Player Matchup

Guan Yu
Guan Yu
BigPimpin14
Guan Yu
Level 88
God Stats
3W - 3L
1,542 SR
Queue Stats
91W - 86L
1,476 Elo+
Solo
Nu Wa
Nu Wa
CheerfulLake226
Nu Wa
Level 67
God Stats
47W - 32L
1,600 SR
Queue Stats
337W - 381L
1,495 Elo+
Solo
Yemoja
Yemoja
HAMPman
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,339 Elo+
Solo
Discordia
Discordia
Merlinswond
Discordia
Level 141
God Stats
9W - 4L
1,488 SR
Queue Stats
152W - 153L
1,462 Elo+
Solo
Scylla
Scylla
shortdogg707
Scylla
Level 160
God Stats
15W - 6L
1,351 SR
Queue Stats
390W - 423L
1,451 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,445 Elo+

VS

Team Averages
Level 79
1,498 SR
1,440 Elo+
Da Ji
Da Ji
Alexgeor3601
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Arbecii
Vamana
Level 80
God Stats
12W - 10L
1,736 SR
Queue Stats
73W - 55L
1,539 Elo+
Solo
Cerberus
Cerberus
Masonicboot735
Cerberus
Level 80
God Stats
2W - 4L
1,418 SR
Queue Stats
11W - 20L
1,355 Elo+
Solo
Olorun
Olorun
countryboy2820
Olorun
Level 107
God Stats
0W - 2L
1,330 SR
Queue Stats
66W - 68L
1,429 Elo+
Solo
Anubis
Anubis
heyitsgary420
Anubis
Level 67
God Stats
1W - 2L
1,507 SR
Queue Stats
230W - 280L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigPimpin14
Guan Yu
15
10 / 0 / 3
10,159
1,270
25,295
10,798
6,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 10
8,485
1,061
9,377
7,625
2,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
HAMPman
Yemoja
14
2 / 2 / 6
8,834
1,104
5,064
10,096
6,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Merlinswond
Discordia
14
0 / 0 / 6
7,954
994
3,901
1,570
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
14
1 / 0 / 6
8,049
1,006
8,872
4,886
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

347

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,302
663
0
167
78
Vamana
Arbecii
Vamana
12
1 / 2 / 0
8,286
1,036
7,687
14,106
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
0 / 3 / 2
7,799
975
7,263
15,753
8,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 2
7,837
980
5,324
14,630
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
7,809
976
10,234
13,139
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
14
Kills
2
2
Deaths
14
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Vamana
Arbecii
Vamana
1
2
0
0.5
W
Guan Yu
BigPimpin14
Guan Yu
10
0
3
11.5
W
1
0
10
6
W
Yemoja
HAMPman
Yemoja
2
2
6
2.5
L
Cerberus
0
3
2
0.33
W
Discordia
Merlinswond
Discordia
0
0
6
3
L
0
5
2
0.2
L
1
4
1
0.38
W
Scylla
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,509
Damage
30,508
34,975
Taken
57,795
17,666
Mitigated
25,194
13,738
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
167
78
0
167
0
0
0
L
Vamana
Arbecii
Vamana
7,687
4,551
1,029
4,069
14,106
7,983
0
7,465
6,641
0
21,133
W
Guan Yu
BigPimpin14
Guan Yu
25,295
7,637
1,304
4,544
10,798
6,456
0
6,229
4,569
0
43,132
W
9,377
5,165
0
2,273
7,625
2,886
0
4,921
2,704
25,876
0
W
Yemoja
HAMPman
Yemoja
5,064
1,406
2,732
1,505
10,096
6,135
0
8,804
1,292
11,733
0
L
Cerberus
7,263
311
67
4,150
15,753
8,365
0
6,662
9,091
33,217
0
W
Discordia
Merlinswond
Discordia
3,901
258
586
696
1,570
570
0
445
1,125
20,133
0
L
5,324
2,860
418
2,637
14,630
3,536
0
6,866
7,764
27,174
0
L
10,234
642
0
2,723
13,139
5,232
0
6,054
7,085
25,578
0
W
Scylla
8,872
382
0
98
4,886
1,619
0
2,422
2,464
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
37,033
155
Minions Killed
183
7
Camps Cleared
5
742,202
Distance Traveled
540,812
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,302
663
0
0
0
0
0
L
Vamana
8,286
1,036
23
3
1
161,847
1
W
Guan Yu
10,159
1,270
47
6
2
171,385
0
W
Nu Wa
8,485
1,061
32
4
1
139,240
2
W
Yemoja
8,834
1,104
13
2
1
146,145
1
L
Cerberus
7,799
975
86
11
3
149,166
0
W
Discordia
7,954
994
37
5
1
145,830
4
L
Olorun
7,837
980
33
4
0
121,834
1
L
Anubis
7,809
976
41
5
1
107,965
1
W
Scylla
8,049
1,006
26
3
2
139,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role