Player Matchup

Freya
Freya
DarthGalvis
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
SourishAtom850
Neith
Level 40
God Stats
9W - 11L
1,504 SR
Queue Stats
18W - 16L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
debt174fearful
Gilgamesh
Level 47
God Stats
0W - 2L
1,288 SR
Queue Stats
12W - 15L
1,384 Elo+
Solo
Kali
Kali
killerkoo1aid
Kali
Level 71
God Stats
1W - 5L
1,513 SR
Queue Stats
259W - 280L
1,408 Elo+
Solo
Ares
Ares
unknown9906
Ares
Level 44
God Stats
3W - 5L
1,703 SR
Queue Stats
86W - 97L
1,407 Elo+
Party 2
Team Averages
Level 41
1,502 SR
1,427 Elo+

VS

Team Averages
Level 78
1,415 SR
1,380 Elo+
Chronos
Chronos
A Soggy Zekrom
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 311L
1,354 Elo+
Solo
Cerberus
Cerberus
AvidTaxEvader
Cerberus
Level 125
God Stats
9W - 14L
1,393 SR
Queue Stats
434W - 472L
1,420 Elo+
Party 1
Bakasura
Bakasura
NE0N7556
Bakasura
Level 78
God Stats
20W - 8L
1,589 SR
Queue Stats
188W - 190L
1,442 Elo+
Party 1
Achilles
Achilles
PinkSprink6826
Achilles
Level 69
God Stats
1W - 1L
1,092 SR
Queue Stats
163W - 187L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
golemwarrior2
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
4,257
426
2,359
5,763
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 1 / 1
5,436
544
4,263
3,805
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
debt174fearful
Gilgamesh
6
0 / 6 / 0
4,364
436
2,744
9,747
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 1
5,603
560
2,277
8,547
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 2
4,957
496
3,164
9,584
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,019
702
4,142
4,948
2,059
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AvidTaxEvader
Cerberus
9
5 / 2 / 3
6,194
619
4,461
8,220
5,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
NE0N7556
Bakasura
12
8 / 0 / 4
7,240
724
6,529
6,744
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
10
3 / 0 / 4
6,037
604
6,011
7,426
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
golemwarrior2
Cernunnos
8
1 / 1 / 3
5,050
505
2,652
3,578
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
20
20
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Cerberus
AvidTaxEvader
Cerberus
5
2
3
3.25
L
0
6
2
0.17
W
Bakasura
NE0N7556
Bakasura
8
0
4
10
W
Achilles
3
0
4
5
L
2
1
1
2.5
L
Gilgamesh
debt174fearful
Gilgamesh
0
6
0
0
W
Cernunnos
golemwarrior2
Cernunnos
1
1
3
2.5
L
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
23,795
37,446
Taken
30,916
16,452
Mitigated
17,134
4,456
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,142
1,551
0
1,475
4,948
2,059
894
2,137
2,719
34,552
0
W
Cerberus
AvidTaxEvader
Cerberus
4,461
729
476
2,055
8,220
5,426
0
1,964
6,126
22,780
1,956
L
2,359
872
0
169
5,763
2,062
0
2,757
2,706
10,008
0
W
Bakasura
NE0N7556
Bakasura
6,529
4,495
0
1,870
6,744
2,781
0
213
6,531
0
47,987
W
Achilles
6,011
1,989
0
2,690
7,426
5,627
0
0
7,426
0
25,259
L
4,263
2,156
0
937
3,805
1,749
184
491
3,136
0
27,341
L
Gilgamesh
debt174fearful
Gilgamesh
2,744
903
0
1,067
9,747
3,082
100
263
8,585
0
20,382
W
Cernunnos
golemwarrior2
Cernunnos
2,652
1,287
118
855
3,578
1,241
840
935
2,591
0
17,247
L
2,277
698
0
975
8,547
2,953
0
1,094
7,048
0
26,206
L
3,164
413
0
1,308
9,584
6,606
0
3,834
5,265
13,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
31,540
175
Minions Killed
314
0
Camps Cleared
0
900,070
Distance Traveled
1,044,474
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,019
702
73
7
0
209,868
1
W
Cerberus
6,194
619
70
7
0
183,809
2
L
Freya
4,257
426
23
2
0
157,348
0
W
Bakasura
7,240
724
99
10
0
280,603
0
W
Achilles
6,037
604
36
4
0
213,034
1
L
Neith
5,436
544
47
5
0
172,944
0
L
Gilgamesh
4,364
436
31
3
0
201,195
1
W
Cernunnos
5,050
505
36
4
0
157,160
0
L
Kali
5,603
560
59
6
0
182,614
0
L
Ares
4,957
496
15
2
0
185,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role