Player Matchup

Izanami
Izanami
Killerrayjays
Izanami
Level 24
God Stats
0W - 6L
1,289 SR
Queue Stats
8W - 18L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
Perc30WRLD
Cthulhu
Level 80
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 14L
1,121 Elo+
Party 1
Baron Samedi
Baron Samedi
V1ctorElnaz1
Baron Samedi
Level 122
God Stats
7W - 9L
1,223 SR
Queue Stats
73W - 63L
1,504 Elo+
Solo
Team Averages
Level 75
1,335 SR
1,307 Elo+

VS

Team Averages
Level 97
1,391 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NinjaWhoSaysNi
Aphrodite
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 71L
1,366 Elo+
Solo
Cerberus
Cerberus
Wizmrspacely35
Cerberus
Level 121
God Stats
19W - 21L
1,172 SR
Queue Stats
178W - 204L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 1 / 0
6,741
674
1,581
5,567
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Perc30WRLD
Cthulhu
10
0 / 1 / 0
6,235
624
1,837
4,962
3,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
V1ctorElnaz1
Baron Samedi
13
0 / 0 / 0
7,215
722
6,112
5,736
3,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 0
7,736
774
6,783
4,853
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NinjaWhoSaysNi
Aphrodite
13
0 / 0 / 2
7,069
707
2,065
2,595
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
0 / 0 / 2
7,780
778
4,270
5,690
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
0
2
L
Izanami
0
1
0
0
W
Aphrodite
NinjaWhoSaysNi
Aphrodite
0
0
2
1
L
Cthulhu
Perc30WRLD
Cthulhu
0
1
0
0
L
Baron Samedi
V1ctorElnaz1
Baron Samedi
0
0
0
0
W
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,530
Damage
13,118
16,265
Taken
13,138
9,724
Mitigated
8,020
3,675
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,783
2,333
0
1,661
4,853
2,253
0
3,593
1,260
0
37,985
L
Izanami
1,581
638
0
280
5,567
2,162
0
2,265
3,302
0
21,480
W
Aphrodite
NinjaWhoSaysNi
Aphrodite
2,065
273
2,271
1,876
2,595
1,761
0
1,997
598
18,973
0
L
Cthulhu
Perc30WRLD
Cthulhu
1,837
35
0
124
4,962
3,697
0
2,490
2,472
7,608
0
L
Baron Samedi
V1ctorElnaz1
Baron Samedi
6,112
50
612
2,659
5,736
3,865
0
1,625
4,111
38,935
0
W
Cerberus
4,270
0
0
2,145
5,690
4,006
0
2,446
3,244
27,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,191
Gold Earned
22,585
131
Minions Killed
172
0
Camps Cleared
0
527,558
Distance Traveled
600,592
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,736
774
74
7
0
205,341
1
L
Izanami
6,741
674
52
5
0
206,699
0
W
Aphrodite
7,069
707
41
4
0
209,921
4
L
Cthulhu
6,235
624
9
1
0
133,448
0
L
Baron Samedi
7,215
722
70
7
0
187,411
3
W
Cerberus
7,780
778
57
6
0
185,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role