Player Matchup

Bastet
Bastet
Lisendrell
Bastet
Level 160
God Stats
6W - 6L
1,487 SR
Queue Stats
634W - 645L
1,511 Elo+
Party 1
Terra
Terra
Meditaterdk
Terra
Level 36
God Stats
17W - 9L
1,586 SR
Queue Stats
45W - 31L
1,540 Elo+
Party 1
Medusa
Medusa
MyXanadu
Medusa
Level 49
God Stats
6W - 0L
1,816 SR
Queue Stats
78W - 81L
1,411 Elo+
Solo
Atlas
Atlas
Qraf
Atlas
Level 105
God Stats
2W - 1L
1,327 SR
Queue Stats
111W - 104L
1,478 Elo+
Solo
Merlin
Merlin
halloss
Merlin
Level 94
God Stats
26W - 29L
1,443 SR
Queue Stats
85W - 84L
1,377 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,463 Elo+

VS

Team Averages
Level 67
1,488 SR
1,394 Elo+
Artemis
Artemis
An7onio857
Artemis
Level 78
God Stats
3W - 6L
1,381 SR
Queue Stats
216W - 278L
1,421 Elo+
Party 2
Tyr
Tyr
CorvoNL
Tyr
Level 104
God Stats
3W - 5L
1,424 SR
Queue Stats
282W - 317L
1,422 Elo+
Solo
Khepri
Khepri
Weslex1
Khepri
Level 32
God Stats
2W - 1L
1,725 SR
Queue Stats
42W - 58L
1,275 Elo+
Solo
Merlin
Merlin
frankygf88
Merlin
Level 71
God Stats
22W - 30L
1,446 SR
Queue Stats
248W - 312L
1,437 Elo+
Party 2
Mercury
Mercury
miaso47
Mercury
Level 48
God Stats
7W - 8L
1,461 SR
Queue Stats
63W - 75L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lisendrell
Bastet
13
7 / 1 / 6
8,697
621
6,563
10,279
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 10
7,259
519
3,479
10,187
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
MyXanadu
Medusa
13
4 / 0 / 5
7,668
548
7,305
6,061
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Qraf
Atlas
13
2 / 5 / 3
8,056
575
9,574
13,085
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
halloss
Merlin
13
4 / 0 / 7
8,331
595
13,229
3,622
1,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
An7onio857
Artemis
10
0 / 4 / 0
5,807
415
4,205
9,115
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
12
4 / 3 / 0
7,456
533
7,531
13,925
6,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
Weslex1
Khepri
10
0 / 4 / 1
6,442
460
2,073
12,529
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
frankygf88
Merlin
12
1 / 2 / 0
6,726
480
4,599
6,828
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
miaso47
Mercury
12
0 / 4 / 2
6,894
492
3,305
12,284
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
5
6
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
An7onio857
Artemis
0
4
0
0
L
Tyr
4
3
0
1.33
W
Bastet
Lisendrell
Bastet
7
1
6
10
W
0
0
10
5
W
Medusa
MyXanadu
Medusa
4
0
5
6.5
W
Atlas
Qraf
Atlas
2
5
3
0.7
L
Khepri
Weslex1
Khepri
0
4
1
0.13
L
Merlin
frankygf88
Merlin
1
2
0
0.5
W
Merlin
halloss
Merlin
4
0
7
7.5
L
Mercury
miaso47
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
21,713
43,234
Taken
54,681
22,195
Mitigated
23,962
17,303
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
An7onio857
Artemis
4,205
1,310
0
2,841
9,115
2,832
0
3,090
6,025
0
34,215
L
Tyr
7,531
1,967
0
5,154
13,925
6,842
651
7,673
5,472
0
46,306
W
Bastet
Lisendrell
Bastet
6,563
1,698
0
5,872
10,279
3,748
32
1,917
8,362
0
50,056
W
3,479
316
2,027
2,532
10,187
7,801
255
2,040
8,147
12,922
4,778
W
Medusa
MyXanadu
Medusa
7,305
3,335
0
2,717
6,061
2,533
2,942
1,291
4,770
0
47,720
W
Atlas
Qraf
Atlas
9,574
3,117
0
3,652
13,085
6,525
147
779
12,306
42,060
0
L
Khepri
Weslex1
Khepri
2,073
276
0
2,471
12,529
7,933
0
5,925
6,574
23,199
976
L
Merlin
frankygf88
Merlin
4,599
69
0
250
6,828
2,024
0
3,980
2,842
43,831
0
W
Merlin
halloss
Merlin
13,229
571
0
503
3,622
1,588
590
1,242
2,380
64,930
0
L
Mercury
miaso47
Mercury
3,305
1,195
0
3,860
12,284
4,331
0
4,306
7,918
0
48,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
33,325
371
Minions Killed
350
0
Camps Cleared
0
1,393,329
Distance Traveled
1,289,763
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,807
415
58
4
0
206,120
3
L
Tyr
7,456
533
75
5
0
251,121
6
W
Bastet
8,697
621
77
6
0
322,541
2
W
Terra
7,259
519
24
2
0
284,004
4
W
Medusa
7,668
548
80
6
0
268,712
5
W
Atlas
8,056
575
86
6
0
234,770
0
L
Khepri
6,442
460
38
3
0
265,776
2
L
Merlin
6,726
480
78
6
0
251,919
0
W
Merlin
8,331
595
104
7
0
283,302
8
L
Mercury
6,894
492
101
7
0
314,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role