Player Matchup

Anubis
Anubis
Arthur1111
Anubis
Level 85
God Stats
233W - 174L
1,498 SR
Queue Stats
287W - 266L
1,407 Elo+
Solo
Olorun
Olorun
Batorss
Olorun
Level 64
God Stats
3W - 0L
1,705 SR
Queue Stats
129W - 136L
1,394 Elo+
Solo
Cupid
Cupid
EgirlRosey
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 1
Sobek
Sobek
MarisaTouhou
Sobek
Level 6
God Stats
1W - 2L
1,163 SR
Queue Stats
3W - 9L
1,182 Elo+
Party 1
Pele
Pele
TheStingerGame
Pele
Level 62
God Stats
4W - 5L
1,420 SR
Queue Stats
40W - 62L
1,276 Elo+
Solo
Team Averages
Level 57
1,457 SR
1,314 Elo+

VS

Team Averages
Level 65
1,538 SR
1,441 Elo+
Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DPotocnik
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Horus
Horus
KAaBNaTypa
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,308 Elo+
Party 2
Ne Zha
Ne Zha
PepiTo0x
Ne Zha
Level 60
God Stats
7W - 3L
1,688 SR
Queue Stats
99W - 106L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arthur1111
Anubis
9
0 / 2 / 1
5,647
565
2,310
4,861
1,933
Olorun
Batorss
Olorun
11
1 / 0 / 0
6,172
617
4,910
3,934
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
10
4 / 1 / 4
5,877
588
6,948
9,601
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
4 / 4 / 3
5,786
579
3,713
9,197
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 0
5,603
560
2,175
7,819
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 1 / 0
5,487
549
4,059
7,825
3,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
 
Rama
7
1 / 6 / 3
4,721
472
4,206
7,460
2,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
7
0 / 1 / 0
4,402
440
1,741
5,790
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
7
2 / 1 / 2
4,902
490
4,474
7,157
4,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
PepiTo0x
Ne Zha
10
2 / 1 / 2
5,605
561
3,339
7,315
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
1
0
3
L
Rama
 
Rama
1
6
3
0.42
W
Anubis
Arthur1111
Anubis
0
2
1
0.25
W
Olorun
Batorss
Olorun
1
0
0
1
L
Ymir
0
1
0
0
W
Cupid
4
1
4
6
L
Horus
2
1
2
3
W
4
4
3
1.38
L
Ne Zha
PepiTo0x
Ne Zha
2
1
2
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
17,819
35,412
Taken
35,547
15,514
Mitigated
17,694
13,200
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,059
718
293
2,675
7,825
3,826
0
2,103
5,722
0
35,024
L
Rama
 
Rama
4,206
3,495
0
1,260
7,460
2,144
351
1,360
6,100
0
14,016
W
Anubis
Arthur1111
Anubis
2,310
103
0
2,301
4,861
1,933
696
0
4,861
39,168
0
W
Olorun
Batorss
Olorun
4,910
2,210
56
2,458
3,934
1,832
564
1,741
2,193
36,873
4,742
L
Ymir
1,741
648
0
878
5,790
4,402
0
3,709
2,081
15,061
0
W
Cupid
6,948
5,028
94
5,466
9,601
2,773
0
0
9,601
0
29,974
L
Horus
4,474
2,174
74
1,643
7,157
4,864
0
2,138
5,019
0
17,594
W
3,713
1,380
0
1,743
9,197
6,546
0
0
9,197
12,584
0
L
Ne Zha
PepiTo0x
Ne Zha
3,339
1,963
0
1,743
7,315
2,458
0
990
6,325
0
40,540
W
2,175
538
0
1,082
7,819
2,430
0
0
7,819
0
37,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
25,117
259
Minions Killed
209
0
Camps Cleared
0
867,763
Distance Traveled
911,246
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,487
549
64
6
0
185,606
4
L
Rama
4,721
472
26
3
0
145,650
1
W
Anubis
5,647
565
63
6
0
152,083
0
W
Olorun
6,172
617
81
8
0
153,130
3
L
Ymir
4,402
440
28
3
0
173,480
0
W
Cupid
5,877
588
44
4
0
182,044
0
L
Horus
4,902
490
21
2
0
180,688
1
W
Sobek
5,786
579
10
1
0
177,520
1
L
Ne Zha
5,605
561
70
7
0
225,822
2
W
Pele
5,603
560
61
6
0
202,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role