Player Matchup

Ymir
Ymir
Diamond V
Hir0n
Ymir
Diamond V
Level 160
God Stats
32W - 21L
1,737 SR
Queue Stats
202W - 186L
2,087 MMR
Solo
Scylla
Scylla
Diamond IV
Mavaral
Scylla
Diamond IV
Level 129
God Stats
11W - 6L
1,753 SR
Queue Stats
117W - 115L
2,136 MMR
Solo
Mulan
Mulan
Platinum III
Mericangi
Mulan
Platinum III
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 59L
1,889 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Obstacle1
Hou Yi
Platinum II
Level 142
God Stats
14W - 13L
1,537 SR
Queue Stats
164W - 154L
1,896 MMR
Solo
Kali
Kali
Diamond I
RibbonLake
Kali
Diamond I
Level 82
God Stats
1W - 1L
1,368 SR
Queue Stats
262W - 248L
2,130 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,579 SR
2,028 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,652 SR
1,973 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond V
LordCanape
Mercury
Diamond V
Level 160
God Stats
4W - 3L
1,533 SR
Queue Stats
237W - 222L
2,221 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Mental43
Gilgamesh
Diamond V
Level 147
God Stats
63W - 50L
1,629 SR
Queue Stats
369W - 350L
2,152 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Unfortt
The Morrigan
Diamond III
Level 151
God Stats
8W - 2L
1,949 SR
Queue Stats
88W - 70L
2,184 MMR
Solo
Jing Wei
Jing Wei
Platinum I
alttabaka
Jing Wei
Platinum I
Level 146
God Stats
0W - 2L
1,649 SR
Queue Stats
186W - 180L
1,810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hir0n
Ymir
16
1 / 0 / 13
10,913
520
8,410
15,806
18,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Mavaral
Scylla
20
4 / 2 / 8
13,445
640
14,519
8,549
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Mericangi
Mulan
20
6 / 3 / 3
13,471
641
25,729
31,597
34,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Obstacle1
Hou Yi
17
1 / 1 / 7
11,490
547
9,992
12,347
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 5
14,190
676
13,097
16,197
9,943
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniArtioBellonaHadesGeb

VS

Bans
Ne ZhaIshtarChang'eTyrYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 5 / 3
8,625
411
5,868
22,381
30,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
LordCanape
Mercury
17
3 / 5 / 3
10,932
521
10,633
20,810
10,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mental43
Gilgamesh
16
3 / 4 / 0
11,084
528
14,484
24,705
23,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Unfortt
The Morrigan
17
2 / 6 / 1
10,740
511
6,320
12,738
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
alttabaka
Jing Wei
17
0 / 4 / 1
10,675
508
11,639
17,293
9,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
24
Kills
8
8
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
3
0.3
W
Ymir
Hir0n
Ymir
1
0
13
7.5
L
Mercury
LordCanape
Mercury
3
5
3
0.9
W
Scylla
Mavaral
Scylla
4
2
8
4
L
Gilgamesh
Mental43
Gilgamesh
3
4
0
0.75
W
Mulan
Mericangi
Mulan
6
3
3
2.5
W
Hou Yi
Obstacle1
Hou Yi
1
1
7
4.5
W
12
2
5
7.25
L
The Morrigan
Unfortt
The Morrigan
2
6
1
0.42
L
Jing Wei
alttabaka
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,747
Damage
48,944
84,496
Taken
97,927
71,465
Mitigated
79,689
44,802
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,868
848
0
2,502
22,381
30,877
0
10,818
11,396
19,155
1,745
W
Ymir
Hir0n
Ymir
8,410
2,059
3,138
4,999
15,806
18,062
0
2,678
13,040
31,715
2,036
L
Mercury
LordCanape
Mercury
10,633
5,748
0
1,243
20,810
10,101
1,314
3,914
16,749
34
109,306
W
Scylla
Mavaral
Scylla
14,519
1,358
0
1,303
8,549
3,819
2,258
3,618
4,874
142,794
0
L
Gilgamesh
Mental43
Gilgamesh
14,484
6,079
0
5,330
24,705
23,596
0
3,384
20,210
0
78,545
W
Mulan
Mericangi
Mulan
25,729
6,532
0
22,460
31,597
34,515
1,668
2,340
28,109
644
118,704
W
Hou Yi
Obstacle1
Hou Yi
9,992
5,616
0
4,257
12,347
5,126
2,639
2,304
9,992
0
100,077
W
13,097
6,200
0
8,645
16,197
9,943
0
1,189
14,907
0
119,373
L
The Morrigan
Unfortt
The Morrigan
6,320
1,074
0
1,194
12,738
5,839
0
4,557
8,108
100,702
2,331
L
Jing Wei
alttabaka
Jing Wei
11,639
7,324
0
5,988
17,293
9,276
0
1,053
16,124
0
115,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,509
Gold Earned
52,056
771
Minions Killed
693
0
Camps Cleared
0
2,109,158
Distance Traveled
1,955,937
24
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,625
411
19
1
0
370,517
8
W
Ymir
10,913
520
25
1
0
449,533
9
L
Mercury
10,932
521
158
8
0
469,990
2
W
Scylla
13,445
640
238
11
0
410,533
7
L
Gilgamesh
11,084
528
161
8
0
375,555
7
W
Mulan
13,471
641
192
9
0
393,250
1
W
Hou Yi
11,490
547
171
8
0
388,655
4
W
Kali
14,190
676
145
7
0
467,187
3
L
The Morrigan
10,740
511
177
8
0
359,457
9
L
Jing Wei
10,675
508
178
8
0
380,418
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role