Player Matchup

Baron Samedi
Baron Samedi
Blackdude082
Baron Samedi
Level 129
God Stats
4W - 3L
1,506 SR
Queue Stats
114W - 123L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
WhossssTaco
Amaterasu
Level 50
God Stats
1W - 1L
1,298 SR
Queue Stats
34W - 30L
1,509 Elo+
Solo
Bakasura
Bakasura
kota15
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,586 Elo+
Solo
Susano
Susano
liztaf88
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,339 Elo+
Solo
He Bo
He Bo
xPAINxTRAINx883
He Bo
Level 147
God Stats
5W - 7L
1,458 SR
Queue Stats
384W - 384L
1,426 Elo+
Party 1
Team Averages
Level 119
1,453 SR
1,455 Elo+

VS

Team Averages
Level 90
1,555 SR
1,443 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Captain Collin6
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 76L
1,308 Elo+
Solo
Jing Wei
Jing Wei
Tammaki
Jing Wei
Level 16
God Stats
1W - 0L
1,368 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 2
Olorun
Olorun
WarlikeCoffee
Olorun
Level 157
God Stats
11W - 13L
1,525 SR
Queue Stats
546W - 498L
1,523 Elo+
Party 3
Ymir
Ymir
xIMCHRISTx
Ymir
Level 109
God Stats
4W - 0L
1,883 SR
Queue Stats
379W - 339L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackdude082
Baron Samedi
19
5 / 3 / 18
11,317
808
21,913
16,997
9,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
WhossssTaco
Amaterasu
17
6 / 4 / 16
10,765
769
14,887
24,815
23,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
kota15
Bakasura
19
8 / 5 / 10
11,649
832
15,738
23,205
22,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
liztaf88
Susano
12
1 / 6 / 4
8,898
636
5,512
11,184
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 5 / 14
10,463
747
16,384
13,456
5,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 6 / 11
11,467
819
19,751
13,860
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Captain Collin6
Sun Wukong
17
3 / 5 / 16
10,552
754
11,737
20,688
16,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Tammaki
Jing Wei
19
7 / 8 / 12
12,599
900
18,847
20,361
8,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 14
11,459
819
15,402
14,533
7,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 3 / 16
10,838
774
9,837
19,850
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
92
27
Kills
23
23
Deaths
27
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
6
11
2.08
L
Baron Samedi
Blackdude082
Baron Samedi
5
3
18
4.67
W
Sun Wukong
Captain Collin6
Sun Wukong
3
5
16
2.2
W
Jing Wei
Tammaki
Jing Wei
7
8
12
1.63
W
5
5
14
2.4
L
Amaterasu
WhossssTaco
Amaterasu
6
4
16
3.5
L
Bakasura
kota15
Bakasura
8
5
10
2.6
L
Susano
liztaf88
Susano
1
6
4
0.5
W
1
3
16
3
L
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,434
Damage
75,574
89,657
Taken
89,292
65,178
Mitigated
62,822
41,545
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,751
2,348
1,928
1,647
13,860
6,338
1,164
3,518
10,212
39,582
0
L
Baron Samedi
Blackdude082
Baron Samedi
21,913
1,295
7,272
6,997
16,997
9,212
1,051
7,408
9,589
36,186
0
W
Sun Wukong
Captain Collin6
Sun Wukong
11,737
1,194
3,244
5,307
20,688
16,329
201
9,403
10,652
0
20,255
W
Jing Wei
Tammaki
Jing Wei
18,847
14,761
784
4,954
20,361
8,844
3,759
9,039
10,606
0
35,572
W
15,402
10,588
5,445
4,924
14,533
7,088
2,289
6,924
7,118
40,883
0
L
Amaterasu
WhossssTaco
Amaterasu
14,887
3,862
4,483
9,158
24,815
23,263
364
11,369
13,446
0
22,931
L
Bakasura
kota15
Bakasura
15,738
10,338
1,225
9,233
23,205
22,867
1,099
12,108
11,097
0
24,671
L
Susano
liztaf88
Susano
5,512
738
380
1,066
11,184
4,242
1,257
7,283
3,901
0
10,132
W
9,837
201
2,135
3,222
19,850
24,223
188
9,026
10,111
17,051
0
L
16,384
1,135
763
968
13,456
5,594
513
6,822
6,634
27,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
56,915
128
Minions Killed
147
0
Camps Cleared
0
1,106,950
Distance Traveled
1,238,267
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,467
819
47
3
0
253,576
4
L
Baron Samedi
11,317
808
30
2
0
244,523
0
W
Sun Wukong
10,552
754
7
1
0
289,117
0
W
Jing Wei
12,599
900
27
2
0
234,682
1
W
Olorun
11,459
819
48
3
0
204,917
0
L
Amaterasu
10,765
769
11
1
0
220,116
0
L
Bakasura
11,649
832
45
3
0
267,596
0
L
Susano
8,898
636
10
1
0
119,198
0
W
Ymir
10,838
774
18
1
0
255,975
0
L
He Bo
10,463
747
32
2
0
255,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role