Player Matchup

Guan Yu
Guan Yu
Diamond II
DaeGearx
Guan Yu
Diamond II
Level 160
God Stats
6W - 2L
1,856 SR
Queue Stats
293W - 277L
2,255 MMR
Party 1
Agni
Agni
Diamond II
Exonio_
Agni
Diamond II
Level 158
God Stats
2W - 0L
1,827 SR
Queue Stats
229W - 229L
2,449 MMR
Solo
Izanami
Izanami
Diamond I
Vaelik
Izanami
Diamond I
Level 152
God Stats
5W - 2L
1,653 SR
Queue Stats
214W - 182L
2,462 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,779 SR
2,389 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,608 SR
2,406 MMR
Neith
Neith
Diamond II
BootaySmasher
Neith
Diamond II
Level 60
God Stats
7W - 6L
1,763 SR
Queue Stats
103W - 100L
2,534 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
Dark_Yusai
Baba Yaga
Diamond I
Level 160
God Stats
192W - 210L
1,561 SR
Queue Stats
838W - 981L
2,365 MMR
Solo
Maui
Maui
Diamond II
McPickNick
Maui
Diamond II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 92L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaeGearx
Guan Yu
17
4 / 2 / 6
12,089
806
13,008
25,870
35,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
Exonio_
Agni
17
3 / 5 / 5
11,256
750
12,021
14,513
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Vaelik
Izanami
18
4 / 1 / 4
11,357
757
18,861
14,255
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAtlasBaron SamediPersephoneAchilles

VS

Bans
ThothAresKuzenboCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,739
716
15,832
16,104
7,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Dark_Yusai
Baba Yaga
15
2 / 4 / 3
9,895
660
14,566
13,147
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 7
10,364
691
6,748
20,084
28,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
6
8
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Guan Yu
DaeGearx
Guan Yu
4
2
6
3.5
L
Baba Yaga
Dark_Yusai
Baba Yaga
2
4
3
0.88
W
Agni
Exonio_
Agni
3
5
5
1.1
L
0
2
7
1.75
W
Izanami
Vaelik
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
37,146
54,638
Taken
49,335
48,346
Mitigated
42,735
24,316
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,832
6,980
0
2,874
16,104
7,617
0
4,471
11,633
0
61,084
W
Guan Yu
DaeGearx
Guan Yu
13,008
1,149
2,909
11,069
25,870
35,580
0
7,812
17,564
0
36,764
L
Baba Yaga
Dark_Yusai
Baba Yaga
14,566
572
0
4,077
13,147
6,373
0
2,658
10,489
49,904
0
W
Agni
Exonio_
Agni
12,021
679
225
4,219
14,513
6,391
1,163
6,669
7,610
56,091
0
L
6,748
1,633
484
5,501
20,084
28,745
0
4,934
15,150
15,947
0
W
Izanami
Vaelik
Izanami
18,861
14,543
0
5,894
14,255
6,375
1,255
5,981
8,080
0
68,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
30,998
199
Minions Killed
183
0
Camps Cleared
0
842,242
Distance Traveled
833,071
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,739
716
87
6
0
257,544
6
W
Guan Yu
12,089
806
21
1
0
331,817
1
L
Baba Yaga
9,895
660
85
6
0
291,697
4
W
Agni
11,256
750
78
5
0
250,044
5
L
Maui
10,364
691
11
1
0
283,830
5
W
Izanami
11,357
757
100
7
0
260,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role