Player Matchup

Ra
Ra
BannerBruce3
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,321 Elo+
Solo
Cerberus
Cerberus
Dark Fairy3825
Cerberus
Level 78
God Stats
0W - 4L
1,292 SR
Queue Stats
177W - 218L
1,235 Elo+
Solo
He Bo
He Bo
Kerdarazo
He Bo
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 230L
1,316 Elo+
Solo
Cliodhna
Cliodhna
NoBiTä
Cliodhna
Level 153
God Stats
3W - 5L
1,395 SR
Queue Stats
407W - 583L
1,301 Elo+
Solo
Kali
Kali
firingcloud
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,103 Elo+
Solo
Team Averages
Level 62
1,437 SR
1,255 Elo+

VS

Team Averages
Level 120
1,490 SR
1,385 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ahmed-Your-God
Sol
Level 126
God Stats
8W - 6L
1,459 SR
Queue Stats
866W - 913L
1,300 Elo+
Solo
Chronos
Chronos
Hanafi
Chronos
Level 148
God Stats
4W - 2L
1,472 SR
Queue Stats
212W - 230L
1,435 Elo+
Solo
Horus
Horus
Mishyulya
Horus
Level 97
God Stats
1W - 0L
1,490 SR
Queue Stats
16W - 19L
1,324 Elo+
Solo
Hachiman
Hachiman
wild-car140
Hachiman
Level 124
God Stats
8W - 4L
1,527 SR
Queue Stats
475W - 526L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
13,438
707
20,128
27,188
19,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
20
3 / 5 / 13
12,308
648
13,193
36,879
62,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Kerdarazo
He Bo
20
7 / 6 / 9
12,295
647
25,795
28,121
18,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
NoBiTä
Cliodhna
14
0 / 3 / 8
9,433
496
5,141
10,905
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 11 / 8
12,453
655
19,770
32,177
21,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 3 / 18
14,752
776
26,126
16,723
8,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 18
14,062
740
27,250
20,436
8,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Hanafi
Chronos
18
4 / 5 / 15
12,292
647
19,950
21,998
10,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Mishyulya
Horus
17
2 / 6 / 10
11,263
593
5,990
23,424
23,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
wild-car140
Hachiman
20
7 / 4 / 14
13,174
693
38,523
17,151
8,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
21
Kills
29
29
Deaths
21
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
3
18
6
W
7
3
18
5.33
L
5
4
9
2.38
L
Cerberus
3
5
13
1.9
W
Chronos
Hanafi
Chronos
4
5
15
2.3
L
He Bo
Kerdarazo
He Bo
7
6
9
1.92
W
Horus
Mishyulya
Horus
2
6
10
1.17
L
Cliodhna
NoBiTä
Cliodhna
0
3
8
1.33
L
6
11
8
0.91
W
Hachiman
wild-car140
Hachiman
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,027
Damage
117,839
135,270
Taken
99,732
128,497
Mitigated
60,116
61,389
Healing
44,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,126
11,824
827
4,846
16,723
8,197
2,367
9,813
6,910
0
55,965
W
27,250
2,358
3,542
11,797
20,436
8,845
2,606
12,298
8,138
49,358
0
L
20,128
1,385
15,622
13,723
27,188
19,962
0
8,733
18,455
66,085
0
L
Cerberus
13,193
956
0
9,601
36,879
62,817
0
10,595
26,284
27,528
0
W
Chronos
Hanafi
Chronos
19,950
6,774
545
7,142
21,998
10,538
1,790
15,409
6,589
38,217
0
L
He Bo
Kerdarazo
He Bo
25,795
2,998
3,216
8,157
28,121
18,047
0
12,998
15,123
36,210
0
W
Horus
Mishyulya
Horus
5,990
2,370
3,264
6,611
23,424
23,815
330
10,891
12,533
171
14,618
L
Cliodhna
NoBiTä
Cliodhna
5,141
248
1,083
899
10,905
6,063
0
4,394
6,511
0
12,809
L
19,770
5,954
1,877
7,211
32,177
21,608
0
10,651
21,526
464
28,024
W
Hachiman
wild-car140
Hachiman
38,523
15,868
1,517
4,336
17,151
8,721
1,218
11,013
6,138
0
65,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,927
Gold Earned
65,543
174
Minions Killed
203
0
Camps Cleared
0
1,450,907
Distance Traveled
1,566,248
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,752
776
60
3
0
347,283
1
W
Sol
14,062
740
48
3
0
367,570
0
L
Ra
13,438
707
80
4
0
363,845
7
L
Cerberus
12,308
648
28
1
0
278,256
0
W
Chronos
12,292
647
47
2
0
268,320
0
L
He Bo
12,295
647
28
1
0
279,562
1
W
Horus
11,263
593
8
0
0
315,357
4
L
Cliodhna
9,433
496
17
1
0
229,873
0
L
Kali
12,453
655
21
1
0
299,371
2
W
Hachiman
13,174
693
40
2
0
267,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role