Player Matchup

Cupid
Cupid
Diamond II
 
Cupid
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
NooGuinho
Nemesis
Masters
Level 158
God Stats
17W - 15L
1,614 SR
Queue Stats
222W - 219L
2,453 MMR
Solo
Fenrir
Fenrir
Diamond I
PedePraNerfaNoob
Fenrir
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
2,398 MMR
Solo
Camazotz
Camazotz
Diamond I
Recrom
Camazotz
Diamond I
Level 160
God Stats
1W - 1L
1,654 SR
Queue Stats
298W - 284L
2,540 MMR
Solo
Sol
Sol
Diamond I
juli97
Sol
Diamond I
Level 160
God Stats
72W - 81L
1,620 SR
Queue Stats
389W - 380L
2,343 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,577 SR
2,247 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,543 SR
1,833 MMR
Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond V
IJaoI
Neith
Diamond V
Level 155
God Stats
5W - 5L
1,615 SR
Queue Stats
255W - 269L
1,860 MMR
Solo
Bacchus
Bacchus
Masters
Specnator
Bacchus
Masters
Level 160
God Stats
35W - 32L
1,598 SR
Queue Stats
570W - 537L
2,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 0
3,411
569
922
3,170
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
NooGuinho
Nemesis
5
0 / 0 / 0
3,347
558
154
2,605
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 2 / 0
3,678
613
2,716
3,912
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Recrom
Camazotz
6
0 / 1 / 0
3,702
617
1,709
4,732
1,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
juli97
Sol
8
0 / 0 / 0
4,265
711
1,401
1,755
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaHadesThoth

VS

Bans
IshtarThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,354
726
2,421
3,145
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
7
2 / 0 / 1
4,310
718
3,079
2,904
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
 
Bastet
6
0 / 1 / 0
3,629
605
997
4,733
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
IJaoI
Neith
7
0 / 0 / 0
3,806
634
968
1,891
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Specnator
Bacchus
6
1 / 0 / 2
4,245
708
1,634
3,295
2,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Hachiman
 
Hachiman
2
0
1
2.5
W
Bastet
 
Bastet
0
1
0
0
W
Neith
IJaoI
Neith
0
0
0
0
L
Nemesis
NooGuinho
Nemesis
0
0
0
0
L
1
2
0
0.5
L
Camazotz
Recrom
Camazotz
0
1
0
0
W
Bacchus
Specnator
Bacchus
1
0
2
2
L
Sol
juli97
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,902
Damage
9,099
16,174
Taken
15,968
4,744
Mitigated
6,912
7,146
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
922
675
67
1,713
3,170
657
0
646
2,524
0
17,857
W
Cu Chulainn
 
Cu Chulainn
2,421
592
0
1,397
3,145
1,852
208
0
2,870
0
23,487
W
Hachiman
 
Hachiman
3,079
1,593
0
2,202
2,904
635
50
0
2,904
0
26,197
W
Bastet
 
Bastet
997
296
0
2,246
4,733
1,389
0
158
4,539
0
16,331
W
Neith
IJaoI
Neith
968
509
0
889
1,891
781
96
782
1,109
0
21,783
L
Nemesis
NooGuinho
Nemesis
154
0
0
600
2,605
615
0
0
2,605
0
13,383
L
2,716
1,170
0
882
3,912
1,436
0
824
3,088
0
8,584
L
Camazotz
Recrom
Camazotz
1,709
729
0
2,510
4,732
1,615
0
0
4,376
0
18,824
W
Bacchus
Specnator
Bacchus
1,634
395
0
1,081
3,295
2,255
0
461
2,834
9,384
1,963
L
Sol
juli97
Sol
1,401
726
0
1,374
1,755
421
60
0
1,755
30,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,403
Gold Earned
20,344
175
Minions Killed
200
0
Camps Cleared
0
583,439
Distance Traveled
626,665
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,411
569
27
5
0
112,777
1
W
Cu Chulainn
4,354
726
53
9
0
129,683
3
W
Hachiman
4,310
718
44
7
0
103,850
2
W
Bastet
3,629
605
39
7
0
147,314
4
W
Neith
3,806
634
49
8
0
121,710
2
L
Nemesis
3,347
558
30
5
0
106,667
1
L
Fenrir
3,678
613
16
3
0
128,153
3
L
Camazotz
3,702
617
43
7
0
123,186
2
W
Bacchus
4,245
708
15
3
0
124,108
3
L
Sol
4,265
711
59
10
0
112,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role