Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Broddie
Eset
Level 160
God Stats
2W - 5L
1,341 SR
Queue Stats
136W - 123L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Jhony159
Guan Yu
Level 156
God Stats
2W - 2L
1,381 SR
Queue Stats
276W - 250L
1,617 Elo+
Solo
Yu Huang
Yu Huang
Lv2Articuno
Yu Huang
Level 160
God Stats
3W - 6L
1,363 SR
Queue Stats
480W - 488L
1,600 Elo+
Solo
Anhur
Anhur
pokerkiid
Anhur
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
359W - 349L
1,630 Elo+
Solo
Team Averages
Level 151
1,417 SR
1,571 Elo+

VS

Team Averages
Level 137
1,478 SR
1,599 Elo+
Sylvanus
Sylvanus
Fallen_Atombomb
Sylvanus
Level 160
God Stats
18W - 15L
1,566 SR
Queue Stats
702W - 622L
1,619 Elo+
Party 1
Vulcan
Vulcan
PACMAY5N
Vulcan
Level 128
God Stats
2W - 1L
1,485 SR
Queue Stats
177W - 143L
1,602 Elo+
Solo
Mulan
Mulan
TSU KeneTako
Mulan
Level 154
God Stats
3W - 1L
1,538 SR
Queue Stats
218W - 217L
1,572 Elo+
Solo
Bacchus
Bacchus
Uncle__Father
Bacchus
Level 159
God Stats
5W - 7L
1,242 SR
Queue Stats
341W - 337L
1,589 Elo+
Party 1
Rama
Rama
bryanthegoat52
Rama
Level 84
God Stats
5W - 4L
1,559 SR
Queue Stats
726W - 455L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 3
8,726
793
10,917
7,471
3,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Broddie
Eset
13
2 / 2 / 3
7,217
656
8,911
5,768
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Jhony159
Guan Yu
14
1 / 4 / 1
7,517
683
7,683
16,045
17,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Lv2Articuno
Yu Huang
14
0 / 3 / 3
7,441
676
9,891
9,193
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
pokerkiid
Anhur
14
1 / 4 / 3
7,472
679
7,046
11,398
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 2 / 9
7,912
719
1,990
10,638
12,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
PACMAY5N
Vulcan
16
2 / 1 / 8
9,054
823
13,796
8,307
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 5
8,473
770
8,719
12,595
14,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
15
3 / 2 / 9
9,214
838
6,133
12,861
17,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 5
9,159
833
12,903
11,734
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
15
15
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
3
2.25
L
Eset
Broddie
Eset
2
2
3
1.75
W
Sylvanus
0
2
9
2.25
L
Guan Yu
Jhony159
Guan Yu
1
4
1
0.38
L
Yu Huang
Lv2Articuno
Yu Huang
0
3
3
0.5
W
Vulcan
PACMAY5N
Vulcan
2
1
8
6
W
4
2
5
3.25
W
Bacchus
3
2
9
3.75
W
6
1
5
8.5
L
Anhur
pokerkiid
Anhur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
43,541
49,875
Taken
56,135
32,207
Mitigated
55,507
18,545
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,917
742
152
1,023
7,471
3,160
301
4,352
3,119
29,848
0
L
Eset
Broddie
Eset
8,911
370
972
882
5,768
2,865
0
2,769
2,999
12,840
0
W
Sylvanus
1,990
278
11,359
3,907
10,638
12,886
252
5,455
5,183
3,261
0
L
Guan Yu
Jhony159
Guan Yu
7,683
252
5,171
5,444
16,045
17,273
0
5,125
10,920
0
10,646
L
Yu Huang
Lv2Articuno
Yu Huang
9,891
498
1,537
1,375
9,193
4,057
0
4,819
4,374
26,221
0
W
Vulcan
PACMAY5N
Vulcan
13,796
2,424
632
1,496
8,307
4,776
1,299
3,915
4,392
31,673
0
W
8,719
514
0
2,040
12,595
14,352
87
6,137
6,458
0
15,173
W
Bacchus
6,133
365
410
2,316
12,861
17,061
215
7,726
5,135
10,807
0
W
12,903
8,392
289
2,833
11,734
6,432
3,735
6,486
5,248
0
33,393
L
Anhur
pokerkiid
Anhur
7,046
4,518
60
1,929
11,398
4,852
520
4,854
6,544
0
16,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
43,812
149
Minions Killed
116
0
Camps Cleared
0
980,877
Distance Traveled
1,044,341
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,726
793
60
5
0
190,738
1
L
Eset
7,217
656
14
1
0
195,392
0
W
Sylvanus
7,912
719
1
0
0
201,405
2
L
Guan Yu
7,517
683
6
1
0
223,914
1
L
Yu Huang
7,441
676
43
4
0
194,887
2
W
Vulcan
9,054
823
37
3
0
236,967
0
W
Mulan
8,473
770
13
1
0
199,870
3
W
Bacchus
9,214
838
9
1
0
219,257
2
W
Rama
9,159
833
56
5
0
186,842
1
L
Anhur
7,472
679
26
2
0
175,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role