Player Matchup

Lancelot
Lancelot
Buschiii-93
Lancelot
Level 88
God Stats
5W - 4L
1,643 SR
Queue Stats
170W - 184L
1,459 Elo+
Solo
King Arthur
King Arthur
GWFQ8
King Arthur
Level 129
God Stats
10W - 5L
1,649 SR
Queue Stats
703W - 521L
1,568 Elo+
Party 2
Ymir
Ymir
MrSttealyourkill
Ymir
Level 60
God Stats
17W - 18L
1,450 SR
Queue Stats
195W - 197L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
joy-boy1-
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 78L
1,458 Elo+
Party 2
Agni
Agni
last_kinq_Q8
Agni
Level 141
God Stats
10W - 13L
1,341 SR
Queue Stats
1,042W - 952L
1,412 Elo+
Party 2
Team Averages
Level 89
1,517 SR
1,469 Elo+

VS

Team Averages
Level 60
1,495 SR
1,461 Elo+
Set
Set
Okami_P
Set
Level 40
God Stats
8W - 2L
1,805 SR
Queue Stats
130W - 88L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
TwoFrostyFalcons
Cu Chulainn
Level 48
God Stats
0W - 1L
1,175 SR
Queue Stats
10W - 17L
1,316 Elo+
Solo
Xbalanque
Xbalanque
shadow_scope_010
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,459 Elo+
Party 1
Scylla
Scylla
trigerfinger2217
Scylla
Level 125
God Stats
20W - 20L
1,530 SR
Queue Stats
158W - 113L
1,529 Elo+
Party 1
Maui
Maui
unailobo8
Maui
Level 43
God Stats
1W - 3L
1,465 SR
Queue Stats
53W - 49L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Buschiii-93
Lancelot
15
4 / 0 / 4
9,410
523
8,324
10,403
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GWFQ8
King Arthur
16
3 / 2 / 2
9,870
548
12,119
18,853
18,055
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 7
9,176
510
5,667
14,194
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
joy-boy1-
Cernunnos
17
2 / 1 / 2
10,186
566
11,961
13,461
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 2
9,397
522
7,627
10,805
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
2 / 1 / 0
9,761
542
12,187
16,172
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TwoFrostyFalcons
Cu Chulainn
11
0 / 4 / 2
6,849
381
5,476
15,918
13,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
13
2 / 4 / 0
7,840
436
11,096
14,942
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 1
8,323
462
10,663
10,503
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
1 / 1 / 1
8,392
466
3,753
13,938
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
6
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Buschiii-93
Lancelot
4
0
4
6
W
King Arthur
GWFQ8
King Arthur
3
2
2
2
W
2
1
7
5.5
L
Set
2
1
0
2
L
Cu Chulainn
TwoFrostyFalcons
Cu Chulainn
0
4
2
0.25
W
Cernunnos
joy-boy1-
Cernunnos
2
1
2
3
W
2
2
2
1.5
L
Xbalanque
2
4
0
0.5
L
1
3
1
0.5
L
Maui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
43,175
67,716
Taken
71,473
51,032
Mitigated
49,554
22,709
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Buschiii-93
Lancelot
8,324
2,481
0
1,760
10,403
5,103
0
472
9,884
0
73,146
W
King Arthur
GWFQ8
King Arthur
12,119
1,837
0
4,098
18,853
18,055
0
334
17,482
0
77,385
W
5,667
1,283
0
4,655
14,194
16,613
0
5,659
8,535
21,977
2,054
L
Set
12,187
5,396
0
5,707
16,172
15,287
44
0
16,172
0
86,879
L
Cu Chulainn
TwoFrostyFalcons
Cu Chulainn
5,476
1,457
0
0
15,918
13,531
394
2,811
13,107
0
32,940
W
Cernunnos
joy-boy1-
Cernunnos
11,961
4,531
0
8,713
13,461
6,366
822
1,625
11,836
0
98,740
W
7,627
192
0
3,483
10,805
4,895
0
6,368
4,437
88,594
0
L
Xbalanque
11,096
5,205
0
5,819
14,942
5,253
0
1,823
13,119
0
57,422
L
10,663
1,639
0
473
10,503
4,468
0
4,785
5,718
72,547
0
L
Maui
3,753
881
0
1,824
13,938
11,015
0
3,584
10,354
33,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
41,165
582
Minions Killed
468
0
Camps Cleared
0
1,848,776
Distance Traveled
1,674,854
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,410
523
102
6
0
445,342
4
W
King Arthur
9,870
548
136
8
0
353,768
9
W
Ymir
9,176
510
32
2
0
363,587
8
L
Set
9,761
542
169
9
0
345,363
4
L
Cu Chulainn
6,849
381
38
2
0
319,370
0
W
Cernunnos
10,186
566
157
9
0
323,510
2
W
Agni
9,397
522
155
9
0
362,569
1
L
Xbalanque
7,840
436
89
5
0
312,154
0
L
Scylla
8,323
462
119
7
0
329,717
5
L
Maui
8,392
466
53
3
0
368,250
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role