Player Matchup

Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AnimalLocket659
Chaac
Level 86
God Stats
33W - 22L
1,525 SR
Queue Stats
126W - 112L
1,413 Elo+
Solo
Artemis
Artemis
LilithImmaculate
Artemis
Level 135
God Stats
4W - 0L
1,642 SR
Queue Stats
110W - 123L
1,427 Elo+
Solo
Thor
Thor
Po1skaUnit3d511
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,477 Elo+
Solo
The Morrigan
The Morrigan
SnowStormSan
The Morrigan
Level 118
God Stats
15W - 16L
1,474 SR
Queue Stats
242W - 267L
1,420 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,447 Elo+

VS

Team Averages
Level 80
1,467 SR
1,336 Elo+
Loki
Loki
Karlos5758
Loki
Level 61
God Stats
0W - 6L
1,215 SR
Queue Stats
3W - 25L
1,110 Elo+
Solo
Chang'e
Chang'e
Knightkewn
Chang'e
Level 85
God Stats
2W - 1L
1,783 SR
Queue Stats
32W - 37L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
MGRash
Gilgamesh
Level 159
God Stats
1W - 3L
1,566 SR
Queue Stats
315W - 325L
1,483 Elo+
Solo
Nemesis
Nemesis
MoonlitPrairie1
Nemesis
Level 47
God Stats
7W - 11L
1,120 SR
Queue Stats
119W - 152L
1,218 Elo+
Solo
Izanami
Izanami
NWF Chief
Izanami
Level 50
God Stats
1W - 1L
1,650 SR
Queue Stats
2W - 2L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 1 / 8
9,176
510
3,827
11,799
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 3
9,805
545
10,196
20,625
15,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
6 / 1 / 3
10,311
573
15,846
14,871
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 0 / 3
10,886
605
16,486
14,884
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SnowStormSan
The Morrigan
15
3 / 1 / 8
9,457
525
9,530
8,428
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,078
338
2,987
11,370
3,002
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Knightkewn
Chang'e
9
0 / 6 / 1
6,693
372
4,218
13,082
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MGRash
Gilgamesh
15
5 / 6 / 3
10,013
556
16,167
20,280
22,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 1
8,029
446
7,266
16,855
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NWF Chief
Izanami
12
0 / 5 / 0
7,215
401
7,498
14,345
5,113
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
30
Kills
8
9
Deaths
30
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
8
7
W
5
6
3
1.08
L
0
8
3
0.19
L
Chang'e
Knightkewn
Chang'e
0
6
1
0.08
W
6
1
3
7.5
L
Gilgamesh
MGRash
Gilgamesh
5
6
3
1.08
L
3
5
1
0.7
L
Izanami
NWF Chief
Izanami
0
5
0
0
W
13
0
3
14.5
W
The Morrigan
SnowStormSan
The Morrigan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
38,136
70,607
Taken
75,932
46,567
Mitigated
41,544
25,713
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,827
721
0
1,642
11,799
13,303
829
1,580
9,931
22,428
1,541
W
10,196
2,980
0
8,118
20,625
15,094
4,221
162
19,630
0
61,860
L
2,987
529
0
23
11,370
3,002
0
745
10,625
0
10,372
L
Chang'e
Knightkewn
Chang'e
4,218
182
568
2,666
13,082
4,797
0
4,029
9,053
39,753
0
W
15,846
6,874
0
8,533
14,871
6,421
4,397
0
14,820
0
92,741
L
Gilgamesh
MGRash
Gilgamesh
16,167
4,947
0
3,415
20,280
22,201
555
3,701
16,527
479
64,369
L
7,266
3,699
0
2,164
16,855
6,431
0
3,054
13,801
0
48,311
L
Izanami
NWF Chief
Izanami
7,498
4,514
0
764
14,345
5,113
0
999
13,346
0
53,824
W
16,486
4,761
0
5,269
14,884
7,394
420
1,504
13,255
0
98,254
W
The Morrigan
SnowStormSan
The Morrigan
9,530
1,943
233
1,918
8,428
4,355
1,462
1,451
6,792
60,325
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
38,028
535
Minions Killed
343
0
Camps Cleared
0
1,595,920
Distance Traveled
1,447,206
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,176
510
44
2
0
357,820
1
W
Chaac
9,805
545
119
7
0
300,646
5
L
Loki
6,078
338
16
1
0
270,062
0
L
Chang'e
6,693
372
61
3
0
281,970
0
W
Artemis
10,311
573
130
7
0
260,073
6
L
Gilgamesh
10,013
556
108
6
0
294,265
2
L
Nemesis
8,029
446
72
4
0
333,707
0
L
Izanami
7,215
401
86
5
0
267,202
0
W
Thor
10,886
605
139
8
0
369,471
5
W
The Morrigan
9,457
525
103
6
0
307,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role