Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Aquaman15000
Zeus
Level 62
God Stats
4W - 8L
1,441 SR
Queue Stats
70W - 75L
1,354 Elo+
Party 2
Fafnir
Fafnir
LsGxsmashing
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 197L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
MihawkDBr
Ao Kuang
Level 49
God Stats
8W - 12L
1,401 SR
Queue Stats
69W - 83L
1,398 Elo+
Party 1
Skadi
Skadi
ShalltearDBlood
Skadi
Level 57
God Stats
7W - 6L
1,454 SR
Queue Stats
39W - 45L
1,274 Elo+
Party 1
Team Averages
Level 75
1,459 SR
1,397 Elo+

VS

Team Averages
Level 119
1,511 SR
1,415 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AndyFireX16
Kuzenbo
Level 117
God Stats
11W - 13L
1,545 SR
Queue Stats
135W - 136L
1,405 Elo+
Solo
Cernunnos
Cernunnos
Raptor_Claw01
Cernunnos
Level 151
God Stats
14W - 12L
1,519 SR
Queue Stats
300W - 310L
1,371 Elo+
Solo
Scylla
Scylla
ReL1cMb
Scylla
Level 148
God Stats
23W - 19L
1,483 SR
Queue Stats
609W - 628L
1,405 Elo+
Solo
Ne Zha
Ne Zha
tufao-nascimen10
Ne Zha
Level 59
God Stats
2W - 2L
1,509 SR
Queue Stats
160W - 175L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 0
8,661
456
9,877
17,246
17,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 6 / 1
9,162
482
9,035
12,035
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
12
0 / 2 / 2
8,529
449
6,668
18,106
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
MihawkDBr
Ao Kuang
16
4 / 1 / 1
9,989
526
9,786
21,988
9,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 8 / 2
7,764
409
10,273
16,239
6,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 0 / 0
10,738
565
14,681
11,987
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
AndyFireX16
Kuzenbo
14
0 / 1 / 12
9,306
490
10,035
17,290
22,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Raptor_Claw01
Cernunnos
15
4 / 2 / 4
9,023
475
12,099
14,610
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
ReL1cMb
Scylla
17
3 / 1 / 9
10,637
560
13,086
10,867
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 4
9,942
523
10,017
18,324
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
19
19
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
Skadi
 
Skadi
6
0
0
6
W
Kuzenbo
AndyFireX16
Kuzenbo
0
1
12
6
L
2
6
1
0.42
L
Fafnir
0
2
2
0.5
L
Ao Kuang
MihawkDBr
Ao Kuang
4
1
1
4.5
W
Cernunnos
Raptor_Claw01
Cernunnos
4
2
4
3
W
Scylla
ReL1cMb
Scylla
3
1
9
7.5
L
0
8
2
0.13
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
59,918
85,614
Taken
73,078
61,209
Mitigated
48,572
16,933
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,877
519
0
1,340
17,246
17,819
0
2,581
14,665
0
54,683
W
Skadi
 
Skadi
14,681
6,636
0
2,834
11,987
5,290
924
1,957
10,030
0
78,113
W
Kuzenbo
AndyFireX16
Kuzenbo
10,035
4,148
3,424
3,609
17,290
22,688
747
6,154
11,136
31,269
0
L
9,035
1,283
0
317
12,035
5,185
627
3,445
8,590
73,426
0
L
Fafnir
6,668
2,424
0
3,888
18,106
22,056
120
7,633
10,473
22,989
0
L
Ao Kuang
MihawkDBr
Ao Kuang
9,786
1,884
0
9,540
21,988
9,652
0
2,643
19,345
95,780
0
W
Cernunnos
Raptor_Claw01
Cernunnos
12,099
4,487
298
5,559
14,610
6,516
1,674
5,893
8,717
26
67,210
W
Scylla
ReL1cMb
Scylla
13,086
995
0
1,090
10,867
5,199
0
4,241
6,626
93,226
0
L
10,273
4,863
0
1,848
16,239
6,497
1,770
6,845
9,394
0
60,159
W
10,017
3,168
0
3,796
18,324
8,879
0
7,244
11,080
0
73,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
49,646
462
Minions Killed
529
0
Camps Cleared
0
1,694,857
Distance Traveled
1,847,540
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,661
456
92
5
0
361,612
1
W
Skadi
10,738
565
136
7
0
369,720
9
W
Kuzenbo
9,306
490
29
2
0
387,101
6
L
Zeus
9,162
482
131
7
0
294,039
0
L
Fafnir
8,529
449
28
1
0
350,497
4
L
Ao Kuang
9,989
526
128
7
0
375,173
1
W
Cernunnos
9,023
475
112
6
0
305,784
0
W
Scylla
10,637
560
142
7
0
384,728
5
L
Skadi
7,764
409
83
4
0
313,536
2
W
Ne Zha
9,942
523
110
6
0
400,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role