Player Matchup

Hachiman
Hachiman
Big_Daddy_J30
Hachiman
Level 104
God Stats
3W - 9L
1,244 SR
Queue Stats
409W - 527L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
TlacaRBN
Cthulhu
Level 55
God Stats
1W - 1L
1,043 SR
Queue Stats
14W - 26L
1,231 Elo+
Solo
Ah Puch
Ah Puch
frogman0089
Ah Puch
Level 91
God Stats
14W - 30L
1,391 SR
Queue Stats
503W - 665L
1,396 Elo+
Party 1
Team Averages
Level 83
1,226 SR
1,335 Elo+

VS

Team Averages
Level 114
1,402 SR
1,446 Elo+
Neith
Neith
Cnutasaurus
Neith
Level 43
God Stats
4W - 6L
1,463 SR
Queue Stats
4W - 6L
1,348 Elo+
Solo
Bacchus
Bacchus
karlomite3000
Bacchus
Level 160
God Stats
9W - 18L
1,483 SR
Queue Stats
267W - 360L
1,446 Elo+
Solo
Olorun
Olorun
potes0415
Olorun
Level 140
God Stats
0W - 3L
1,261 SR
Queue Stats
904W - 782L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big_Daddy_J30
Hachiman
16
5 / 5 / 2
11,340
709
10,992
15,747
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TlacaRBN
Cthulhu
17
2 / 2 / 5
12,010
751
8,875
14,743
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
frogman0089
Ah Puch
17
2 / 2 / 4
11,191
699
11,515
10,220
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,084
630
11,188
16,249
7,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
17
4 / 0 / 2
10,777
674
12,811
13,099
14,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
potes0415
Olorun
17
4 / 2 / 5
10,930
683
3,784
8,213
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
9
9
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Big_Daddy_J30
Hachiman
5
5
2
1.2
L
1
7
5
0.5
W
Cthulhu
TlacaRBN
Cthulhu
2
2
5
2.25
W
Ah Puch
frogman0089
Ah Puch
2
2
4
2
L
Bacchus
4
0
2
5
L
Olorun
potes0415
Olorun
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
27,783
40,710
Taken
37,561
23,688
Mitigated
28,432
13,886
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Big_Daddy_J30
Hachiman
10,992
7,195
0
4,690
15,747
6,885
279
4,969
10,778
0
40,306
L
11,188
4,916
0
1,355
16,249
7,635
1,102
9,157
6,622
0
37,575
W
Cthulhu
TlacaRBN
Cthulhu
8,875
635
577
4,642
14,743
11,591
1,045
5,741
9,002
51,174
0
W
Ah Puch
frogman0089
Ah Puch
11,515
324
163
3,814
10,220
5,212
999
6,147
4,073
54,458
0
L
Bacchus
12,811
1,467
0
0
13,099
14,718
428
6,298
6,481
39,588
0
L
Olorun
potes0415
Olorun
3,784
2,252
140
2,001
8,213
6,079
0
4,039
4,012
29,005
4,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
31,791
206
Minions Killed
183
0
Camps Cleared
0
840,408
Distance Traveled
727,521
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,340
709
48
3
0
257,365
0
L
Neith
10,084
630
69
4
0
228,365
0
W
Cthulhu
12,010
751
69
4
0
309,683
2
W
Ah Puch
11,191
699
89
6
0
273,360
0
L
Bacchus
10,777
674
57
4
0
309,686
3
L
Olorun
10,930
683
57
4
0
189,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role