Player Matchup

Cerberus
Cerberus
DexterityOswald
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 169L
1,407 Elo+
Solo
Sol
Sol
Nielys
Sol
Level 69
God Stats
0W - 4L
1,400 SR
Queue Stats
78W - 102L
1,413 Elo+
Solo
Loki
Loki
Vantado
Loki
Level 54
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 17L
1,562 Elo+
Solo
Bellona
Bellona
ghaffas_man
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
infamous4880
Merlin
Level 48
God Stats
3W - 10L
1,158 SR
Queue Stats
75W - 93L
1,443 Elo+
Solo
Team Averages
Level 61
1,371 SR
1,465 Elo+

VS

Team Averages
Level 116
1,480 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SirWurfsAlot
Danzaburou
Level 89
God Stats
7W - 6L
1,483 SR
Queue Stats
256W - 228L
1,570 Elo+
Party 1
Cerberus
Cerberus
TheRealMcLovins
Cerberus
Level 160
God Stats
1W - 1L
1,302 SR
Queue Stats
354W - 336L
1,585 Elo+
Party 1
Mulan
Mulan
poisonivii
Mulan
Level 115
God Stats
11W - 9L
1,629 SR
Queue Stats
286W - 332L
1,479 Elo+
Party 1
Discordia
Discordia
xrafaelaxx
Discordia
Level 65
God Stats
16W - 10L
1,487 SR
Queue Stats
126W - 146L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 1
7,083
708
4,142
17,590
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Nielys
Sol
13
0 / 5 / 1
6,764
676
7,190
10,931
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Vantado
Loki
13
1 / 4 / 1
7,007
701
5,555
9,325
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
ghaffas_man
Bellona
12
0 / 4 / 0
6,322
632
4,729
11,531
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
1 / 3 / 1
7,385
739
9,419
7,927
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 0 / 7
8,707
871
10,721
4,209
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SirWurfsAlot
Danzaburou
15
5 / 1 / 9
8,372
837
10,390
8,467
4,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
7 / 0 / 11
9,200
920
11,237
11,207
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
14
3 / 1 / 11
7,902
790
6,630
10,287
10,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
xrafaelaxx
Discordia
14
1 / 1 / 14
7,478
748
9,302
8,045
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
22
22
Deaths
3
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
7
9.5
L
Cerberus
1
6
1
0.25
L
Sol
Nielys
Sol
0
5
1
0.1
W
Danzaburou
SirWurfsAlot
Danzaburou
5
1
9
9.5
W
Cerberus
7
0
11
12.5
L
Loki
Vantado
Loki
1
4
1
0.38
L
Bellona
ghaffas_man
Bellona
0
4
0
0
L
Merlin
1
3
1
0.5
W
Mulan
3
1
11
8.5
W
Discordia
xrafaelaxx
Discordia
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
48,280
57,304
Taken
42,215
35,220
Mitigated
31,579
5,928
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,721
633
0
244
4,209
1,966
124
2,536
1,673
40,044
0
L
Cerberus
4,142
171
0
2,107
17,590
12,387
0
10,524
7,066
12,975
0
L
Sol
Nielys
Sol
7,190
3,045
0
1,926
10,931
5,222
112
4,504
6,427
20,801
2,624
W
Danzaburou
SirWurfsAlot
Danzaburou
10,390
4,589
0
1,354
8,467
4,168
1,784
4,884
3,583
0
27,426
W
Cerberus
11,237
816
0
3,751
11,207
11,352
39
4,530
6,677
28,956
0
L
Loki
Vantado
Loki
5,555
807
0
119
9,325
4,195
0
6,068
3,257
0
17,957
L
Bellona
ghaffas_man
Bellona
4,729
1,659
0
1,776
11,531
9,699
0
7,608
3,923
0
11,253
L
Merlin
9,419
547
0
0
7,927
3,717
24
2,556
5,371
33,073
0
W
Mulan
6,630
916
463
542
10,287
10,710
344
4,260
6,027
0
13,404
W
Discordia
xrafaelaxx
Discordia
9,302
867
117
1,050
8,045
3,383
179
3,554
4,491
25,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
41,659
195
Minions Killed
235
0
Camps Cleared
0
966,656
Distance Traveled
1,083,041
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,707
871
70
7
0
215,740
0
L
Cerberus
7,083
708
40
4
0
176,639
2
L
Sol
6,764
676
48
5
0
181,844
0
W
Danzaburou
8,372
837
54
5
0
200,834
3
W
Cerberus
9,200
920
69
7
0
229,287
3
L
Loki
7,007
701
40
4
0
208,320
4
L
Bellona
6,322
632
10
1
0
205,242
1
L
Merlin
7,385
739
57
6
0
194,611
6
W
Mulan
7,902
790
16
2
0
220,833
2
W
Discordia
7,478
748
26
3
0
216,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role