Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blayde17
Neith
Level 145
God Stats
115W - 115L
1,481 SR
Queue Stats
759W - 797L
1,405 Elo+
Solo
Athena
Athena
DrBlood666
Athena
Level 82
God Stats
5W - 1L
1,648 SR
Queue Stats
90W - 103L
1,421 Elo+
Party 1
Hera
Hera
Nunui
Hera
Level 93
God Stats
18W - 21L
1,506 SR
Queue Stats
210W - 192L
1,491 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,463 Elo+

VS

Team Averages
Level 96
1,510 SR
1,460 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Aguimas
Horus
Level 104
God Stats
7W - 6L
1,522 SR
Queue Stats
202W - 238L
1,445 Elo+
Solo
Medusa
Medusa
WGomegaxx
Medusa
Level 109
God Stats
4W - 6L
1,477 SR
Queue Stats
229W - 286L
1,426 Elo+
Solo
Thanatos
Thanatos
pee_marques
Thanatos
Level 98
God Stats
28W - 23L
1,552 SR
Queue Stats
174W - 180L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 1 / 2
4,674
668
2,242
5,632
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
8
0 / 2 / 0
4,536
648
1,565
4,630
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Blayde17
Neith
8
1 / 0 / 0
4,373
625
1,658
2,172
710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
DrBlood666
Athena
7
0 / 0 / 2
4,495
642
941
3,159
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Nunui
Hera
8
2 / 0 / 2
5,061
723
4,340
3,142
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
1 / 1 / 0
4,565
652
1,803
4,584
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
3,865
552
1,548
4,345
2,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Aguimas
Horus
8
2 / 0 / 0
4,978
711
2,804
3,631
1,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
WGomegaxx
Medusa
1
0 / 0 / 0
1,425
204
0
0
0
Thanatos
pee_marques
Thanatos
7
0 / 3 / 1
4,436
634
2,367
5,751
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
W
Janus
 
Janus
0
2
0
0
L
Persephone
 
Persephone
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Horus
Aguimas
Horus
2
0
0
2
W
Neith
Blayde17
Neith
1
0
0
1
W
Athena
DrBlood666
Athena
0
0
2
1
W
Hera
Nunui
Hera
2
0
2
3
L
Medusa
WGomegaxx
Medusa
0
0
0
0
L
Thanatos
pee_marques
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,746
Damage
8,522
18,735
Taken
18,311
6,430
Mitigated
8,579
6,952
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,242
620
0
2,234
5,632
1,921
0
489
5,143
0
23,935
W
Janus
 
Janus
1,565
152
0
1,863
4,630
914
0
0
4,349
27,767
0
L
Persephone
 
Persephone
1,803
78
0
1,586
4,584
1,583
0
2,614
1,779
25,380
0
L
Baron Samedi
 
Baron Samedi
1,548
107
264
1,258
4,345
2,847
0
1,014
3,304
13,729
0
L
Horus
Aguimas
Horus
2,804
1,178
45
1,763
3,631
1,636
0
1,385
2,066
0
27,336
W
Neith
Blayde17
Neith
1,658
744
0
518
2,172
710
708
446
1,726
0
29,353
W
Athena
DrBlood666
Athena
941
156
0
1,187
3,159
1,740
0
762
2,397
11,893
5,459
W
Hera
Nunui
Hera
4,340
1,226
0
1,150
3,142
1,145
0
1,654
1,488
27,303
0
L
Medusa
WGomegaxx
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
pee_marques
Thanatos
2,367
586
0
4,211
5,751
2,513
0
1,120
4,535
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
19,269
225
Minions Killed
169
0
Camps Cleared
0
731,684
Distance Traveled
572,232
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,674
668
53
8
0
188,783
3
W
Janus
4,536
648
45
6
0
134,768
4
L
Persephone
4,565
652
46
7
0
140,207
0
L
Baron Samedi
3,865
552
21
3
0
131,426
3
L
Horus
4,978
711
47
7
0
145,289
1
W
Neith
4,373
625
43
6
0
127,256
4
W
Athena
4,495
642
29
4
0
129,453
0
W
Hera
5,061
723
55
8
0
151,424
4
L
Medusa
1,425
204
0
0
0
0
0
L
Thanatos
4,436
634
55
8
0
155,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role