Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
Krätôs56
Vulcan
Gold I
Level 158
God Stats
2W - 0L
1,118 SR
Queue Stats
81W - 78L
1,501 MMR
Party 2
Rama
Rama
Gold IV
Manuflea
Rama
Gold IV
Level 153
God Stats
3W - 1L
1,803 SR
Queue Stats
86W - 88L
1,340 MMR
Party 2
Artio
Artio
Gold IV
Rodeno96
Artio
Gold IV
Level 151
God Stats
1W - 3L
1,217 SR
Queue Stats
86W - 91L
1,456 MMR
Solo
Thanatos
Thanatos
Gold IV
archiecat99
Thanatos
Gold IV
Level 117
God Stats
19W - 12L
1,653 SR
Queue Stats
252W - 272L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,458 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,518 SR
1,440 MMR
Hou Yi
Hou Yi
Gold IV
AoD13
Hou Yi
Gold IV
Level 66
God Stats
10W - 18L
1,464 SR
Queue Stats
149W - 158L
1,488 MMR
Party 1
Anubis
Anubis
Bronze IV
Hellywood
Anubis
Bronze IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Solo
Tyr
Tyr
Silver III
Hitagamatchiiro
Tyr
Silver III
Level 69
God Stats
1W - 3L
1,320 SR
Queue Stats
4W - 6L
1,446 MMR
Solo
Loki
Loki
Silver II
XJmBontX
Loki
Silver II
Level 121
God Stats
0W - 1L
1,731 SR
Queue Stats
29W - 37L
1,396 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Райдер
Jormungandr
Gold IV
Level 128
God Stats
19W - 21L
1,577 SR
Queue Stats
94W - 93L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 14
10,499
525
9,750
21,027
22,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Krätôs56
Vulcan
17
5 / 1 / 6
11,690
585
18,294
6,322
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
20
8 / 0 / 1
12,936
647
19,417
12,599
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Rodeno96
Artio
18
1 / 0 / 9
11,974
599
8,818
12,771
12,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
archiecat99
Thanatos
18
6 / 1 / 8
11,800
590
11,865
17,660
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ApolloKaliAtlasArachne

VS

Bans
ThorGuan YuAgniHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AoD13
Hou Yi
13
1 / 4 / 0
8,296
415
8,518
14,331
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Hellywood
Anubis
13
0 / 7 / 1
7,731
387
7,032
13,277
5,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 0
8,714
436
4,645
23,170
18,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
0 / 6 / 2
7,569
378
4,671
19,150
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Райдер
Jormungandr
11
2 / 1 / 1
8,247
412
6,227
18,714
16,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
3
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
14
11
L
Hou Yi
AoD13
Hou Yi
1
4
0
0.25
L
Anubis
Hellywood
Anubis
0
7
1
0.07
L
0
6
0
0
W
Vulcan
Krätôs56
Vulcan
5
1
6
8
W
Rama
8
0
1
8.5
W
Artio
Rodeno96
Artio
1
0
9
5.5
L
Loki
0
6
2
0.17
W
Thanatos
archiecat99
Thanatos
6
1
8
10
L
Jormungandr
Райдер
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,144
Damage
31,093
70,379
Taken
88,642
54,894
Mitigated
51,598
38,169
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,750
3,320
558
2,907
21,027
22,979
936
5,015
16,012
0
41,664
L
Hou Yi
AoD13
Hou Yi
8,518
3,647
0
3,132
14,331
4,795
300
746
13,585
0
64,263
L
Anubis
Hellywood
Anubis
7,032
551
0
2,586
13,277
5,388
0
6,480
6,797
59,029
0
L
4,645
540
0
5,603
23,170
18,607
0
8,757
14,413
0
64,264
W
Vulcan
Krätôs56
Vulcan
18,294
4,897
0
630
6,322
3,229
2,327
2,410
3,912
93,369
0
W
Rama
19,417
14,049
0
9,614
12,599
5,922
8,126
1,826
10,773
0
137,484
W
Artio
Rodeno96
Artio
8,818
999
522
7,583
12,771
12,612
979
1,316
11,455
81,043
0
L
Loki
4,671
933
0
6,532
19,150
6,399
0
5,233
13,917
0
60,652
W
Thanatos
archiecat99
Thanatos
11,865
3,217
0
16,355
17,660
10,152
3,885
3,286
14,374
0
109,593
L
Jormungandr
Райдер
Jormungandr
6,227
2,443
0
2,295
18,714
16,409
0
6,146
12,568
33,459
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
40,557
653
Minions Killed
458
0
Camps Cleared
0
1,956,829
Distance Traveled
1,743,790
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,499
525
46
2
0
424,576
5
L
Hou Yi
8,296
415
109
5
0
353,818
4
L
Anubis
7,731
387
97
5
0
297,798
5
L
Tyr
8,714
436
116
6
0
350,669
2
W
Vulcan
11,690
585
134
7
0
378,629
3
W
Rama
12,936
647
190
10
0
379,301
5
W
Artio
11,974
599
152
8
0
377,084
2
L
Loki
7,569
378
88
4
0
409,402
7
W
Thanatos
11,800
590
131
7
0
397,239
0
L
Jormungandr
8,247
412
48
2
0
332,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role