Player Matchup

Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KILLABUZZ504
Chaac
Level 67
God Stats
37W - 34L
1,497 SR
Queue Stats
377W - 469L
1,344 Elo+
Party 1
Ullr
Ullr
WhiteWolfWarden
Ullr
Level 105
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,409 Elo+

VS

Team Averages
Level 86
1,553 SR
1,360 Elo+
Cu Chulainn
Cu Chulainn
CoachPathe
Cu Chulainn
Level 91
God Stats
3W - 5L
1,639 SR
Queue Stats
242W - 265L
1,465 Elo+
Solo
Merlin
Merlin
GamingGP9826
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,276 Elo+
Solo
Da Ji
Da Ji
VertiTheSnowCat
Da Ji
Level 98
God Stats
0W - 1L
1,521 SR
Queue Stats
19W - 36L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 1 / 8
9,309
716
10,964
11,495
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 9
9,789
753
14,834
12,823
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 5
10,054
773
6,097
9,542
4,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CoachPathe
Cu Chulainn
14
1 / 4 / 1
8,789
676
7,509
15,690
10,235
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
0 / 4 / 1
8,104
623
10,163
8,830
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
8,544
657
6,852
12,611
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
8
7
L
Cu Chulainn
CoachPathe
Cu Chulainn
1
4
1
0.38
L
Merlin
0
4
1
0.13
W
3
1
9
7.5
L
1
4
0
0.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
24,524
33,860
Taken
37,131
20,848
Mitigated
19,721
10,788
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,964
3,947
0
4,869
11,495
5,177
594
2,898
8,597
34,946
0
L
Cu Chulainn
CoachPathe
Cu Chulainn
7,509
371
0
2,254
15,690
10,235
0
5,382
9,765
0
36,705
L
Merlin
10,163
801
0
500
8,830
3,319
0
1,970
6,495
31,022
0
W
14,834
2,869
454
4,646
12,823
11,260
167
4,608
8,215
0
39,424
L
6,852
1,526
0
2,943
12,611
6,167
0
3,773
8,444
0
36,719
W
6,097
2,710
0
819
9,542
4,411
751
2,727
6,815
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
25,437
169
Minions Killed
162
0
Camps Cleared
0
744,687
Distance Traveled
726,358
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,309
716
61
5
0
237,201
2
L
Cu Chulainn
8,789
676
61
5
0
242,813
5
L
Merlin
8,104
623
50
4
0
226,764
0
W
Chaac
9,789
753
59
5
0
263,490
2
L
Da Ji
8,544
657
51
4
0
256,781
1
W
Ullr
10,054
773
49
4
0
243,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role