Player Matchup

Baron Samedi
Baron Samedi
BluntGremlin
Baron Samedi
Level 116
God Stats
7W - 5L
1,504 SR
Queue Stats
18W - 15L
1,448 Elo+
Solo
Ullr
Ullr
CJ_DREAMVILLE
Ullr
Level 99
God Stats
0W - 1L
1,774 SR
Queue Stats
48W - 47L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
ZuecoZuenger
Kuzenbo
Level 68
God Stats
8W - 14L
1,263 SR
Queue Stats
72W - 60L
1,349 Elo+
Solo
Maui
Maui
drewie17
Maui
Level 113
God Stats
4W - 9L
1,500 SR
Queue Stats
299W - 321L
1,313 Elo+
Solo
The Morrigan
The Morrigan
whateverits2017
The Morrigan
Level 148
God Stats
4W - 12L
1,283 SR
Queue Stats
608W - 649L
1,330 Elo+
Solo
Team Averages
Level 109
1,465 SR
1,353 Elo+

VS

Team Averages
Level 87
1,489 SR
1,300 Elo+
Sun Wukong
Sun Wukong
Chedophilia
Sun Wukong
Level 86
God Stats
15W - 10L
1,492 SR
Queue Stats
37W - 33L
1,328 Elo+
Solo
Ishtar
Ishtar
KingSirron
Ishtar
Level 70
God Stats
4W - 1L
1,170 SR
Queue Stats
59W - 73L
1,245 Elo+
Party 1
Freya
Freya
Maniak_Dr3w
Freya
Level 112
God Stats
3W - 1L
1,626 SR
Queue Stats
222W - 246L
1,278 Elo+
Party 2
Jormungandr
Jormungandr
sharpshooterns
Jormungandr
Level 59
God Stats
6W - 5L
1,537 SR
Queue Stats
42W - 50L
1,361 Elo+
Party 1
Odin
Odin
skypiller
Odin
Level 109
God Stats
18W - 6L
1,617 SR
Queue Stats
181W - 195L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluntGremlin
Baron Samedi
11
2 / 4 / 2
9,767
362
5,149
15,030
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 3
12,049
446
17,501
19,036
9,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ZuecoZuenger
Kuzenbo
19
4 / 6 / 4
12,934
479
19,488
32,296
51,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
15
0 / 8 / 6
9,726
360
7,059
29,553
23,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
whateverits2017
The Morrigan
16
3 / 3 / 0
10,912
404
3,538
10,712
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chedophilia
Sun Wukong
19
4 / 3 / 8
12,719
471
11,767
26,962
17,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
KingSirron
Ishtar
19
4 / 5 / 2
12,933
479
10,390
19,687
9,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 1 / 4
16,040
594
20,513
16,720
9,547
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
sharpshooterns
Jormungandr
18
3 / 3 / 12
12,318
456
18,464
26,560
15,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
18
1 / 4 / 7
12,523
464
12,207
23,987
23,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
15
Kills
26
26
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BluntGremlin
Baron Samedi
2
4
2
0.75
L
6
5
3
1.5
W
Sun Wukong
Chedophilia
Sun Wukong
4
3
8
2.67
W
Ishtar
KingSirron
Ishtar
4
5
2
1
W
14
1
4
16
L
Kuzenbo
ZuecoZuenger
Kuzenbo
4
6
4
1
L
Maui
0
8
6
0.38
W
Jormungandr
sharpshooterns
Jormungandr
3
3
12
3
W
Odin
1
4
7
1.13
L
The Morrigan
whateverits2017
The Morrigan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
73,341
106,627
Taken
113,916
101,218
Mitigated
75,785
19,879
Healing
35,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BluntGremlin
Baron Samedi
5,149
989
2,815
4,355
15,030
11,419
254
6,244
8,706
34,028
0
L
17,501
9,557
0
447
19,036
9,251
3,568
6,309
12,675
182
78,367
W
Sun Wukong
Chedophilia
Sun Wukong
11,767
6,266
203
7,231
26,962
17,898
1,466
6,187
20,591
0
103,605
W
Ishtar
KingSirron
Ishtar
10,390
7,252
425
6,075
19,687
9,474
6,977
4,267
15,380
0
93,753
W
20,513
7,846
0
9,542
16,720
9,547
9,254
5,191
11,416
135,152
0
L
Kuzenbo
ZuecoZuenger
Kuzenbo
19,488
4,524
0
2,603
32,296
51,905
24
11,572
20,585
74,871
0
L
Maui
7,059
2,844
357
8,524
29,553
23,980
0
12,063
17,238
56,513
0
W
Jormungandr
sharpshooterns
Jormungandr
18,464
5,192
0
9,624
26,560
15,656
2,013
7,848
18,633
78,372
0
W
Odin
12,207
2,913
0
2,152
23,987
23,210
1,389
11,330
12,095
0
71,337
L
The Morrigan
whateverits2017
The Morrigan
3,538
800
2
776
10,712
4,663
182
2,410
8,140
80,020
5,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
66,533
503
Minions Killed
683
0
Camps Cleared
0
1,934,524
Distance Traveled
2,324,102
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,767
362
41
2
0
241,484
1
L
Ullr
12,049
446
132
5
0
417,134
0
W
Sun Wukong
12,719
471
125
5
0
500,939
0
W
Ishtar
12,933
479
130
5
0
423,878
0
W
Freya
16,040
594
222
8
0
488,973
0
L
Kuzenbo
12,934
479
134
5
0
497,317
1
L
Maui
9,726
360
63
2
0
435,214
3
W
Jormungandr
12,318
456
91
3
0
480,611
2
W
Odin
12,523
464
115
4
0
429,701
0
L
The Morrigan
10,912
404
133
5
0
343,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role