tugok
Camazotz
4
2
3
2.75
W
3
2
13
4.75
L
Anhur
teabeear
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
32,026
55,694
Taken
63,780
55,550
Mitigated
36,326
28,286
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,502
148
822
3,742
13,450
16,357
573
2,527
10,923
7,115
0
L
Nu Wa
Branler
Nu Wa
9,074
820
1,347
1,071
8,885
2,584
0
5,855
2,556
19,468
0
W
The Morrigan
BrianDao
The Morrigan
13,085
1,929
1,380
1,161
6,777
3,453
2,921
1,245
5,532
24,800
0
L
Hercules
Helios915
Hercules
5,433
1,292
529
5,719
20,115
16,571
293
9,725
9,272
0
12,113
W
18,184
2,013
0
521
6,772
2,829
838
2,106
4,666
35,386
0
W
Chaac
SWANDT
Chaac
14,118
1,499
519
7,315
16,567
20,973
271
2,605
13,962
41
26,386
L
2,302
127
4,718
3,191
11,311
9,285
0
5,418
5,237
0
8,728
L
Camazotz
Tugok
Camazotz
11,846
1,552
0
5,719
13,327
4,875
154
7,117
5,396
0
17,962
W
8,545
967
7,737
5,089
12,128
11,938
0
591
11,537
84
14,181
L
Anhur
teabeear
Anhur
3,371
1,406
314
104
10,142
3,011
1,054
5,222
4,288
0
14,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
35,472
130
Minions Killed
84
0
Camps Cleared
0
950,535
Distance Traveled
846,693
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,300
830
10
1
0
166,368
7
L
Nu Wa
6,714
671
22
2
0
163,446
0
W
The Morrigan
9,509
951
29
3
0
153,676
0
L
Hercules
7,063
706
10
1
0
170,780
0
W
Zeus
8,663
866
43
4
0
200,774
0
W
Chaac
9,848
985
32
3
0
229,556
6
L
Guan Yu
7,348
735
10
1
0
167,244
0
L
Camazotz
7,693
769
14
1
0
196,401
0
W
Guan Yu
8,451
845
16
2
0
200,161
1
L
Anhur
6,654
665
28
3
0
148,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role