Player Matchup

Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
MuLLlaTaPaHTyJl
Sol
Gold V
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 0L
1,680 MMR
Party 1
Osiris
Osiris
Platinum V
N1kk3
Osiris
Platinum V
Level 100
God Stats
10W - 15L
1,465 SR
Queue Stats
167W - 158L
1,812 MMR
Solo
Mercury
Mercury
Gold II
YellowSnowman5
Mercury
Gold II
Level 68
God Stats
3W - 0L
1,921 SR
Queue Stats
12W - 0L
1,913 MMR
Party 1
Agni
Agni
Platinum III
carlosiquer
Agni
Platinum III
Level 149
God Stats
34W - 19L
1,813 SR
Queue Stats
129W - 113L
1,837 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,686 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,575 SR
1,720 MMR
Persephone
Persephone
Platinum V
 
Persephone
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum IV
JamacianPandatl
Hachiman
Platinum IV
Level 152
God Stats
7W - 8L
1,567 SR
Queue Stats
57W - 39L
2,140 MMR
Party 3
Mulan
Mulan
Platinum IV
Muffus
Mulan
Platinum IV
Level 127
God Stats
17W - 14L
1,702 SR
Queue Stats
200W - 194L
1,721 MMR
Solo
Hun Batz
Hun Batz
Gold I
NiqqleBack
Hun Batz
Gold I
Level 139
God Stats
3W - 3L
1,607 SR
Queue Stats
89W - 83L
1,736 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 7
9,319
582
4,870
11,217
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 2 / 2
10,802
675
10,419
14,522
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
N1kk3
Osiris
15
2 / 4 / 4
9,773
611
16,418
19,553
23,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 5
9,875
617
6,048
12,427
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 1 / 5
9,662
604
11,216
6,309
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorGuan YuMauiNe Zha

VS

Bans
XbalanqueYu HuangKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 2 / 0
8,784
549
5,724
7,652
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
10
0 / 4 / 1
6,504
407
2,132
10,414
8,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
0 / 3 / 3
8,046
503
8,547
11,553
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Muffus
Mulan
13
1 / 4 / 3
8,531
533
14,465
20,203
16,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
NiqqleBack
Hun Batz
10
4 / 4 / 1
7,255
453
4,242
14,514
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
8
8
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
L
Persephone
 
Persephone
3
2
0
1.5
L
Geb
 
Geb
0
4
1
0.13
L
Hachiman
0
3
3
0.5
W
6
2
2
3.5
L
Mulan
Muffus
Mulan
1
4
3
0.63
W
Osiris
N1kk3
Osiris
2
4
4
1
L
Hun Batz
NiqqleBack
Hun Batz
4
4
1
1.13
W
3
0
5
5.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
35,110
64,028
Taken
64,336
50,014
Mitigated
36,996
23,489
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,870
1,385
0
2,727
11,217
13,026
404
1,549
9,668
25,917
2,381
L
Persephone
 
Persephone
5,724
309
0
1,277
7,652
3,078
0
4,191
3,459
63,235
0
L
Geb
 
Geb
2,132
258
2,165
1,465
10,414
8,212
0
6,556
3,858
10,120
0
L
Hachiman
8,547
4,849
0
2,646
11,553
3,699
0
8,846
2,707
0
59,452
W
10,419
5,317
0
9,642
14,522
5,666
5,112
864
13,658
98,484
5,273
L
Mulan
Muffus
Mulan
14,465
3,542
0
7,845
20,203
16,302
0
524
19,615
0
65,919
W
Osiris
N1kk3
Osiris
16,418
7,363
0
8,457
19,553
23,803
792
700
18,853
0
76,127
L
Hun Batz
NiqqleBack
Hun Batz
4,242
1,633
0
3,536
14,514
5,705
0
5,713
8,763
0
44,209
W
6,048
2,900
0
1,682
12,427
5,028
249
2,862
9,565
0
103,371
W
11,216
1,104
0
981
6,309
2,491
0
2,414
3,895
78,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
39,120
599
Minions Killed
451
0
Camps Cleared
0
1,683,380
Distance Traveled
1,584,145
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,319
582
32
2
0
318,430
8
L
Persephone
8,784
549
128
8
0
314,649
4
L
Geb
6,504
407
8
1
0
333,383
7
L
Hachiman
8,046
503
110
7
0
314,657
7
W
Sol
10,802
675
167
10
0
299,671
5
L
Mulan
8,531
533
127
8
0
269,232
4
W
Osiris
9,773
611
121
8
0
301,065
5
L
Hun Batz
7,255
453
78
5
0
352,224
5
W
Mercury
9,875
617
149
9
0
441,926
4
W
Agni
9,662
604
130
8
0
322,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role