Player Matchup

Horus
Horus
KesseSo
Horus
Level 156
God Stats
1W - 2L
1,417 SR
Queue Stats
34W - 62L
1,266 Elo+
Party 1
Anubis
Anubis
N7 Hollywood
Anubis
Level 66
God Stats
3W - 7L
1,429 SR
Queue Stats
5W - 12L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
viciousgr8pe
Heimdallr
Level 121
God Stats
89W - 88L
1,498 SR
Queue Stats
354W - 416L
1,448 Elo+
Solo
Team Averages
Level 114
1,448 SR
1,339 Elo+

VS

Team Averages
Level 99
1,491 SR
1,371 Elo+
Ymir
Ymir
James__Flux
Ymir
Level 66
God Stats
1W - 3L
1,196 SR
Queue Stats
50W - 68L
1,353 Elo+
Solo
Xbalanque
Xbalanque
airforce01234
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 192L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
temp-935888
Ao Kuang
Level 87
God Stats
1W - 2L
1,777 SR
Queue Stats
21W - 35L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KesseSo
Horus
19
7 / 2 / 13
13,985
777
15,326
21,625
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
19
5 / 1 / 10
13,303
739
11,337
10,525
6,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
viciousgr8pe
Heimdallr
16
9 / 4 / 6
12,744
708
20,115
20,617
10,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
10,452
581
4,567
20,210
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
airforce01234
Xbalanque
17
3 / 6 / 4
12,528
696
13,823
19,109
9,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
temp-935888
Ao Kuang
17
4 / 8 / 2
13,186
733
17,887
20,347
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
7
7
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Horus
KesseSo
Horus
7
2
13
6.75
W
Anubis
5
1
10
10
L
Xbalanque
airforce01234
Xbalanque
3
6
4
0.83
L
Ao Kuang
temp-935888
Ao Kuang
4
8
2
0.63
W
Heimdallr
viciousgr8pe
Heimdallr
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,778
Damage
36,277
52,767
Taken
59,666
37,082
Mitigated
38,847
23,395
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,567
941
0
1,507
20,210
18,313
0
5,804
14,406
16,826
0
W
Horus
KesseSo
Horus
15,326
7,239
2,614
11,198
21,625
20,886
595
5,824
15,801
0
27,811
W
Anubis
11,337
474
0
3,449
10,525
6,013
394
5,188
5,337
68,104
0
L
Xbalanque
airforce01234
Xbalanque
13,823
4,468
0
2,680
19,109
9,383
0
4,794
14,312
0
58,146
L
Ao Kuang
temp-935888
Ao Kuang
17,887
6,510
0
5,573
20,347
11,151
0
834
19,513
63,828
0
W
Heimdallr
viciousgr8pe
Heimdallr
20,115
9,699
0
6,134
20,617
10,183
1,299
11,487
9,130
0
52,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
36,166
191
Minions Killed
160
0
Camps Cleared
0
899,658
Distance Traveled
915,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,452
581
11
1
0
265,166
0
W
Horus
13,985
777
24
1
0
337,466
0
W
Anubis
13,303
739
104
6
0
306,162
0
L
Xbalanque
12,528
696
79
4
0
311,801
1
L
Ao Kuang
13,186
733
70
4
0
338,478
2
W
Heimdallr
12,744
708
63
4
0
256,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role