Player Matchup

Hades
Hades
AleixTrm16
Hades
Level 28
God Stats
3W - 6L
1,143 SR
Queue Stats
166W - 134L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
Apøløgize
Baron Samedi
Level 38
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 8L
1,204 Elo+
Solo
Janus
Janus
Carlinus
Janus
Level 41
God Stats
1W - 6L
1,165 SR
Queue Stats
122W - 116L
1,412 Elo+
Party 3
Apollo
Apollo
Eno19
Apollo
Level 28
God Stats
15W - 11L
1,838 SR
Queue Stats
123W - 135L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
George_x96
Ao Kuang
Level 138
God Stats
3W - 3L
1,513 SR
Queue Stats
242W - 265L
1,470 Elo+
Party 1
Team Averages
Level 55
1,446 SR
1,401 Elo+

VS

Team Averages
Level 76
1,640 SR
1,539 Elo+
Freya
Freya
AnotherAuros
Freya
Level 41
God Stats
11W - 4L
1,933 SR
Queue Stats
127W - 109L
1,595 Elo+
Party 4
Serqet
Serqet
OULLEA
Serqet
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,485 Elo+
Party 4
Nox
Nox
Slade2905
Nox
Level 16
God Stats
1W - 1L
1,396 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 2
Ares
Ares
SuiRE4L
Ares
Level 158
God Stats
1W - 0L
1,620 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 2
Anhur
Anhur
rempaalago
Anhur
Level 76
God Stats
3W - 0L
1,750 SR
Queue Stats
126W - 99L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 1 / 1
8,277
637
7,017
11,803
7,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Apøløgize
Baron Samedi
10
0 / 4 / 3
5,793
446
5,612
8,444
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Carlinus
Janus
10
0 / 7 / 0
6,545
503
3,391
9,860
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Eno19
Apollo
11
3 / 4 / 0
6,515
501
7,556
10,912
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
George_x96
Ao Kuang
10
2 / 7 / 3
6,793
523
5,339
13,857
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,992
615
10,591
11,270
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
OULLEA
Serqet
13
8 / 3 / 5
7,952
612
10,478
10,866
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
7,436
572
5,370
6,279
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
SuiRE4L
Ares
12
3 / 2 / 8
7,654
589
6,934
9,359
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
13
6 / 1 / 4
8,087
622
8,360
10,965
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
23
23
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
3
1
1
3.5
W
4
1
1
4.5
L
Baron Samedi
Apøløgize
Baron Samedi
0
4
3
0.38
L
Janus
Carlinus
Janus
0
7
0
0
L
Apollo
Eno19
Apollo
3
4
0
0.75
L
Ao Kuang
George_x96
Ao Kuang
2
7
3
0.5
W
Serqet
OULLEA
Serqet
8
3
5
3.5
W
2
1
5
4.5
W
Ares
SuiRE4L
Ares
3
2
8
3.5
W
Anhur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,915
Damage
41,733
54,876
Taken
48,739
23,605
Mitigated
27,860
15,686
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,017
1,315
152
7,726
11,803
7,901
0
6,462
5,179
57,243
0
W
10,591
3,641
0
8,167
11,270
5,084
0
7,304
3,966
57,494
0
L
Baron Samedi
Apøløgize
Baron Samedi
5,612
525
45
614
8,444
3,340
0
3,362
5,082
26,520
0
L
Janus
Carlinus
Janus
3,391
586
0
1,186
9,860
3,584
0
4,285
5,323
45,772
0
L
Apollo
Eno19
Apollo
7,556
4,522
0
2,371
10,912
3,080
0
2,449
8,463
0
41,669
L
Ao Kuang
George_x96
Ao Kuang
5,339
1,830
0
3,592
13,857
5,700
0
6,554
7,082
30,314
6,997
W
Serqet
OULLEA
Serqet
10,478
2,813
0
3,136
10,866
6,925
0
5,557
5,309
217
38,488
W
5,370
742
44
501
6,279
3,066
1,326
3,463
2,816
53,655
0
W
Ares
SuiRE4L
Ares
6,934
274
220
1,731
9,359
8,315
147
2,281
7,078
26,200
0
W
Anhur
8,360
3,855
0
5,660
10,965
4,470
495
2,159
8,806
0
64,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
39,121
389
Minions Killed
389
0
Camps Cleared
0
1,188,264
Distance Traveled
1,318,908
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,277
637
126
10
0
236,381
4
W
Freya
7,992
615
102
8
0
243,028
1
L
Baron Samedi
5,793
446
39
3
0
233,042
4
L
Janus
6,545
503
92
7
0
231,556
1
L
Apollo
6,515
501
64
5
0
237,209
2
L
Ao Kuang
6,793
523
68
5
0
250,076
2
W
Serqet
7,952
612
60
5
0
315,020
1
W
Nox
7,436
572
97
7
0
269,169
0
W
Ares
7,654
589
33
3
0
259,944
0
W
Anhur
8,087
622
97
7
0
231,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role