Player Matchup

Kumbhakarna
Kumbhakarna
Da_Train22
Kumbhakarna
Level 155
God Stats
4W - 1L
1,578 SR
Queue Stats
145W - 150L
1,426 Elo+
Solo
Bellona
Bellona
Murder Thy King
Bellona
Level 116
God Stats
1W - 0L
1,280 SR
Queue Stats
58W - 58L
1,470 Elo+
Solo
Danzaburou
Danzaburou
RASENCRAFT
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,450 Elo+
Solo
Chiron
Chiron
fbueno_psi
Chiron
Level 144
God Stats
3W - 5L
1,264 SR
Queue Stats
259W - 289L
1,458 Elo+
Solo
Medusa
Medusa
iconiccash
Medusa
Level 104
God Stats
1W - 0L
1,577 SR
Queue Stats
27W - 26L
1,440 Elo+
Solo
Team Averages
Level 115
1,440 SR
1,449 Elo+

VS

Team Averages
Level 96
1,542 SR
1,468 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Donnieboi
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Ichi_Kiwami
Osiris
Level 104
God Stats
2W - 4L
1,471 SR
Queue Stats
117W - 163L
1,437 Elo+
Solo
Medusa
Medusa
IchyTheKiller
Medusa
Level 124
God Stats
3W - 2L
1,741 SR
Queue Stats
156W - 155L
1,485 Elo+
Solo
Arachne
Arachne
xJhon94
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Da_Train22
Kumbhakarna
14
2 / 2 / 18
8,817
882
4,559
14,060
16,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 11
7,937
794
6,758
12,422
13,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RASENCRAFT
Danzaburou
16
5 / 2 / 17
9,282
928
10,791
8,786
4,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
fbueno_psi
Chiron
17
10 / 1 / 14
10,146
1,015
15,511
9,126
5,146
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
iconiccash
Medusa
17
7 / 1 / 15
9,513
951
15,336
11,127
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 5 / 3
7,928
793
11,598
12,897
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Donnieboi
Scylla
11
1 / 9 / 3
6,718
672
6,382
10,227
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
2 / 4 / 6
7,991
799
5,200
13,758
20,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 4
7,832
783
8,890
10,016
4,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
xJhon94
Arachne
12
1 / 3 / 5
6,520
652
6,178
10,522
6,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
25
Kills
9
10
Deaths
25
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
3
0.7
W
Kumbhakarna
Da_Train22
Kumbhakarna
2
2
18
5.5
L
Scylla
Donnieboi
Scylla
1
9
3
0.28
L
Osiris
2
4
6
1.25
L
3
4
4
1.25
W
1
4
11
1.63
W
Danzaburou
RASENCRAFT
Danzaburou
5
2
17
6.75
W
Chiron
fbueno_psi
Chiron
10
1
14
17
W
Medusa
iconiccash
Medusa
7
1
15
14.5
L
Arachne
xJhon94
Arachne
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,955
Damage
38,248
55,521
Taken
57,420
45,931
Mitigated
47,690
24,880
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,598
754
797
2,880
12,897
12,531
59
935
11,962
18,334
0
W
Kumbhakarna
Da_Train22
Kumbhakarna
4,559
298
1,649
2,678
14,060
16,854
0
4,353
9,707
9,822
0
L
Scylla
Donnieboi
Scylla
6,382
183
0
0
10,227
3,420
0
508
9,719
7,690
0
L
Osiris
5,200
1,322
2,080
2,368
13,758
20,459
0
1,405
12,353
0
13,361
L
8,890
3,627
497
2,578
10,016
4,821
188
117
9,899
0
21,979
W
6,758
2,207
3,493
2,292
12,422
13,815
356
3,440
8,982
0
11,933
W
Danzaburou
RASENCRAFT
Danzaburou
10,791
5,405
519
2,546
8,786
4,777
3,180
3,164
5,622
0
27,129
W
Chiron
fbueno_psi
Chiron
15,511
5,371
3,143
2,499
9,126
5,146
2,866
2,555
6,571
0
38,065
W
Medusa
iconiccash
Medusa
15,336
7,656
1,019
5,042
11,127
5,339
1,455
4,468
6,659
0
27,704
L
Arachne
xJhon94
Arachne
6,178
4,976
703
3,630
10,522
6,459
0
1,594
8,928
0
7,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
36,989
149
Minions Killed
68
0
Camps Cleared
0
929,470
Distance Traveled
839,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,928
793
22
2
0
135,956
0
W
Kumbhakarna
8,817
882
17
2
0
180,875
0
L
Scylla
6,718
672
4
0
0
155,102
0
L
Osiris
7,991
799
14
1
0
183,731
0
L
Medusa
7,832
783
21
2
0
161,476
2
W
Bellona
7,937
794
13
1
0
173,247
1
W
Danzaburou
9,282
928
34
3
0
184,732
0
W
Chiron
10,146
1,015
50
5
0
183,943
3
W
Medusa
9,513
951
35
4
0
206,673
0
L
Arachne
6,520
652
7
1
0
203,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role