Player Matchup

Odin
Odin
GrimlyCrimson
Odin
Level 69
God Stats
4W - 3L
1,286 SR
Queue Stats
208W - 237L
1,431 Elo+
Solo
Freya
Freya
RainmakerConga
Freya
Level 126
God Stats
4W - 1L
1,635 SR
Queue Stats
124W - 136L
1,370 Elo+
Solo
Izanami
Izanami
bribarone
Izanami
Level 67
God Stats
13W - 3L
1,460 SR
Queue Stats
306W - 369L
1,369 Elo+
Solo
Xbalanque
Xbalanque
clayk6
Xbalanque
Level 67
God Stats
2W - 1L
1,535 SR
Queue Stats
120W - 148L
1,330 Elo+
Solo
Bacchus
Bacchus
firingcloud
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,086 Elo+
Solo
Team Averages
Level 69
1,483 SR
1,317 Elo+

VS

Team Averages
Level 106
1,525 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BigYo94
Baba Yaga
Level 160
God Stats
5W - 6L
1,459 SR
Queue Stats
305W - 320L
1,424 Elo+
Solo
Raijin
Raijin
LucasAkd93
Raijin
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Vulcan
Vulcan
thatfuggingguy
Vulcan
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 142L
1,480 Elo+
Solo
Bastet
Bastet
wild-car140
Bastet
Level 124
God Stats
9W - 10L
1,423 SR
Queue Stats
475W - 526L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
11,796
786
11,008
18,777
15,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 4 / 1
12,718
848
15,671
19,333
11,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
bribarone
Izanami
2
0 / 0 / 0
4,252
283
0
0
0
Xbalanque
clayk6
Xbalanque
19
2 / 3 / 11
11,223
748
9,828
12,864
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
firingcloud
Bacchus
18
2 / 6 / 10
11,263
751
8,170
17,865
27,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 6 / 12
10,597
706
10,205
13,534
7,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
BigYo94
Baba Yaga
20
8 / 4 / 9
13,144
876
14,559
13,859
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
LucasAkd93
Raijin
7
0 / 2 / 0
7,300
487
1,923
2,201
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 7
9,865
658
12,346
11,721
6,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
5 / 5 / 5
10,646
710
11,821
11,977
6,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
22
Kills
18
18
Deaths
22
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
12
1.33
L
Baba Yaga
BigYo94
Baba Yaga
8
4
9
3.13
W
6
5
12
2.4
L
Raijin
LucasAkd93
Raijin
0
2
0
0
W
12
4
1
3.13
W
Izanami
bribarone
Izanami
0
0
0
0
W
Xbalanque
clayk6
Xbalanque
2
3
11
2.5
W
Bacchus
firingcloud
Bacchus
2
6
10
1.17
L
3
5
7
1.3
L
Bastet
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,677
Damage
50,854
68,839
Taken
53,292
68,950
Mitigated
29,740
21,773
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,205
772
513
2,044
13,534
7,371
0
6,283
7,251
22,359
0
L
Baba Yaga
BigYo94
Baba Yaga
14,559
464
858
4,157
13,859
9,141
123
5,368
8,491
33,135
0
W
11,008
3,337
1,289
1,836
18,777
15,319
1,081
9,662
9,025
0
26,509
L
Raijin
LucasAkd93
Raijin
1,923
205
0
0
2,201
904
0
890
1,311
2,080
0
W
15,671
4,420
904
6,268
19,333
11,253
1,855
10,832
8,471
40,805
0
W
Izanami
bribarone
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
clayk6
Xbalanque
9,828
2,384
1,976
3,874
12,864
14,693
1,774
8,066
4,754
0
23,155
W
Bacchus
firingcloud
Bacchus
8,170
642
2,672
2,954
17,865
27,685
0
10,129
7,556
18,958
0
L
12,346
3,224
268
2,400
11,721
6,256
219
5,662
6,059
26,239
0
L
Bastet
11,821
3,712
979
2,449
11,977
6,068
296
5,638
6,339
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
51,552
177
Minions Killed
127
0
Camps Cleared
0
1,046,606
Distance Traveled
1,154,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,597
706
30
2
0
245,143
1
L
Baba Yaga
13,144
876
39
3
0
279,115
1
W
Odin
11,796
786
43
3
0
271,082
0
L
Raijin
7,300
487
6
0
0
67,448
0
W
Freya
12,718
848
67
4
0
256,975
0
W
Izanami
4,252
283
0
0
0
0
0
W
Xbalanque
11,223
748
35
2
0
245,354
1
W
Bacchus
11,263
751
32
2
0
273,195
3
L
Vulcan
9,865
658
38
3
0
280,451
1
L
Bastet
10,646
710
14
1
0
282,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role