Player Matchup

Izanami
Izanami
BR726AD
Izanami
Level 148
God Stats
4W - 3L
1,364 SR
Queue Stats
296W - 360L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
JetBrains
Kuzenbo
Level 87
God Stats
3W - 2L
1,488 SR
Queue Stats
196W - 201L
1,343 Elo+
Solo
Pele
Pele
mixnikolas_ru71
Pele
Level 120
God Stats
3W - 3L
1,432 SR
Queue Stats
258W - 278L
1,432 Elo+
Solo
Chiron
Chiron
sn4ke pliskin55
Chiron
Level 149
God Stats
11W - 9L
1,548 SR
Queue Stats
545W - 763L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
snc freeman
Guan Yu
Level 133
God Stats
7W - 2L
1,779 SR
Queue Stats
209W - 218L
1,372 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,364 Elo+

VS

Team Averages
Level 72
1,544 SR
1,376 Elo+
Lancelot
Lancelot
SpookyConundrum
Lancelot
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 110L
1,304 Elo+
Solo
Ra
Ra
SuaresChiCO
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,292 Elo+
Solo
Zeus
Zeus
luislys
Zeus
Level 139
God Stats
24W - 19L
1,484 SR
Queue Stats
879W - 954L
1,368 Elo+
Solo
Chernobog
Chernobog
panicwave
Chernobog
Level 61
God Stats
3W - 2L
1,734 SR
Queue Stats
129W - 112L
1,442 Elo+
Solo
Bastet
Bastet
zNeoxer
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BR726AD
Izanami
20
9 / 3 / 12
11,972
855
18,120
17,179
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
JetBrains
Kuzenbo
17
1 / 2 / 16
10,237
731
8,646
14,835
19,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 7 / 9
8,997
643
6,987
15,654
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 4 / 7
12,981
927
23,312
17,275
8,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
snc freeman
Guan Yu
17
1 / 2 / 17
10,108
722
5,429
23,985
19,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
7 / 7 / 7
10,733
767
10,849
17,749
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 9
9,112
651
16,278
13,256
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
luislys
Zeus
12
1 / 3 / 4
7,975
570
9,853
4,807
1,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
panicwave
Chernobog
19
6 / 6 / 9
11,637
831
22,164
19,965
9,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
zNeoxer
Bastet
15
3 / 4 / 7
8,984
642
8,948
13,331
5,564
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
28
Kills
18
18
Deaths
28
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
BR726AD
Izanami
9
3
12
5
W
Kuzenbo
JetBrains
Kuzenbo
1
2
16
4.5
L
Lancelot
7
7
7
1.5
L
1
8
9
0.69
L
Zeus
luislys
Zeus
1
3
4
1
W
0
7
9
0.64
L
Chernobog
panicwave
Chernobog
6
6
9
1.75
W
17
4
7
5.13
W
Guan Yu
snc freeman
Guan Yu
1
2
17
4.75
L
Bastet
zNeoxer
Bastet
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
68,092
88,928
Taken
69,108
61,502
Mitigated
35,564
47,720
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BR726AD
Izanami
18,120
11,347
2,391
6,702
17,179
7,755
2,139
5,607
11,409
0
42,301
W
Kuzenbo
JetBrains
Kuzenbo
8,646
2,851
3,825
2,478
14,835
19,356
527
4,732
9,869
18,287
0
L
Lancelot
10,849
2,143
2,099
4,982
17,749
13,942
0
1,866
15,883
0
18,148
L
16,278
967
1,898
1,645
13,256
4,878
0
2,353
10,903
30,089
0
L
Zeus
luislys
Zeus
9,853
971
45
9
4,807
1,468
0
73
4,734
20,447
0
W
6,987
1,692
416
2,981
15,654
6,024
1,140
3,125
12,172
0
19,250
L
Chernobog
panicwave
Chernobog
22,164
14,416
646
6,541
19,965
9,712
1,020
2,532
17,433
0
44,898
W
23,312
9,234
3,144
3,937
17,275
8,541
4,143
6,301
10,832
0
46,129
W
Guan Yu
snc freeman
Guan Yu
5,429
439
10,480
11,366
23,985
19,826
1,022
6,366
17,478
0
12,428
L
Bastet
zNeoxer
Bastet
8,948
1,922
590
1,797
13,331
5,564
0
1,822
11,509
0
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
48,441
175
Minions Killed
147
0
Camps Cleared
0
1,264,323
Distance Traveled
1,000,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,972
855
59
4
0
253,955
1
W
Kuzenbo
10,237
731
19
1
0
282,533
0
L
Lancelot
10,733
767
13
1
0
233,073
1
L
Ra
9,112
651
28
2
0
209,726
0
L
Zeus
7,975
570
31
2
0
111,627
0
W
Pele
8,997
643
34
2
0
242,747
1
L
Chernobog
11,637
831
56
4
0
178,195
0
W
Chiron
12,981
927
50
4
0
233,381
0
W
Guan Yu
10,108
722
13
1
0
251,707
0
L
Bastet
8,984
642
19
1
0
268,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role