Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HOCKEYMASKILLER
Ra
Level 143
God Stats
2W - 1L
1,463 SR
Queue Stats
41W - 36L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
OG BadTrip
Erlang Shen
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,438 Elo+
Party 1
Ravana
Ravana
YounG JayDoh
Ravana
Level 140
God Stats
3W - 4L
1,287 SR
Queue Stats
85W - 86L
1,410 Elo+
Party 1
Neith
Neith
saltysadface
Neith
Level 114
God Stats
28W - 32L
1,368 SR
Queue Stats
347W - 373L
1,420 Elo+
Solo
Team Averages
Level 131
1,424 SR
1,448 Elo+

VS

Team Averages
Level 99
1,497 SR
1,423 Elo+
Geb
Geb
MeltedKnight961
Geb
Level 62
God Stats
1W - 2L
1,442 SR
Queue Stats
14W - 25L
1,353 Elo+
Solo
King Arthur
King Arthur
Ryakkusu
King Arthur
Level 88
God Stats
90W - 93L
1,490 SR
Queue Stats
238W - 272L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Samu_naranja
Cliodhna
Level 109
God Stats
5W - 13L
1,500 SR
Queue Stats
132W - 139L
1,470 Elo+
Solo
Charybdis
Charybdis
SlayerSoa88
Charybdis
Level 154
God Stats
0W - 4L
1,246 SR
Queue Stats
224W - 218L
1,438 Elo+
Solo
Olorun
Olorun
llsomarill
Olorun
Level 84
God Stats
0W - 1L
1,806 SR
Queue Stats
301W - 318L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 1
5,007
501
1,976
5,105
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,696
570
2,838
3,917
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
OG BadTrip
Erlang Shen
10
1 / 1 / 0
5,212
521
3,021
7,517
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
8
1 / 0 / 0
4,566
457
1,389
4,496
1,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,359
436
1,240
2,568
848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,652
565
3,350
6,614
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Ryakkusu
King Arthur
11
1 / 1 / 0
6,051
605
4,536
6,507
3,598
Cliodhna
Samu_naranja
Cliodhna
5
0 / 1 / 0
4,193
419
800
3,740
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SlayerSoa88
Charybdis
9
1 / 0 / 0
5,657
566
3,321
3,245
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
llsomarill
Olorun
11
0 / 0 / 0
6,163
616
1,937
5,867
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
0
0
1
0.5
L
0
1
1
0.5
W
Erlang Shen
OG BadTrip
Erlang Shen
1
1
0
1
L
King Arthur
Ryakkusu
King Arthur
1
1
0
1
L
Cliodhna
Samu_naranja
Cliodhna
0
1
0
0
L
Charybdis
SlayerSoa88
Charybdis
1
0
0
1
W
Ravana
1
0
0
1
L
Olorun
llsomarill
Olorun
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,464
Damage
13,944
23,603
Taken
25,973
9,334
Mitigated
12,523
7,140
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,976
790
269
2,098
5,105
2,543
0
937
3,937
14,628
9,594
W
2,838
774
69
543
3,917
1,555
0
1,726
2,191
46,013
0
L
3,350
469
21
1,632
6,614
4,185
0
1,774
4,840
18,547
2,633
W
Erlang Shen
OG BadTrip
Erlang Shen
3,021
1,700
0
2,849
7,517
3,009
0
0
7,517
0
22,550
L
King Arthur
Ryakkusu
King Arthur
4,536
1,000
0
1,250
6,507
3,598
0
246
6,261
0
36,157
L
Cliodhna
Samu_naranja
Cliodhna
800
98
0
1,371
3,740
1,092
0
688
3,052
0
10,769
L
Charybdis
SlayerSoa88
Charybdis
3,321
1,806
0
2,565
3,245
881
127
55
3,190
0
39,272
W
Ravana
1,389
296
29
981
4,496
1,379
0
1,381
3,115
0
18,448
L
Olorun
llsomarill
Olorun
1,937
685
62
3,785
5,867
2,767
0
1,518
4,349
48,406
6,616
W
1,240
584
0
302
2,568
848
0
888
1,680
0
10,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
27,716
218
Minions Killed
322
0
Camps Cleared
0
973,688
Distance Traveled
894,393
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,007
501
58
6
0
197,891
4
W
Ra
5,696
570
78
8
0
228,245
6
L
Geb
5,652
565
30
3
0
213,053
2
W
Erlang Shen
5,212
521
33
3
0
211,168
1
L
King Arthur
6,051
605
71
7
0
197,790
4
L
Cliodhna
4,193
419
28
3
0
113,950
0
L
Charybdis
5,657
566
77
8
0
178,452
4
W
Ravana
4,566
457
24
2
0
205,630
0
L
Olorun
6,163
616
116
12
0
191,148
0
W
Neith
4,359
436
25
3
0
130,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role