Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Marfem
Lancelot
Level 129
God Stats
18W - 22L
1,621 SR
Queue Stats
425W - 468L
1,542 Elo+
Solo
Medusa
Medusa
TyrelI
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,376 Elo+
Solo
The Morrigan
The Morrigan
eucaioo
The Morrigan
Level 80
God Stats
38W - 55L
1,373 SR
Queue Stats
713W - 768L
1,456 Elo+
Solo
Team Averages
Level 134
1,499 SR
1,475 Elo+

VS

Team Averages
Level 130
1,495 SR
1,489 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BetSaida
Janus
Level 143
God Stats
7W - 11L
1,509 SR
Queue Stats
203W - 194L
1,556 Elo+
Solo
Neith
Neith
GabrielRN
Neith
Level 100
God Stats
3W - 5L
1,450 SR
Queue Stats
49W - 57L
1,447 Elo+
Solo
Shiva
Shiva
TIAOLOKOO
Shiva
Level 160
God Stats
288W - 222L
1,607 SR
Queue Stats
447W - 456L
1,466 Elo+
Solo
Mercury
Mercury
aratornx
Mercury
Level 119
God Stats
25W - 33L
1,408 SR
Queue Stats
102W - 109L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 5
7,026
1,171
4,493
3,321
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
 
Terra
11
1 / 0 / 5
6,710
1,118
3,666
6,206
5,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Marfem
Lancelot
12
4 / 1 / 3
7,496
1,249
8,597
5,854
3,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
TyrelI
Medusa
11
0 / 0 / 4
6,467
1,078
3,706
3,942
1,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
eucaioo
The Morrigan
11
1 / 1 / 1
6,632
1,105
4,485
6,254
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 1
6,192
1,032
2,938
5,574
3,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
BetSaida
Janus
12
1 / 3 / 1
7,128
1,188
8,294
5,312
1,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GabrielRN
Neith
11
1 / 1 / 1
6,441
1,074
2,994
4,124
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
TIAOLOKOO
Shiva
11
0 / 1 / 1
6,002
1,000
7,472
6,967
5,873
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
aratornx
Mercury
11
0 / 0 / 1
6,179
1,030
1,667
5,521
2,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
7
Kills
2
2
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
5
3.5
W
Terra
 
Terra
1
0
5
3.5
L
Nox
 
Nox
0
2
1
0.25
L
Janus
BetSaida
Janus
1
3
1
0.5
L
Neith
GabrielRN
Neith
1
1
1
1.5
W
Lancelot
Marfem
Lancelot
4
1
3
5.5
L
Shiva
TIAOLOKOO
Shiva
0
1
1
0.5
W
Medusa
TyrelI
Medusa
0
0
4
2
L
Mercury
aratornx
Mercury
0
0
1
0.5
W
The Morrigan
eucaioo
The Morrigan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
23,365
25,577
Taken
27,498
13,849
Mitigated
14,785
2,403
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,493
342
0
17
3,321
1,482
0
1,483
1,838
16,597
0
W
Terra
 
Terra
3,666
461
1,025
841
6,206
5,333
0
2,879
3,327
6,086
0
L
Nox
 
Nox
2,938
109
0
140
5,574
3,236
0
2,649
2,925
6,533
0
L
Janus
BetSaida
Janus
8,294
357
0
0
5,312
1,939
0
1,757
3,555
34,732
0
L
Neith
GabrielRN
Neith
2,994
1,411
0
680
4,124
1,455
0
1,672
2,452
0
12,870
W
Lancelot
Marfem
Lancelot
8,597
875
0
520
5,854
3,670
0
1,596
4,258
0
17,393
L
Shiva
TIAOLOKOO
Shiva
7,472
867
36
197
6,967
5,873
0
3,552
3,415
0
11,758
W
Medusa
TyrelI
Medusa
3,706
1,425
0
0
3,942
1,336
0
2,132
1,810
0
16,387
L
Mercury
aratornx
Mercury
1,667
580
0
220
5,521
2,282
0
2,782
2,739
0
11,508
W
The Morrigan
eucaioo
The Morrigan
4,485
691
0
0
6,254
2,028
0
3,142
3,112
15,879
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
31,942
105
Minions Killed
121
5
Camps Cleared
7
685,690
Distance Traveled
595,400
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,026
1,171
19
3
1
125,565
0
W
Terra
6,710
1,118
6
1
1
131,446
0
L
Nox
6,192
1,032
12
2
1
126,662
0
L
Janus
7,128
1,188
74
12
4
120,038
3
L
Neith
6,441
1,074
16
3
0
97,422
1
W
Lancelot
7,496
1,249
21
4
1
173,924
1
L
Shiva
6,002
1,000
10
2
0
110,008
1
W
Medusa
6,467
1,078
36
6
1
129,984
0
L
Mercury
6,179
1,030
9
2
2
141,270
2
W
The Morrigan
6,632
1,105
23
4
1
124,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role