Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Dаkotа
Fafnir
Level 159
God Stats
3W - 0L
1,738 SR
Queue Stats
332W - 236L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
LebRen
Kukulkan
Level 64
God Stats
2W - 5L
1,503 SR
Queue Stats
237W - 228L
1,569 Elo+
Solo
Eset
Eset
c7ns1L
Eset
Level 119
God Stats
3W - 1L
1,602 SR
Queue Stats
285W - 188L
1,674 Elo+
Party 1
Hel
Hel
magicpack
Hel
Level 149
God Stats
5W - 5L
1,564 SR
Queue Stats
366W - 255L
1,664 Elo+
Party 1
Team Averages
Level 129
1,581 SR
1,612 Elo+

VS

Team Averages
Level 115
1,394 SR
1,527 Elo+
Yemoja
Yemoja
BZHItadakimasu
Yemoja
Level 95
God Stats
0W - 1L
1,325 SR
Queue Stats
7W - 12L
1,504 Elo+
Party 3
Bacchus
Bacchus
BzhSigm4r
Bacchus
Level 108
God Stats
0W - 1L
1,638 SR
Queue Stats
41W - 32L
1,622 Elo+
Party 3
Kuzenbo
Kuzenbo
KonTLorcK
Kuzenbo
Level 129
God Stats
1W - 1L
1,537 SR
Queue Stats
73W - 62L
1,546 Elo+
Party 2
Ullr
Ullr
MrTijolo
Ullr
Level 118
God Stats
2W - 3L
1,196 SR
Queue Stats
77W - 93L
1,540 Elo+
Solo
Thanatos
Thanatos
SerttasBeyy
Thanatos
Level 123
God Stats
0W - 2L
1,276 SR
Queue Stats
24W - 23L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
8 / 3 / 5
10,885
778
20,143
21,378
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
Dаkotа
Fafnir
18
0 / 1 / 13
11,044
789
11,323
20,764
24,353
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
LebRen
Kukulkan
18
4 / 1 / 8
10,958
783
21,569
7,242
5,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
c7ns1L
Eset
16
2 / 1 / 9
9,734
695
10,095
10,148
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 8
9,208
658
8,320
9,014
9,389
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,708
622
3,542
14,473
9,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
BzhSigm4r
Bacchus
17
2 / 1 / 4
9,259
661
10,236
15,855
21,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
KonTLorcK
Kuzenbo
15
1 / 5 / 1
9,332
667
11,249
21,974
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
17
1 / 1 / 4
9,250
661
13,053
13,217
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SerttasBeyy
Thanatos
13
1 / 6 / 3
8,379
599
12,850
13,596
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
15
Kills
5
7
Deaths
15
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
3
5
3.5
L
0
2
1
0.25
L
Bacchus
BzhSigm4r
Bacchus
2
1
4
4
W
Fafnir
Dаkotа
Fafnir
0
1
13
6.5
L
Kuzenbo
KonTLorcK
Kuzenbo
1
5
1
0.3
W
Kukulkan
LebRen
Kukulkan
4
1
8
8
L
Ullr
1
1
4
3
L
Thanatos
SerttasBeyy
Thanatos
1
6
3
0.42
W
Eset
c7ns1L
Eset
2
1
9
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,450
Damage
50,930
68,546
Taken
79,115
59,640
Mitigated
72,232
43,856
Healing
44,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
20,143
7,656
888
6,841
21,378
14,514
2,626
7,269
13,683
0
34,872
L
3,542
1,775
16,854
5,030
14,473
9,754
0
11,063
3,410
9,550
0
L
Bacchus
BzhSigm4r
Bacchus
10,236
417
1,892
3,128
15,855
21,876
0
8,194
7,661
21,189
0
W
Fafnir
Dаkotа
Fafnir
11,323
2,786
2,416
5,743
20,764
24,353
320
5,524
14,779
15,750
0
L
Kuzenbo
KonTLorcK
Kuzenbo
11,249
4,002
1,513
4,328
21,974
24,331
0
14,355
7,619
27,405
0
W
Kukulkan
LebRen
Kukulkan
21,569
1,133
2,050
844
7,242
5,719
1,382
4,131
3,072
56,714
0
L
Ullr
13,053
4,250
1,272
1,910
13,217
7,682
0
10,380
2,837
0
37,560
L
Thanatos
SerttasBeyy
Thanatos
12,850
2,913
1,621
6,884
13,596
8,589
0
7,315
6,281
0
15,142
W
Eset
c7ns1L
Eset
10,095
479
2,033
794
10,148
5,665
1,232
4,478
5,446
23,715
0
W
8,320
35
17,388
4,859
9,014
9,389
1,186
3,625
5,341
14,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
44,928
181
Minions Killed
123
0
Camps Cleared
0
1,399,398
Distance Traveled
1,317,391
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,885
778
29
2
0
281,084
0
L
Yemoja
8,708
622
12
1
0
202,540
0
L
Bacchus
9,259
661
23
2
0
308,343
2
W
Fafnir
11,044
789
6
0
0
277,807
5
L
Kuzenbo
9,332
667
28
2
0
259,764
0
W
Kukulkan
10,958
783
92
7
0
258,408
5
L
Ullr
9,250
661
57
4
0
284,385
5
L
Thanatos
8,379
599
3
0
0
262,359
4
W
Eset
9,734
695
37
3
0
268,193
3
W
Hel
9,208
658
17
1
0
313,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role