Player Matchup

Baron Samedi
Baron Samedi
Sagiveyder1
Baron Samedi
Level 68
God Stats
6W - 9L
1,411 SR
Queue Stats
53W - 143L
1,241 Elo+
Party 1
Medusa
Medusa
kinskikhveyder28
Medusa
Level 80
God Stats
7W - 9L
1,370 SR
Queue Stats
53W - 143L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
zefixg
Cthulhu
Level 43
God Stats
6W - 1L
1,612 SR
Queue Stats
6W - 1L
1,858 Elo+
Solo
Team Averages
Level 64
1,464 SR
1,446 Elo+

VS

Team Averages
Level 94
1,512 SR
1,384 Elo+
Hercules
Hercules
ButziMC
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,405 Elo+
Party 2
Thanatos
Thanatos
NatERgS
Thanatos
Level 59
God Stats
8W - 8L
1,536 SR
Queue Stats
13W - 20L
1,347 Elo+
Solo
Olorun
Olorun
xXDanneXx
Olorun
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sagiveyder1
Baron Samedi
16
2 / 1 / 4
9,942
663
8,852
6,256
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 3
10,310
687
5,304
9,112
3,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
zefixg
Cthulhu
17
2 / 0 / 6
10,458
697
10,041
8,240
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ButziMC
Hercules
14
0 / 2 / 3
8,650
577
3,091
10,394
9,622
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
NatERgS
Thanatos
14
2 / 2 / 1
9,349
623
4,985
7,139
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
xXDanneXx
Olorun
16
1 / 4 / 2
9,981
665
9,233
14,393
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ButziMC
Hercules
0
2
3
0.75
L
Thanatos
NatERgS
Thanatos
2
2
1
1.25
W
Baron Samedi
Sagiveyder1
Baron Samedi
2
1
4
4
W
4
2
3
2.75
L
Olorun
xXDanneXx
Olorun
1
4
2
0.5
W
Cthulhu
zefixg
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,197
Damage
17,309
23,608
Taken
31,926
12,446
Mitigated
21,837
7,844
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ButziMC
Hercules
3,091
0
0
2,037
10,394
9,622
96
5,835
4,180
0
16,083
L
Thanatos
NatERgS
Thanatos
4,985
143
0
6,223
7,139
4,238
98
3,352
3,633
0
27,491
W
Baron Samedi
Sagiveyder1
Baron Samedi
8,852
610
1,525
2,544
6,256
3,072
730
2,331
3,835
46,150
0
W
5,304
2,170
0
646
9,112
3,237
1,662
2,849
6,011
20
19,541
L
Olorun
xXDanneXx
Olorun
9,233
3,562
167
6,262
14,393
7,977
272
9,027
5,062
52,392
6,404
W
Cthulhu
zefixg
Cthulhu
10,041
277
394
2,735
8,240
6,137
344
3,308
4,776
35,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
27,980
161
Minions Killed
179
0
Camps Cleared
0
777,946
Distance Traveled
713,597
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,650
577
20
1
0
233,619
0
L
Thanatos
9,349
623
50
3
0
264,686
3
W
Baron Samedi
9,942
663
60
4
0
265,583
1
W
Medusa
10,310
687
29
2
0
227,617
6
L
Olorun
9,981
665
109
7
0
215,292
2
W
Cthulhu
10,458
697
72
5
0
284,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role