Player Matchup

Arachne
Arachne
LuscentStar
Arachne
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 141L
1,456 Elo+
Party 3
Sobek
Sobek
SlupiX
Sobek
Level 101
God Stats
2W - 3L
1,467 SR
Queue Stats
137W - 177L
1,437 Elo+
Solo
Chang'e
Chang'e
TheNordlander
Chang'e
Level 47
God Stats
18W - 16L
1,501 SR
Queue Stats
65W - 75L
1,477 Elo+
Party 3
Sol
Sol
igorgorchakov
Sol
Level 48
God Stats
6W - 14L
1,337 SR
Queue Stats
63W - 84L
1,400 Elo+
Solo
Shiva
Shiva
pidorasik3000
Shiva
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 116L
1,426 Elo+
Solo
Team Averages
Level 59
1,461 SR
1,439 Elo+

VS

Team Averages
Level 108
1,481 SR
1,404 Elo+
Thanatos
Thanatos
LedaMiosuke
Thanatos
Level 29
God Stats
7W - 9L
1,387 SR
Queue Stats
50W - 72L
1,311 Elo+
Party 2
Bacchus
Bacchus
TheDrChimera
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,452 Elo+
Party 1
Achilles
Achilles
YandereFanatic
Achilles
Level 124
God Stats
4W - 9L
1,424 SR
Queue Stats
305W - 357L
1,438 Elo+
Party 2
Neith
Neith
Z0D9
Neith
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
pickobot123
Ah Puch
Level 119
God Stats
2W - 1L
1,342 SR
Queue Stats
97W - 74L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuscentStar
Arachne
8
0 / 1 / 0
4,505
501
1,956
6,893
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
SlupiX
Sobek
1
0 / 0 / 0
3,204
356
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
9
0 / 1 / 0
5,103
567
1,837
4,292
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 0
5,776
642
3,836
7,189
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,678
520
2,168
7,185
3,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LedaMiosuke
Thanatos
9
1 / 0 / 0
4,872
541
929
4,281
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheDrChimera
Bacchus
2
0 / 0 / 0
3,355
373
425
2,093
1,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
9
3 / 0 / 0
5,720
636
6,085
7,567
4,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Z0D9
Neith
9
0 / 1 / 0
4,833
537
3,130
4,403
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
pickobot123
Ah Puch
9
0 / 0 / 1
5,103
567
1,890
2,119
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
LedaMiosuke
Thanatos
1
0
0
1
L
Arachne
LuscentStar
Arachne
0
1
0
0
L
Sobek
SlupiX
Sobek
0
0
0
0
W
Bacchus
TheDrChimera
Bacchus
0
0
0
0
L
Chang'e
0
1
0
0
W
Achilles
3
0
0
3
W
Neith
Z0D9
Neith
0
1
0
0
L
1
0
0
1
W
Ah Puch
pickobot123
Ah Puch
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
12,459
25,559
Taken
20,463
10,197
Mitigated
9,795
8,997
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
LedaMiosuke
Thanatos
929
223
0
4,811
4,281
1,882
0
197
4,084
0
24,286
L
Arachne
LuscentStar
Arachne
1,956
1,851
0
762
6,893
2,148
0
0
6,893
0
29,333
L
Sobek
SlupiX
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
TheDrChimera
Bacchus
425
159
0
491
2,093
1,255
0
1,161
932
1,776
0
L
Chang'e
1,837
409
91
1,713
4,292
1,563
0
1,890
2,402
35,559
0
W
Achilles
6,085
1,496
0
3,198
7,567
4,075
0
0
7,567
0
35,103
W
Neith
Z0D9
Neith
3,130
1,228
0
826
4,403
1,692
0
2,227
2,176
0
37,890
L
3,836
1,327
0
4,844
7,189
2,884
427
425
6,764
39,002
6,154
W
Ah Puch
pickobot123
Ah Puch
1,890
56
0
357
2,119
891
0
1,640
479
33,812
0
L
2,168
373
0
1,587
7,185
3,602
0
0
7,185
0
24,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,266
Gold Earned
23,883
261
Minions Killed
241
0
Camps Cleared
0
688,405
Distance Traveled
785,397
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,872
541
55
6
0
192,863
0
L
Arachne
4,505
501
63
7
0
178,982
1
L
Sobek
3,204
356
0
0
0
14,748
0
W
Bacchus
3,355
373
9
1
0
71,336
1
L
Chang'e
5,103
567
68
8
0
175,830
4
W
Achilles
5,720
636
62
7
0
191,251
6
W
Neith
4,833
537
52
6
0
163,670
3
L
Sol
5,776
642
86
10
0
154,962
2
W
Ah Puch
5,103
567
63
7
0
166,277
3
L
Shiva
4,678
520
44
5
0
163,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role